Post Processing doesn't work in splitscreen

Mosel3y
Thu, 22 Jan 2015 10:42:57 +0000
Multiplayer & Networking

Using 4.6.1

I have a post process volume in my map which works fine in single player as shown below:

However, when I play in split screen multiplayer a number of post process effects are missing such as bloom, as seen below:

This problem persists in a packaged game, as well as playing in the editor. Is this expected or a bug, or is there anything I can change to fix this?

16 posts - 1 participant