# \#UInterface

**URL:** https://forums.unrealengine.com/tag/uinterface/2051.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [UI Widget overlay alpha](https://forums.unrealengine.com/t/ui-widget-overlay-alpha/433428)

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**Author:** [@anonymous\_user\_e81bbfb1](https://forums.unrealengine.com/u/anonymous_user_e81bbfb1)\
**Replies:** 4\
**Last updated:** [June 7, 2026, 7:40pm UTC](https://forums.unrealengine.com/t/ui-widget-overlay-alpha/433428 "2026-06-07T19:40:40Z")

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So I have a alpha version of a smoke and I want it to overlay/screen/lighten just like in photoshop in my Main Menu. I am very much confused on how to set it up because the lack of tutorials in Youtube. So my point is I …

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## [Best way to break up Blueprint Interfaces](https://forums.unrealengine.com/t/best-way-to-break-up-blueprint-interfaces/2489183)

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**Author:** [@Zapking9224](https://forums.unrealengine.com/u/Zapking9224)\
**Replies:** 8\
**Last updated:** [May 5, 2025, 3:43am UTC](https://forums.unrealengine.com/t/best-way-to-break-up-blueprint-interfaces/2489183 "2025-05-05T03:43:03Z")

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Hi! So I’m going through my project looking for different optimization and just overall better approaches to things that I had done a couple years ago when I first started this project. Right now, I’m focusing on how to …

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## [Animation window doesn't Display the timeline to place in notifies. No matter what i do i cannot seem to find a way to find it.](https://forums.unrealengine.com/t/animation-window-doesnt-display-the-timeline-to-place-in-notifies-no-matter-what-i-do-i-cannot-seem-to-find-a-way-to-find-it/468723)

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**Author:** [@anonymous\_user\_d8f418a1](https://forums.unrealengine.com/u/anonymous_user_d8f418a1)\
**Replies:** 5\
**Last updated:** [December 13, 2024, 2:42pm UTC](https://forums.unrealengine.com/t/animation-window-doesnt-display-the-timeline-to-place-in-notifies-no-matter-what-i-do-i-cannot-seem-to-find-a-way-to-find-it/468723 "2024-12-13T14:42:01Z")

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\]I click on a montage. Then i go to the Animation Panel. At the bottom is a rolling timeline. The squares i see in tutorials to add notifies in the bar across the screen does not appear on mine. I have clicked every …

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## [Bug: Owner no see/ Widget Component](https://forums.unrealengine.com/t/bug-owner-no-see-widget-component/412115)

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**Author:** [@Dreamseeker5](https://forums.unrealengine.com/u/Dreamseeker5)\
**Replies:** 8\
**Last updated:** [November 14, 2024, 6:12am UTC](https://forums.unrealengine.com/t/bug-owner-no-see-widget-component/412115 "2024-11-14T06:12:32Z")

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Hello! Currently I’m working with UE4.17 and I’m having some problem with the widget component. All my characters have a widget component attached to display their respectives health bars but I checked the option owner…

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## [How can I give a Combo Box's context menu a bevel outline?](https://forums.unrealengine.com/t/how-can-i-give-a-combo-boxs-context-menu-a-bevel-outline/2014902)

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**Author:** [@bartex\_music](https://forums.unrealengine.com/u/bartex_music)\
**Replies:** 0\
**Last updated:** [September 10, 2024, 4:07pm UTC](https://forums.unrealengine.com/t/how-can-i-give-a-combo-boxs-context-menu-a-bevel-outline/2014902 "2024-09-10T16:07:49Z")

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Hi there, I’m wondering how to give the context menu that appears when clicking on a Combo Box a rounded outline, but don’t know what value to look for. The style menu is like an entire library. And yes, I’ve tried the …

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## [C++ Interface Type not available for casting in Blueprint](https://forums.unrealengine.com/t/c-interface-type-not-available-for-casting-in-blueprint/693908)

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**Author:** [@Tarvish](https://forums.unrealengine.com/u/Tarvish)\
**Replies:** 2\
**Last updated:** [March 26, 2024, 9:12pm UTC](https://forums.unrealengine.com/t/c-interface-type-not-available-for-casting-in-blueprint/693908 "2024-03-26T21:12:19Z")

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Hi, I have a C++ Interface which forces the implementing Actor to have a simple Function: GetSomeComponent (in this case a component representing a resource like Health or Mana). This function needs to be available in B…

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## [Color Loss / Washed Out Colors - Does Anyone Know how to fix this?](https://forums.unrealengine.com/t/color-loss-washed-out-colors-does-anyone-know-how-to-fix-this/489326)

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**Author:** [@bLacK-RaiN](https://forums.unrealengine.com/u/bLacK-RaiN)\
**Replies:** 5\
**Last updated:** [December 31, 2023, 1:08am UTC](https://forums.unrealengine.com/t/color-loss-washed-out-colors-does-anyone-know-how-to-fix-this/489326 "2023-12-31T01:08:41Z")

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I’m having some trouble importing files into unreal, the issue is the color changes drastically. As you can see in the image the two examples on the left are vibrant and popping but the imported texture in unreal is v…

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## [Any way to make default value of output parameter for Interface function?](https://forums.unrealengine.com/t/any-way-to-make-default-value-of-output-parameter-for-interface-function/1181989)

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**Author:** [@CallbackGames](https://forums.unrealengine.com/u/CallbackGames)\
**Replies:** 0\
**Last updated:** [May 29, 2023, 7:08am UTC](https://forums.unrealengine.com/t/any-way-to-make-default-value-of-output-parameter-for-interface-function/1181989 "2023-05-29T07:08:38Z")

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Hello! I’m trying to create Interface for interaction purposes. For example, I have a function named bool CanBeRegistered() and I want this function to always return TRUE by default. Tried different solutions: Switche…

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## [Blurry widget images when using user interface material](https://forums.unrealengine.com/t/blurry-widget-images-when-using-user-interface-material/760503)

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**Author:** [@Flyin\_Guy](https://forums.unrealengine.com/u/Flyin_Guy)\
**Replies:** 3\
**Last updated:** [January 31, 2023, 2:44pm UTC](https://forums.unrealengine.com/t/blurry-widget-images-when-using-user-interface-material/760503 "2023-01-31T14:44:51Z")

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I am having troubles getting sharp widget images to render in UE5. I’m using a “user interface” material domain. I have changed compression settings to be UserInterface2D. Texture/material quality is on cinematic. My…

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## [Interface method add an object following the same interface](https://forums.unrealengine.com/t/interface-method-add-an-object-following-the-same-interface/682480)

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**Author:** [@rexy729](https://forums.unrealengine.com/u/rexy729)\
**Replies:** 0\
**Last updated:** [November 2, 2022, 1:26pm UTC](https://forums.unrealengine.com/t/interface-method-add-an-object-following-the-same-interface/682480 "2022-11-02T13:26:31Z")

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\#include "CoreMinimal.h" #include "UObject/Interface.h" #include "../Shared/Definition/WvLevelObjectType.h" #include "../Shared/Definition/WvMonsterType.h" #include "WvGamePlayAttackerInterface.generated.h" // This clas…

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## [Material Nodes Do Not Have Input and Output Nodes (Unreal Engine 5)](https://forums.unrealengine.com/t/material-nodes-do-not-have-input-and-output-nodes-unreal-engine-5/673999)

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**Author:** [@cozhart](https://forums.unrealengine.com/u/cozhart)\
**Replies:** 1\
**Last updated:** [October 21, 2022, 4:24am UTC](https://forums.unrealengine.com/t/material-nodes-do-not-have-input-and-output-nodes-unreal-engine-5/673999 "2022-10-21T04:24:41Z")

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Hello! Wanting to know where to find the connectors option in Unreal Engine 5. I created a Material (not an instance) and for some reason, the only node that’s showing is the final output as output and RGB as the input w…

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## [Multiple Bindings in UI based on one function](https://forums.unrealengine.com/t/multiple-bindings-in-ui-based-on-one-function/440686)

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**Author:** [@GameSoldier](https://forums.unrealengine.com/u/GameSoldier)\
**Replies:** 2\
**Last updated:** [June 27, 2022, 12:42pm UTC](https://forums.unrealengine.com/t/multiple-bindings-in-ui-based-on-one-function/440686 "2022-06-27T12:42:27Z")

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I am very new in Unreal Engine Development so please excuse my unprofessional description. I have a UI Widget there are several Text Boxes with a binding. Both bindings are using the same funktion, just with other input…

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## [How to make a 3D UI animation?](https://forums.unrealengine.com/t/how-to-make-a-3d-ui-animation/571663)

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**Author:** [@Zied\_Lazrak](https://forums.unrealengine.com/u/Zied_Lazrak)\
**Replies:** 0\
**Last updated:** [June 1, 2022, 3:21pm UTC](https://forums.unrealengine.com/t/how-to-make-a-3d-ui-animation/571663 "2022-06-01T15:21:01Z")

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Hi everyone, I’m new to unreal. I’m working on a simple demo where you can interact with a 3D widget in VR. When I click on a button or any part of the widget, I want to translate that component on the X-axis ( closer o…

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## [Health Ticks (League of Legends style)](https://forums.unrealengine.com/t/health-ticks-league-of-legends-style/328087)

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**Author:** [@Travistyse](https://forums.unrealengine.com/u/Travistyse)\
**Replies:** 1\
**Last updated:** [November 14, 2021, 2:39pm UTC](https://forums.unrealengine.com/t/health-ticks-league-of-legends-style/328087 "2021-11-14T14:39:22Z")

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Here’s a link to the thread that I have going at the moment on the forums: Health Bar Ticks (League Style) and hud? - Blueprint - Unreal Engine Forums I’m just banging my head against the wall at the moment D: Assuming…

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## [Compiling in Development and Debug mode cause success/fail](https://forums.unrealengine.com/t/compiling-in-development-and-debug-mode-cause-success-fail/489625)

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**Author:** [@sbbg](https://forums.unrealengine.com/u/sbbg)\
**Replies:** 0\
**Last updated:** [October 7, 2021, 7:11am UTC](https://forums.unrealengine.com/t/compiling-in-development-and-debug-mode-cause-success-fail/489625 "2021-10-07T07:11:34Z")

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Hi, Unreal gurus, I have a clean project. And It can trigger a very different behavior when compile in Development/Debug mode. And I’m afraid I’m out of idea about why could this happen. Let me go through how can it be…

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## [I can't cap the UI slider at 0.5 while the max value is 1](https://forums.unrealengine.com/t/i-cant-cap-the-ui-slider-at-0-5-while-the-max-value-is-1/486998)

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**Author:** [@reidarG](https://forums.unrealengine.com/u/reidarG)\
**Replies:** 0\
**Last updated:** [August 3, 2021, 8:08pm UTC](https://forums.unrealengine.com/t/i-cant-cap-the-ui-slider-at-0-5-while-the-max-value-is-1/486998 "2021-08-03T20:08:40Z")

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So a I am making a basic stat system where I have several sliders for the stats. This allows me to add points with the slider. So basically I want to be capped at 5 points that I can be added while the maximum when level…

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## [I want to create a game similar to sea battle 2 ! how can i do in ue4?](https://forums.unrealengine.com/t/i-want-to-create-a-game-similar-to-sea-battle-2-how-can-i-do-in-ue4/464041)

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**Author:** [@walidfstw](https://forums.unrealengine.com/u/walidfstw)\
**Replies:** 20\
**Last updated:** [July 26, 2021, 12:42am UTC](https://forums.unrealengine.com/t/i-want-to-create-a-game-similar-to-sea-battle-2-how-can-i-do-in-ue4/464041 "2021-07-26T00:42:55Z")

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I want to add objects to this table (drag and drop). and they should get attached to the cells of this table.

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## [Why won't the slots stay inside the wrap box?](https://forums.unrealengine.com/t/why-wont-the-slots-stay-inside-the-wrap-box/484704)

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**Author:** [@BluAstronaut](https://forums.unrealengine.com/u/BluAstronaut)\
**Replies:** 2\
**Last updated:** [June 10, 2021, 9:40pm UTC](https://forums.unrealengine.com/t/why-wont-the-slots-stay-inside-the-wrap-box/484704 "2021-06-10T21:40:27Z")

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I’ve tried changing the orientation to verticle rather than horizontal and ticking explicit wrap size. Everything turns out wrong, can someone tell what is happening? alt text

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## [Tips on optimising ui](https://forums.unrealengine.com/t/tips-on-optimising-ui/484063)

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**Author:** [@N0T\_A\_SWEAT](https://forums.unrealengine.com/u/N0T_A_SWEAT)\
**Replies:** 1\
**Last updated:** [May 29, 2021, 8:22am UTC](https://forums.unrealengine.com/t/tips-on-optimising-ui/484063 "2021-05-29T08:22:53Z")

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Hey, i was just wondering if anyone got any tips on optimising uis

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## [Create a Mark Up tool and spawn notes in scene](https://forums.unrealengine.com/t/create-a-mark-up-tool-and-spawn-notes-in-scene/483980)

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**Author:** [@Tziwtis13](https://forums.unrealengine.com/u/Tziwtis13)\
**Replies:** 0\
**Last updated:** [May 27, 2021, 9:04am UTC](https://forums.unrealengine.com/t/create-a-mark-up-tool-and-spawn-notes-in-scene/483980 "2021-05-27T09:04:24Z")

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Hello guys!! i really need your opinion and help here. I work on a arch viz project and i want to make a user widget to give the opportunity for the users to create and attach Mark Up in actors. So i design a the widget …

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## [How can i spawn an editor utility on scene?](https://forums.unrealengine.com/t/how-can-i-spawn-an-editor-utility-on-scene/481191)

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**Author:** [@Tziwtis13](https://forums.unrealengine.com/u/Tziwtis13)\
**Replies:** 2\
**Last updated:** [April 1, 2021, 9:19am UTC](https://forums.unrealengine.com/t/how-can-i-spawn-an-editor-utility-on-scene/481191 "2021-04-01T09:19:32Z")

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alt text Hello guys! I really need your help. I am working a project for architecture designers meetings. I create an editor tool that make an note and attached the note to an actor of interest, as you can see in the pi…

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## [new interface: include not found / base class undefined](https://forums.unrealengine.com/t/new-interface-include-not-found-base-class-undefined/280131)

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**Author:** [@dimatosaurus](https://forums.unrealengine.com/u/dimatosaurus)\
**Replies:** 2\
**Last updated:** [February 3, 2021, 2:49am UTC](https://forums.unrealengine.com/t/new-interface-include-not-found-base-class-undefined/280131 "2021-02-03T02:49:30Z")

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Hey guys! i created a simple new interface ( following the tutorial in the wiki ). but i can not inherit from it. the compiler cannot find the include file “Usable.h” Every source file is in the MyGame directory. If i…

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## [adding assets to Sequencer not behaving correctly](https://forums.unrealengine.com/t/adding-assets-to-sequencer-not-behaving-correctly/471710)

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**Author:** [@Arcane](https://forums.unrealengine.com/u/Arcane)\
**Replies:** 1\
**Last updated:** [December 20, 2020, 6:12am UTC](https://forums.unrealengine.com/t/adding-assets-to-sequencer-not-behaving-correctly/471710 "2020-12-20T06:12:41Z")

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Does anyone know why this is happening , I’ve been using Sequencer since it came out and never experienced this , anytime I drop an object into the timeline now it only has a 1 frame transform zone , so until I add a ke…

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## [Adding Unreal Interface Does Not Compile](https://forums.unrealengine.com/t/adding-unreal-interface-does-not-compile/419299)

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**Author:** [@anonymous\_user\_ef52b559](https://forums.unrealengine.com/u/anonymous_user_ef52b559)\
**Replies:** 5\
**Last updated:** [October 4, 2020, 7:55pm UTC](https://forums.unrealengine.com/t/adding-unreal-interface-does-not-compile/419299 "2020-10-04T19:55:35Z")

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When I an Unreal interface with the engine, I get the following compilation errors. I’ve also included the code that is generated by Unreal. PickupInterface.h(11): error C2504: ‘UInterface’: base class undefined Pickup…

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## [I can acsess to Active editor mode Toolbar and Toolbox in 4.25 preview 5. there are no options for foliage like in 4.24](https://forums.unrealengine.com/t/i-can-acsess-to-active-editor-mode-toolbar-and-toolbox-in-4-25-preview-5-there-are-no-options-for-foliage-like-in-4-24/463429)

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**Author:** [@Mario\_Dragic](https://forums.unrealengine.com/u/Mario_Dragic)\
**Replies:** 3\
**Last updated:** [September 17, 2020, 10:27pm UTC](https://forums.unrealengine.com/t/i-can-acsess-to-active-editor-mode-toolbar-and-toolbox-in-4-25-preview-5-there-are-no-options-for-foliage-like-in-4-24/463429 "2020-09-17T22:27:26Z")

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## [How to rotate UI elements in unreal](https://forums.unrealengine.com/t/how-to-rotate-ui-elements-in-unreal/469971)

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**Author:** [@Henin\_Tom\_V.H](https://forums.unrealengine.com/u/Henin_Tom_V.H)\
**Replies:** 3\
**Last updated:** [August 18, 2020, 10:16pm UTC](https://forums.unrealengine.com/t/how-to-rotate-ui-elements-in-unreal/469971 "2020-08-18T22:16:37Z")

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I just want to know how to rotate UI elements in unreal, I’m a beginner in working with Unreal engine and I want to rotate a slider to use as a scroll wheel but I don’t know how. If anyone knows then please tell me. Tha…

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## [How to create Context based UI elements](https://forums.unrealengine.com/t/how-to-create-context-based-ui-elements/464110)

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**Author:** [@Pheonix00](https://forums.unrealengine.com/u/Pheonix00)\
**Replies:** 7\
**Last updated:** [April 28, 2020, 1:02am UTC](https://forums.unrealengine.com/t/how-to-create-context-based-ui-elements/464110 "2020-04-28T01:02:48Z")

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Hey I’m very new to Blueprints and have been watching a bunch of videos but am having a hard time approaching my concept. I just want to be able to rightclick on the player character (in 3rd person or top down view with …

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## [Pop-Up button does not work](https://forums.unrealengine.com/t/pop-up-button-does-not-work/458990)

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**Author:** [@AetherDust](https://forums.unrealengine.com/u/AetherDust)\
**Replies:** 2\
**Last updated:** [November 30, 2019, 4:04pm UTC](https://forums.unrealengine.com/t/pop-up-button-does-not-work/458990 "2019-11-30T16:04:11Z")

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The blue button is a Pop up button that should trigger when you click the BUILD button, ths works fine, the button works, but when from this view i try to get toggle the Building menu and get back in game the BUILD…

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## [C++ UListView Dynamic Data](https://forums.unrealengine.com/t/c-ulistview-dynamic-data/455366)

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**Author:** [@anonymous\_user\_fb02e9a3](https://forums.unrealengine.com/u/anonymous_user_fb02e9a3)\
**Replies:** 1\
**Last updated:** [October 28, 2019, 7:13pm UTC](https://forums.unrealengine.com/t/c-ulistview-dynamic-data/455366 "2019-10-28T19:13:52Z")

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I’m trying to have a UListView with dynamic data using C++. I have a UUserWidget that has a ListView called QuestListView. I can get an instance of it with the following code: UListView\* listView = (UListView\*)Curren…

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## [3D Model In UI ?](https://forums.unrealengine.com/t/3d-model-in-ui/456385)

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**Author:** [@xBrothaBlackx](https://forums.unrealengine.com/u/xBrothaBlackx)\
**Replies:** 1\
**Last updated:** [October 3, 2019, 10:12pm UTC](https://forums.unrealengine.com/t/3d-model-in-ui/456385 "2019-10-03T22:12:36Z")

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How would someone go about adding 3d objects with animations to a UI screen as they did in The World War Z Game or OverWatch ill put up links to what i am talking about. https://www.youtube.com/watch?v=8aE97H6WuR8

[Next page](https://forums.unrealengine.com/tag/uinterface/2051.md?match_all_tags=true&page=1&tags%5B%5D=UInterface)
