FBX re-import does not reimport new UV's

TeodorConstantin
Sat, 14 Jun 2014 14:09:49 +0000
Pipeline & Plugins

Hello,

Apparently if I try to re-import a FBX mesh, the new UV’s are not imported. I’ve tried to delete the model from world, put it back, same problem. I’ve delete model from everywhere including content and imported a fresh one, and the new UV’s are ok. Using UE4 v.4.2.

Thanks!

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