Is the velocity in the UE4 same as the velocity in reality?

joeychenj
Wed, 22 Jun 2022 02:06:36 +0000
Blueprint

Hi guys, i wonder if the velocity in ue4 is same as the velocity in reality, physically?

i see in the CharacterMovement, there is a **Max Walk Speed", the default value is set to 600. Does it mean 6m/s ?

When i load the game, i don’t think the velocity has reached 6m/s (if the actor was in reality)

Any adcise could help!

WIshes

2 posts - 2 participants