Bind Widget

GlasyaLabolasHun
Sun, 13 Jul 2025 12:13:41 +0000
Blueprint

Hi, I’m working on a 3D Point and Click game but I have some difficulties to set up the items names widget. Basically i want to bind the Item name variable from the Item actor to the Text in the widget. I created an actor as Item Base added a text variable called Item Name which i can change in the child blueprints. I made a widget that i added to the Item Base and set it invisible. When i move the cursor over the item the widget will be visible displaying the name. I found a video online but that was for a first person gameplay with linetrace but i want make it work when i move the cursor over. I can set up the items individually but then I need a lots of widgets and items. Please help me.

10 posts - 4 participants