World Widget Interaction Problem with buttons in Unreal engine 5.1

sajedn
Wed, 16 Nov 2022 13:41:23 +0000
Blueprint

Hi,

I’ve been using widget interaction to interact with world widgets in my project, but after updating unreal engine 5.1 it works a little differently.

As you can see in the video, after interacting with a button once, it no longer responds to the interaction until I interact with another widget. It seems like some sort of focusing (Although “is Focusable” is off for the button). I didn’t have this problem in unreal engine 4.27 and 5.0. Is there some new change to buttons or Widget interaction that I’m not aware of?

https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/c/7/5c70e2005575b4b9fd60c3cda74501c9e2a01432.mp4

14 posts - 8 participants