Mesh not "glued" together with "Set Master Pose Component" when Engine Scalability Settings is set to low?

Number47
Sat, 21 Jan 2017 20:10:48 +0000
Character & Animation

My character is set up using a base mesh and several “slave” meshes for the bodyparts. They are all “glued” together with the “Set Master Pose Component”, but when I turn the Engine Scalability Settings to low, there are holes in the mesh.

Scalability Settings Epic:

Scalability Settings Low:

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