Image in UI widget has very bad quality

Shizai
Thu, 25 Aug 2022 08:10:16 +0000
UI

I made a widget which I can place on my HUD on to a canvas. It basically only holds an image (well, overlay, and also a text block).
The problem is that compared to the source-image the image will look very bad ingame.

I have set the widget / image size to 32x32 when it is added to the canvas, but the original PNG size is 512x456, so it gets scaled down.

What settings do I have to make so it will look better?

15 posts - 15 participants