Weapon System

GlasyaLabolasHun
Sat, 16 Mar 2024 11:52:26 +0000
Blueprint

Hi, I trying to make a weapon system where the player start with a pistol, but can pick up other weapons on the level. When pick up an other weapon I want it to add as a secondary weapon so the player can switch between the pistol and the other weapon. I want the secondary weapon to be replaceable when i find a new weapon, but the pistol not replaceable, always stay as a primary weapon.
I made a GunBase actor and the weapons and a system that attach the weapon actor to the character and destroy the old one, but can’t get what exactly I want. I watched tutorials but still can’t get it right.

3 posts - 2 participants