Asset Manager creates duplicate asset types on engine reboot

Leotics
Thu, 19 Oct 2017 18:52:19 +0000
Pipeline & Plugins

To replicate:

1. Create new blank blueprint project on version 4.17.2.

2. Open project settings.

3. Click on asset manager on the left.

4. Observe the 2 types to scan already there. This is fine, they are suppose to be there. But watch this!

5. Add a new custom asset type. Check “In Editor Only.”

6. Close the editor. Reopen it.

7. Go back to the project settings, then the asset manager.

8. Observe that instead of 3 asset types to scan, you have 5. It creates two duplicates of the defaults and places them before the custom asset type created.

I’ve been able to replicate this 100% of the time.

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