Client connection with invalid version

anonymous_user_87ccf054
Sun, 27 Aug 2017 10:20:12 +0000
Platform & Builds

Hi,

I’m having a lot of trouble getting a connection between my Linux machine which acts as a Unreal Server and my Windows machine which is the client. For testing I’m using the default Third Person Template with working multiplayer on a single machine.

Error: LogNet: NotifyControlMessage: Client connecting with invalid version. LocalNetworkVersion: 1872641017, RemoteNetworkVersion: 720085617

Tried Unreal Versions 4.16 - 4.17. On Windows I tried the binary and from Source compiled version. I have no idea what could cause this issue.

Help!

6 posts - 1 participant