UEFN Lego map - Unable to check in changes

Dee_Kay_Bee
Sat, 21 Mar 2026 12:47:37 +0000
Issues and Bug Reporting

Summary

Every lego piece that is added to my map has a new validation warning. For example the asset “Seed Flag A” shows:

Validating assets - Warnings whilst validating asset Detailed collision in Actor Seed Flag A is empty.

OK - so only warnings, no big issue, however since EVERY lego piece has this warning when I go to check in my changes the warnings (all 8830 lines) are flooding my submit changes dialog such that the description field is no longer visible and this then means I am unable to check in any new changes.

Commiting changes is vital.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Unreal Revision Control

Steps to Reproduce

Quick step

Open Lego Template “Home Builder”

Make a change and Try to commit that change.

Details steps:

1. Create a new empty lego map.

2. Add any lego asset to your map

3. Goto Commit a change

4. See that the validation warning is present in the commit dialog and the description is able to be filled.

5. Add in 128 more lego assets

6. Commit the changes

7. See that the dialog no longer shows a description field even if you expand the dialog to the maximum size and you are unable to commit your changes.

Expected Result

The Description widget should always be visible and the size of the warnings dialog should not remove the ability to show a description.

Observed Result

Description is not visible and unable to commit changes.

Platform(s)

Windows

Island Code

Not published.

Upload an image

Additional Notes

I will try to use the urc2 CLI - however having troubles getting this working.

4 posts - 2 participants