Trying to upload AR App to Apple's App Store but Unreal is forcing the minimum iOS version supported back to 9.

anonymous_user_201a0806
Fri, 13 Apr 2018 13:57:48 +0000
XR Development

Hello,

We are almost there! All settings have been prepared for iOS 11 AR Kit and the package successfully finishes. We upload to the App Store only to be told:

This bundle is invalid - The key UIRequiredDeviceCapabilities contains value ‘arkit’ which is incompatible with the MinimumOSVersion value of ‘9.0’.

Within project settings AND the defaultengine.ini file, minimum iOS version is set to 11. But after package, I unzip a copied .ipa file to and see that within the info.plist file it is indeed set to 9. Is Unreal switching it back or not changing it at all?

Any thoughts on this?

Much appreciated.

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