Can mouse ignore mesh for CursorOver events?

KAT_Editor
Sun, 09 Jan 2022 20:05:09 +0000
Blueprint

Hello, in UserInterface you can change visibility of widgets, so they can be visible, but dont block mouse events for widgets below them, but can I somehow ignore CursorOver event for mesh? Even “Hidden in Game” dont help.

And how do you post topics with question tag? If I try to create question topic, site start to ask me about engine version until I remove question tag.

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