Chartboost Framework integration problem

anonymous_user_63416d33
Tue, 07 Apr 2015 05:45:02 +0000
Blueprint

Hello,

I’m currently developing a game for iOS using UE4 and I am not sure if I’m doing right when trying to add the Chartboost Framework.

Here’s what I did:

1. I put Chartboost.framework into Xcode->TARGET->iOS->Build Phase->Link Binary With Libraries

2. I added #import to the class I created in BlueprintFunctionLibrary.h

Then when I tried to build, I got the following error: ‘Chartboost/Chartboost.h’ file not found.

Could someone please tell me what is wrong?

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