Fbxsdk.h file not found compiling 4.2 on Mac

trojanfoe
Wed, 28 May 2014 01:08:16 +0000
Platform & Builds

Hi there, I am attempting to build 4.2 branch under OSX, however file fbxsdk.h file cannot be found.

I have downloaded 3 dependency files (Required_1of2., Required_2of2. and Optional. despite not needing it by look of things) and header is in source tree:

$ find . -name fbxsdk.h
./Engine/Source/ThirdParty/FBX/2013.3/include/fbxsdk.h

Messages from Xcode (5.1.1) log pane:

[2/548] Compile Module.UnrealEd.11_of_21.cpp
In file included from /Volumes/Data/Source/3rdParty/UnrealEngine/Engine/Intermediate/Build/Mac/UE4Editor/Development/UnrealEd/Module.UnrealEd.15_of_21.cpp:7:
In file included from /Volumes/Data/Source/3rdParty/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/Factories/AnimBlueprintFactory.cpp:20:
/Volumes/Data/Source/3rdParty/UnrealEngine/Engine/Source/Editor/UnrealEd/Private/FbxImporter.h:70:10: fatal error: 'fbxsdk.h' file not found
#include <fbxsdk.h>
         ^

Can anyone provide any help please?

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