# \#unity

**URL:** https://forums.unrealengine.com/tag/unity/1721.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Your Feedback Shapes My Next Materials — Reviews & Suggestions Welcome ](https://forums.unrealengine.com/t/your-feedback-shapes-my-next-materials-reviews-suggestions-welcome/2838319)

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**Author:** [@Esi\_pelang](https://forums.unrealengine.com/u/Esi_pelang)\
**Replies:** 0\
**Last updated:** [October 7, 2026, 4:42pm UTC](https://forums.unrealengine.com/t/your-feedback-shapes-my-next-materials-reviews-suggestions-welcome/2838319 "2026-10-07T16:42:02Z")

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Hey everyone :waving\_hand: I’m Ehsan Vaezi, and I create high-quality procedural PBR materials here on Fab for game development, architectural visualization (Archviz), cinematic projects, and real-time rendering workflo…

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## [\[RELEASED\] GPU Instanced Foliage Renderer — GPU-driven instanced scattering for Unity ($15.99) ](https://forums.unrealengine.com/t/released-gpu-instanced-foliage-renderer-gpu-driven-instanced-scattering-for-unity-15-99/2817330)

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**Author:** [@Tessaract\_Lab](https://forums.unrealengine.com/u/Tessaract_Lab)\
**Replies:** 0\
**Last updated:** [September 18, 2026, 5:20pm UTC](https://forums.unrealengine.com/t/released-gpu-instanced-foliage-renderer-gpu-driven-instanced-scattering-for-unity-15-99/2817330 "2026-09-18T17:20:21Z")

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Hey everyone — just published my second Unity asset on Fab: GPU Instanced Foliage Renderer. It’s a GPU-driven, compute-shader-based instanced renderer for scattering large amounts of foliage, grass, rocks, or any repe…

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## [Animation Composer System\_ACS: The top rated animation tool for Unity](https://forums.unrealengine.com/t/animation-composer-system-acs-the-top-rated-animation-tool-for-unity/2753756)

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**Author:** [@Jorjouto](https://forums.unrealengine.com/u/Jorjouto)\
**Replies:** 0\
**Last updated:** [September 1, 2026, 8:12am UTC](https://forums.unrealengine.com/t/animation-composer-system-acs-the-top-rated-animation-tool-for-unity/2753756 "2026-09-01T08:12:49Z")

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Unity Asset Store Fab :wrapped\_gift: Animation Composer System (ACS) is 50% OFF on Fab and the Unity Asset Store! Bring Unreal Engine’s AnimMontages to Unity! :rocket: Say goodbye to the hassle of managing complex…

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## [\[RELEASE\] 7-track metroidvania music pack ](https://forums.unrealengine.com/t/release-7-track-metroidvania-music-pack/2743263)

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**Author:** [@JaniNendlMusic](https://forums.unrealengine.com/u/JaniNendlMusic)\
**Replies:** 0\
**Last updated:** [August 12, 2026, 2:34pm UTC](https://forums.unrealengine.com/t/release-7-track-metroidvania-music-pack/2743263 "2026-08-12T14:34:30Z")

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Hello everyone, Happy to announce that Heliograph, a metroidvania action / adventure music pack is now live on fab. It features 7 original tracks: a main/trailer theme, menu, boss/fight and three exploration loops, a…

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## [super samping discussion and AMA](https://forums.unrealengine.com/t/super-samping-discussion-and-ama/2703446)

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**Author:** [@uraniumbathtub1](https://forums.unrealengine.com/u/uraniumbathtub1)\
**Replies:** 0\
**Last updated:** [March 3, 2026, 3:53pm UTC](https://forums.unrealengine.com/t/super-samping-discussion-and-ama/2703446 "2026-03-03T15:53:02Z")

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i have recently done a few projects involving supersampling to achieve smooth looking renders which is a topic that is commonly discussed amongst developers i learned about adaptive supersampling, recursive subdivision …

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## [Moon Age: Ifrit Emperor Pack — Work in Progress & Feedback Thread](https://forums.unrealengine.com/t/moon-age-ifrit-emperor-pack-work-in-progress-feedback-thread/2680766)

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**Author:** [@polygonexperts1](https://forums.unrealengine.com/u/polygonexperts1)\
**Replies:** 8\
**Last updated:** [February 5, 2026, 7:55am UTC](https://forums.unrealengine.com/t/moon-age-ifrit-emperor-pack-work-in-progress-feedback-thread/2680766 "2026-02-05T07:55:09Z")

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Hi everyone — I’m developing a new environment package for both Unreal and Unity focused on the Ifrit mythos, and I want to share my work in progress here. I always design my assets with a connected lore: each pack is b…

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## [Clockwork Horrors  ](https://forums.unrealengine.com/t/clockwork-horrors/2673256)

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**Author:** [@ChopEazy](https://forums.unrealengine.com/u/ChopEazy)\
**Replies:** 0\
**Last updated:** [November 9, 2025, 3:45pm UTC](https://forums.unrealengine.com/t/clockwork-horrors/2673256 "2025-11-09T15:45:28Z")

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In a post-apocalyptic Alaska, humanity has been nearly eradicated by a robotic uprising. However, the machines have taken their cruelty a step further by reanimating fallen robots and even the remains of humans, creat…

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## [ANNOUNCEMENT: Anfal Productions – Our First Dual Release on Fab! ](https://forums.unrealengine.com/t/announcement-anfal-productions-our-first-dual-release-on-fab/2672198)

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**Author:** [@Anfal\_Production](https://forums.unrealengine.com/u/Anfal_Production)\
**Replies:** 0\
**Last updated:** [November 6, 2025, 6:00am UTC](https://forums.unrealengine.com/t/announcement-anfal-productions-our-first-dual-release-on-fab/2672198 "2025-11-06T06:00:38Z")

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Hello everyone! :waving\_hand: We’re excited to officially introduce Anfal Productions to the Fab creator community. Our studio specializes in AAA-grade 3D art and game development assets, and today marks our first publ…

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## [\[for hire\] Passionate dev studio looking for our next serious project](https://forums.unrealengine.com/t/for-hire-passionate-dev-studio-looking-for-our-next-serious-project/2665649)

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**Author:** [@Mythcarver\_Games](https://forums.unrealengine.com/u/Mythcarver_Games)\
**Replies:** 0\
**Last updated:** [October 15, 2025, 7:27pm UTC](https://forums.unrealengine.com/t/for-hire-passionate-dev-studio-looking-for-our-next-serious-project/2665649 "2025-10-15T19:27:13Z")

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We’re a small & senior game development studio from Canada collaborating with indies to help achieve their game vision. We’ve shipped over 50 titles since 2017, including One Lonely Outpost, Terraforming M…

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## [Legendary Blades And Combat System](https://forums.unrealengine.com/t/legendary-blades-and-combat-system/2664261)

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**Author:** [@polygonexperts1](https://forums.unrealengine.com/u/polygonexperts1)\
**Replies:** 0\
**Last updated:** [October 10, 2025, 9:18pm UTC](https://forums.unrealengine.com/t/legendary-blades-and-combat-system/2664261 "2025-10-10T21:18:50Z")

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The Legendary Blades is one of my latest works prepared for the Unity game engine. I’ll also create an Unreal Engine version as soon as I get everything ready for that. When I was playing Souls-like games and fighting a…

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## [\[studio for hire\] Building the game is step 2. We help with step 1](https://forums.unrealengine.com/t/studio-for-hire-building-the-game-is-step-2-we-help-with-step-1/2648468)

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**Author:** [@Mythcarver\_Games](https://forums.unrealengine.com/u/Mythcarver_Games)\
**Replies:** 0\
**Last updated:** [August 20, 2025, 7:48pm UTC](https://forums.unrealengine.com/t/studio-for-hire-building-the-game-is-step-2-we-help-with-step-1/2648468 "2025-08-20T19:48:05Z")

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Step 1 is knowing what to build. But it’s not that easy to create a cohesive, actionable vision. A lot of indie creatives know exactly what they want their game to feel. The idea’s been building up for months (or years)…

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## [Proper way to set an executable Icon in Unity MacOS build launched through Epic Games Launcher](https://forums.unrealengine.com/t/proper-way-to-set-an-executable-icon-in-unity-macos-build-launched-through-epic-games-launcher/1311208)

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**Author:** [@MattTGVN](https://forums.unrealengine.com/u/MattTGVN)\
**Replies:** 5\
**Last updated:** [July 16, 2025, 1:06pm UTC](https://forums.unrealengine.com/t/proper-way-to-set-an-executable-icon-in-unity-macos-build-launched-through-epic-games-launcher/1311208 "2025-07-16T13:06:11Z")

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We created a MacOs build using Unity, and we uploaded the binary using the provided BuiltPatchTool, however, when launched, the icon displayed in the User’s task bar, is that of a generic folder, and not the Application’…

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## [Need Help With a VR Project ](https://forums.unrealengine.com/t/need-help-with-a-vr-project/2597990)

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**Author:** [@PrithwishG](https://forums.unrealengine.com/u/PrithwishG)\
**Replies:** 1\
**Last updated:** [July 9, 2025, 6:30am UTC](https://forums.unrealengine.com/t/need-help-with-a-vr-project/2597990 "2025-07-09T06:30:22Z")

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So I have a project where I need to create an environment and two instruments will be there, so that two players can play them at the sam time in VR?? Any idea how I can go step by step?? I really need help, I hope if so…

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## [EOS SDK Implementation for iOS on Unity ](https://forums.unrealengine.com/t/eos-sdk-implementation-for-ios-on-unity/2564543)

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**Author:** [@DomantasGarsvas](https://forums.unrealengine.com/u/DomantasGarsvas)\
**Replies:** 0\
**Last updated:** [June 18, 2025, 2:00pm UTC](https://forums.unrealengine.com/t/eos-sdk-implementation-for-ios-on-unity/2564543 "2025-06-18T14:00:50Z")

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We have been trying to implement eos sdk for iOS, but it keeps failing to open the login window and throwserrors.com.epicgames.eos.auth.client\_not\_found. Which is strange because the implementation works on other platfor…

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## [Can I use this asset pack in my unity game? ](https://forums.unrealengine.com/t/can-i-use-this-asset-pack-in-my-unity-game/2375591)

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**Author:** [@gendanielscott](https://forums.unrealengine.com/u/gendanielscott)\
**Replies:** 0\
**Last updated:** [March 5, 2025, 2:06am UTC](https://forums.unrealengine.com/t/can-i-use-this-asset-pack-in-my-unity-game/2375591 "2025-03-05T02:06:44Z")

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Hello I wanna buy an asset from fab com, and many different assets later if I can clear one thing. The asset I wanna buy have a standart fab license, my question is can I buy this asset and use in my UNITY game as comme…

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## [Heatmap Analytics - Collect & Convert Spatial Events Into Heatmaps! - Questions and Support](https://forums.unrealengine.com/t/heatmap-analytics-collect-convert-spatial-events-into-heatmaps-questions-and-support/2326312)

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**Author:** [@Mouradb](https://forums.unrealengine.com/u/Mouradb)\
**Replies:** 0\
**Last updated:** [February 10, 2025, 9:32pm UTC](https://forums.unrealengine.com/t/heatmap-analytics-collect-convert-spatial-events-into-heatmaps-questions-and-support/2326312 "2025-02-10T21:32:37Z")

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Hello! \[ Home \] \[Heatmap Analytics | Fab\] \[ Discord \] \[ Documentation \] :loudspeaker: This thread is for questions, support, and updates, so feel free to share your thoughts, report issues, or suggest improvements! …

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## [Fab FBX organizer into one file and Houdini Auto File Creator](https://forums.unrealengine.com/t/fab-fbx-organizer-into-one-file-and-houdini-auto-file-creator/2323748)

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**Author:** [@erynmonestero1](https://forums.unrealengine.com/u/erynmonestero1)\
**Replies:** 0\
**Last updated:** [February 9, 2025, 2:40am UTC](https://forums.unrealengine.com/t/fab-fbx-organizer-into-one-file-and-houdini-auto-file-creator/2323748 "2025-02-09T02:40:40Z")

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Here is a couple of scripts that can help automate the Fab file system. FBX Organizer FBX Organizer copies all the FBX files inside each folder and copies them into one folder. Multi File Import Multi File Import is …

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## [Unity 6.0+ option is missing on FAB](https://forums.unrealengine.com/t/unity-6-0-option-is-missing-on-fab/2083181)

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**Author:** [@Hovl\_Studio](https://forums.unrealengine.com/u/Hovl_Studio)\
**Replies:** 1\
**Last updated:** [December 3, 2024, 12:07pm UTC](https://forums.unrealengine.com/t/unity-6-0-option-is-missing-on-fab/2083181 "2024-12-03T12:07:14Z")

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Please add option to publish assets made on Unity 6 on FAB marketplace.

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## [Using free assets with standard license in Virt-a-mate](https://forums.unrealengine.com/t/using-free-assets-with-standard-license-in-virt-a-mate/2080480)

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**Author:** [@ChainedStar](https://forums.unrealengine.com/u/ChainedStar)\
**Replies:** 4\
**Last updated:** [November 13, 2024, 12:30pm UTC](https://forums.unrealengine.com/t/using-free-assets-with-standard-license-in-virt-a-mate/2080480 "2024-11-13T12:30:24Z")

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Hello, could you please clarify whether the standard FAB license allows the use of free assets for conversion and use in Virt-a-mate? This means importing into Unity 2018.1.2f and then compiling into .assetbundle. This …

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## [Hide Unity Only Contents in Marketplace](https://forums.unrealengine.com/t/hide-unity-only-contents-in-marketplace/2084947)

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**Author:** [@eray\_ozr](https://forums.unrealengine.com/u/eray_ozr)\
**Replies:** 0\
**Last updated:** [October 24, 2024, 10:37am UTC](https://forums.unrealengine.com/t/hide-unity-only-contents-in-marketplace/2084947 "2024-10-24T10:37:48Z")

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TL;DR New marketplace & Fab should hide “Unity only plugins” at default. Description: Unity already has its own marketplace and because there too many mobile developers in ecosystem, Unity related contents count too h…

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## [Can you create a map or level in ue4 and import it to unity as a map?](https://forums.unrealengine.com/t/can-you-create-a-map-or-level-in-ue4-and-import-it-to-unity-as-a-map/423180)

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**Author:** [@Zake\_And\_Bake](https://forums.unrealengine.com/u/Zake_And_Bake)\
**Replies:** 3\
**Last updated:** [September 17, 2024, 4:15pm UTC](https://forums.unrealengine.com/t/can-you-create-a-map-or-level-in-ue4-and-import-it-to-unity-as-a-map/423180 "2024-09-17T16:15:43Z")

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Hey there, my name is zach and me and my friends are in the creation stage of our game development company called moderately Adequate games. As our first project will be developed in unity (Against my will), we would lik…

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## [How do I convert transform matrix from Unity to Unreal? Insights and Solutions Needed](https://forums.unrealengine.com/t/how-do-i-convert-transform-matrix-from-unity-to-unreal-insights-and-solutions-needed/1798868)

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**Author:** [@JinPark3333](https://forums.unrealengine.com/u/JinPark3333)\
**Replies:** 2\
**Last updated:** [June 4, 2024, 1:18pm UTC](https://forums.unrealengine.com/t/how-do-i-convert-transform-matrix-from-unity-to-unreal-insights-and-solutions-needed/1798868 "2024-06-04T13:18:25Z")

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Can I ask a question related to the process of converting projects from Unity to Unreal? (I am currently trying this.) I am encountering issues with converting Unity’s transform matrix (Matrix 4x4) to Unreal’s transform…

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## [Height Map](https://forums.unrealengine.com/t/height-map/1745316)

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**Author:** [@makiks22](https://forums.unrealengine.com/u/makiks22)\
**Replies:** 0\
**Last updated:** [March 11, 2024, 1:47pm UTC](https://forums.unrealengine.com/t/height-map/1745316 "2024-03-11T13:47:47Z")

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Unity and unreal engine don’t import heightmap the same way and why? When I open the height.raw file in the game’s own tool, there is no problem, and when I import it into Unity, the same problem does not occur, but thi…

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## [Version ID and Encryption key is missing on Epic forums](https://forums.unrealengine.com/t/version-id-and-encryption-key-is-missing-on-epic-forums/1576532)

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**Author:** [@JrGameStudio](https://forums.unrealengine.com/u/JrGameStudio)\
**Replies:** 1\
**Last updated:** [January 10, 2024, 11:43am UTC](https://forums.unrealengine.com/t/version-id-and-encryption-key-is-missing-on-epic-forums/1576532 "2024-01-10T11:43:17Z")

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Hi, trying to setup the playware plugin into Unity, but when I try to fill the fields I can’t locate the version ID and encryption key into Epic Store (dev), How can I get those data?

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## [AR physics simulation in Unreal Engine for ARCore](https://forums.unrealengine.com/t/ar-physics-simulation-in-unreal-engine-for-arcore/1201157)

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**Author:** [@Ziumper](https://forums.unrealengine.com/u/Ziumper)\
**Replies:** 0\
**Last updated:** [June 16, 2023, 11:09am UTC](https://forums.unrealengine.com/t/ar-physics-simulation-in-unreal-engine-for-arcore/1201157 "2023-06-16T11:09:07Z")

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Hello I have strange topic to discuss, I wanted to connect image tracking with physiscs simulations in ARCore. I’m using Unreal Engine 5.1.1 . Everything worked good as far I turn on physiscs in Unreal Engine for one of…

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## [ActorやComponentの実行優先度を設定したい](https://forums.unrealengine.com/t/actor-component/1151516)

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**Author:** [@0Gorira](https://forums.unrealengine.com/u/0Gorira)\
**Replies:** 1\
**Last updated:** [May 2, 2023, 8:33am UTC](https://forums.unrealengine.com/t/actor-component/1151516 "2023-05-02T08:33:40Z")

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質問です。 UntiyのUpdateOrderのようにコンポーネントの実行優先度を設定する方法は何かありますでしょうか？ わかる方がいらっしゃいましたらご回答いただけると幸いです。 何卒よろしくお願いします。

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## [UnityのlateUpdate()のような機能がUEでもあるの...?](https://forums.unrealengine.com/t/unity-lateupdate-ue/1150699)

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**Author:** [@0Gorira](https://forums.unrealengine.com/u/0Gorira)\
**Replies:** 2\
**Last updated:** [May 1, 2023, 3:43pm UTC](https://forums.unrealengine.com/t/unity-lateupdate-ue/1150699 "2023-05-01T15:43:19Z")

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UnityからＵＥにお引越ししてきたものです。 UnityのlateUpdate()のような Tickの後にコールされるイベントは何かあったりするのでしょうか…? 教えていただけると幸いです。何卒よろしくお願いします。

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## [Unitys Prefab Equivalent in Unreal or similar or how do I make some specific kind of object?](https://forums.unrealengine.com/t/unitys-prefab-equivalent-in-unreal-or-similar-or-how-do-i-make-some-specific-kind-of-object/770660)

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**Author:** [@KissD3ad](https://forums.unrealengine.com/u/KissD3ad)\
**Replies:** 8\
**Last updated:** [February 17, 2023, 5:24pm UTC](https://forums.unrealengine.com/t/unitys-prefab-equivalent-in-unreal-or-similar-or-how-do-i-make-some-specific-kind-of-object/770660 "2023-02-17T17:24:04Z")

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Hi guys, I’m coming from Unity to Unreal Engine. I think I’ve understood most of the core concepts of unreal and already programmed for some months. One feature that I’m missing (or did not find till now) is kind of a …

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## [How do I make an unreal project into a .html or unity file?](https://forums.unrealengine.com/t/how-do-i-make-an-unreal-project-into-a-html-or-unity-file/723800)

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**Author:** [@BarHibel](https://forums.unrealengine.com/u/BarHibel)\
**Replies:** 1\
**Last updated:** [December 8, 2022, 5:13am UTC](https://forums.unrealengine.com/t/how-do-i-make-an-unreal-project-into-a-html-or-unity-file/723800 "2022-12-08T05:13:54Z")

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I made a really cool game in unreal engine. And I want to post it in other places except places like itch.io, steam, and epic games. But these places does not support unreal engine games, they only support HTML and unity…

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## [Is there any UE4 equivalent to Unity's "StreamingAssets" folder / "Application.streamingAssetsPath"?](https://forums.unrealengine.com/t/is-there-any-ue4-equivalent-to-unitys-streamingassets-folder-application-streamingassetspath/434419)

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**Author:** [@anonymous\_user\_b4c9ac1d1](https://forums.unrealengine.com/u/anonymous_user_b4c9ac1d1)\
**Replies:** 4\
**Last updated:** [October 25, 2022, 7:22am UTC](https://forums.unrealengine.com/t/is-there-any-ue4-equivalent-to-unitys-streamingassets-folder-application-streamingassetspath/434419 "2022-10-25T07:22:10Z")

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For those who aren’t familiar, Unity’s “StreamingAssets” has nothing to do with streaming. Unity’s “StreamingAssets” allows files to be placed into a directory in the project called “StreamingAssets”. Those files are n…

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