# \#ue

**URL:** https://forums.unrealengine.com/tag/ue/6296.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [\[SoloDev with my own assets\] Dev Diary: HitTube | Open-world co-op roguelite looter shooter about vloggers](https://forums.unrealengine.com/t/solodev-with-my-own-assets-dev-diary-hittube-open-world-co-op-roguelite-looter-shooter-about-vloggers/2478631)

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**Author:** [@CubeOfSkill](https://forums.unrealengine.com/u/CubeOfSkill)\
**Replies:** 28\
**Last updated:** [November 3, 2026, 2:50pm UTC](https://forums.unrealengine.com/t/solodev-with-my-own-assets-dev-diary-hittube-open-world-co-op-roguelite-looter-shooter-about-vloggers/2478631 "2026-11-03T14:50:25Z")

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Hello! I’m a solo developer and I used assets created by me for this unique FPS. Steam (do wishlist and follow): HitTube on Steam Genres: Co-op, Satire, FPS, Action HitTube is a 1-4 player horror streamer shooter. T…

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## [Where can I find UE4 API ](https://forums.unrealengine.com/t/where-can-i-find-ue4-api/2738229)

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**Author:** [@mwpowelllde72](https://forums.unrealengine.com/u/mwpowelllde72)\
**Replies:** 0\
**Last updated:** [July 25, 2026, 2:28am UTC](https://forums.unrealengine.com/t/where-can-i-find-ue4-api/2738229 "2026-07-25T02:28:09Z")

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Hello getting UE started for the first time and I want to write a UE4 plugin, specifically modding towards SCUM (which I understand is UE4 based). where do I find that API package to download? setting up UE editor for th…

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## [Exporting issues with UE5.8](https://forums.unrealengine.com/t/exporting-issues-with-ue5-8/2738067)

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**Author:** [@DopeyGameDev](https://forums.unrealengine.com/u/DopeyGameDev)\
**Replies:** 0\
**Last updated:** [July 24, 2026, 12:04pm UTC](https://forums.unrealengine.com/t/exporting-issues-with-ue5-8/2738067 "2026-07-24T12:04:10Z")

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I’m working on a game for the gmtk game jam and i actually did finished the game and i just wanna export it When I’m exporting the project i got this error and I can’t fix it I’m using ue5.8 The whole exporting log he…

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## [Commercial usssge Infinity Blade Asset Pack](https://forums.unrealengine.com/t/commercial-usssge-infinity-blade-asset-pack/2708190)

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**Author:** [@stoney21de](https://forums.unrealengine.com/u/stoney21de)\
**Replies:** 1\
**Last updated:** [March 23, 2026, 6:53am UTC](https://forums.unrealengine.com/t/commercial-usssge-infinity-blade-asset-pack/2708190 "2026-03-23T06:53:31Z")

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Hello Epic Games Support, I am an indie developer working on a commercial Unreal Engine 5 project called “Offline Hero Arena”. I would like to use the Infinity Blade assets (originally released as free assets) in my pro…

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## [Requirement: Blender → Unreal Engine TM Sync Addon for Archviz ](https://forums.unrealengine.com/t/requirement-blender-unreal-engine-tm-sync-addon-for-archviz/2694551)

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**Author:** [@Cadro49](https://forums.unrealengine.com/u/Cadro49)\
**Replies:** 0\
**Last updated:** [January 24, 2026, 6:07am UTC](https://forums.unrealengine.com/t/requirement-blender-unreal-engine-tm-sync-addon-for-archviz/2694551 "2026-01-24T06:07:00Z")

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Hi Team, For architectural visualization, Unreal Engine already supports TM (Texture/Material) sync workflows for SketchUp Pro and 3ds Max. These integrations make material handling faster and reduce manual work inside …

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## [A job offer for middle Ureal engine ( with iOS experience) ](https://forums.unrealengine.com/t/a-job-offer-for-middle-ureal-engine-with-ios-experience/2692131)

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**Author:** [@VolhaBor](https://forums.unrealengine.com/u/VolhaBor)\
**Replies:** 1\
**Last updated:** [January 14, 2026, 7:04pm UTC](https://forums.unrealengine.com/t/a-job-offer-for-middle-ureal-engine-with-ios-experience/2692131 "2026-01-14T19:04:49Z")

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\*\*Position Overview Remote (Belarus,Ukraine, Europe,Georgia) B2B, full-time, 6-12 months\*\* We are looking for an Middle Unreal Engine Developer (with iOS experience) to join an existing team working on a 3D mobile app…

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## [\[Request\] Improved Colors and Tone mapper](https://forums.unrealengine.com/t/request-improved-colors-and-tone-mapper/2144918)

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**Author:** [@Ibtesam\_Sadiq](https://forums.unrealengine.com/u/Ibtesam_Sadiq)\
**Replies:** 5\
**Last updated:** [December 23, 2025, 3:38pm UTC](https://forums.unrealengine.com/t/request-improved-colors-and-tone-mapper/2144918 "2025-12-23T15:38:33Z")

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Today, I watched a video about a new tone mapper that outperforms Unreal’s ACES-based tone mapper. The new tone mapper looked significantly better and more realistic. I’m curious why Epic hasn’t considered it yet, or if …

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## [Help with Inventory](https://forums.unrealengine.com/t/help-with-inventory/2683294)

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**Author:** [@JojjeKnox](https://forums.unrealengine.com/u/JojjeKnox)\
**Replies:** 0\
**Last updated:** [December 9, 2025, 3:03am UTC](https://forums.unrealengine.com/t/help-with-inventory/2683294 "2025-12-09T03:03:50Z")

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Hi! I’ve been trying to create an inventory similar to Borderlands, where the player has 4 available weapon slots that they can use and equip any weapon they pick up in any slot they prefer. Been trying to look up tuto…

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## [Unreal Academic Partner Student Showcase 2025 | Full Credit List](https://forums.unrealengine.com/t/unreal-academic-partner-student-showcase-2025-full-credit-list/2669733)

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**Author:** [@Victoria.Epic](https://forums.unrealengine.com/u/Victoria.Epic)\
**Replies:** 0\
**Last updated:** [October 29, 2025, 4:12pm UTC](https://forums.unrealengine.com/t/unreal-academic-partner-student-showcase-2025-full-credit-list/2669733 "2025-10-29T16:12:03Z")

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Every year we highlight some of our favorite student projects in our Student Showcase. This year’s reel features projects from Unreal Academic Partners from around the world. The Unreal Academic Partner Program recogniz…

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## [Swift with Unreal Engine, using Swift programming language for UE5/Game Development](https://forums.unrealengine.com/t/swift-with-unreal-engine-using-swift-programming-language-for-ue5-game-development/1735186)

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**Author:** [@furby-tm](https://forums.unrealengine.com/u/furby-tm)\
**Replies:** 11\
**Last updated:** [August 28, 2025, 6:11am UTC](https://forums.unrealengine.com/t/swift-with-unreal-engine-using-swift-programming-language-for-ue5-game-development/1735186 "2025-08-28T06:11:22Z")

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Hello all! I have been focusing my efforts lately on bringing many of the widely adopted computer graphics libraries to the Swift programming language, all made possible with Swift 5.9’s C/C++ Interop Feature, which all…

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## [Dev Diary: sci-fi shooter and roguelike AEROCUBE | Unreal Fellowship: Games | SoloDev](https://forums.unrealengine.com/t/dev-diary-sci-fi-shooter-and-roguelike-aerocube-unreal-fellowship-games-solodev/2533190)

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**Author:** [@CubeOfSkill](https://forums.unrealengine.com/u/CubeOfSkill)\
**Replies:** 3\
**Last updated:** [June 21, 2025, 7:02pm UTC](https://forums.unrealengine.com/t/dev-diary-sci-fi-shooter-and-roguelike-aerocube-unreal-fellowship-games-solodev/2533190 "2025-06-21T19:02:55Z")

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Genres: Arcade, FPS, Roguelike, Sci-Fi, Space, Action, Dystopian. My name is Alexander Mukhitdinov, I’m a solo developer who has worked with game engines like Unity, RPG Maker, and GMS2, but in my opinion Unreal Engin…

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## [Can't find Meta XR plugin](https://forums.unrealengine.com/t/cant-find-meta-xr-plugin/2558445)

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**Author:** [@Nedyl](https://forums.unrealengine.com/u/Nedyl)\
**Replies:** 0\
**Last updated:** [June 15, 2025, 1:34pm UTC](https://forums.unrealengine.com/t/cant-find-meta-xr-plugin/2558445 "2025-06-15T13:34:35Z")

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Hi everyone! I can’t find the Meta XR plugin for UE 5.5. Meta’s site gives me an error every time I try to download it. Fab doesn’t have it. Is there a way/link to get the zip?

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## [Root Motion Fix Tool | Mocap animations root motion cleaner and fixer](https://forums.unrealengine.com/t/root-motion-fix-tool-mocap-animations-root-motion-cleaner-and-fixer/2551300)

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**Author:** [@Attaku](https://forums.unrealengine.com/u/Attaku)\
**Replies:** 0\
**Last updated:** [June 11, 2025, 11:40am UTC](https://forums.unrealengine.com/t/root-motion-fix-tool-mocap-animations-root-motion-cleaner-and-fixer/2551300 "2025-06-11T11:40:58Z")

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RM Fix Tool let’s you fix, create/remove Root motion, Snap IK, Change animation direction in seconds. Features: Live Preview (see changes before applying) Remove Root Motion (make in place) Clear zero frame rotation…

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## [Stairs forcing my character's height to peak in the middle ](https://forums.unrealengine.com/t/stairs-forcing-my-characters-height-to-peak-in-the-middle/2445284)

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**Author:** [@KatelynBell](https://forums.unrealengine.com/u/KatelynBell)\
**Replies:** 1\
**Last updated:** [April 7, 2025, 8:54pm UTC](https://forums.unrealengine.com/t/stairs-forcing-my-characters-height-to-peak-in-the-middle/2445284 "2025-04-07T20:54:11Z")

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I built a stair case in UE, but in the middle of each mesh of my stairs the character has peak height before going back to normal. I am fairly new to unreal engine and I might just have a stupid setting on but has anyone…

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## [Can't get c++ to work on ue5 ](https://forums.unrealengine.com/t/cant-get-c-to-work-on-ue5/2380830)

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**Author:** [@vaniew](https://forums.unrealengine.com/u/vaniew)\
**Replies:** 1\
**Last updated:** [March 10, 2025, 1:34pm UTC](https://forums.unrealengine.com/t/cant-get-c-to-work-on-ue5/2380830 "2025-03-10T13:34:13Z")

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No errors shown but when i try to compile it keeps telling me it can’t debug even though I didn’t set it to debug. Converting from blueprint to c++ doesn’t work either for different problems which are: something is not …

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## [When i should start Chaos Destruction?](https://forums.unrealengine.com/t/when-i-should-start-chaos-destruction/2362454)

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**Author:** [@gyartt4x4](https://forums.unrealengine.com/u/gyartt4x4)\
**Replies:** 2\
**Last updated:** [February 28, 2025, 12:09pm UTC](https://forums.unrealengine.com/t/when-i-should-start-chaos-destruction/2362454 "2025-02-28T12:09:14Z")

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Hello! Which minimum topics i should cover in UE5 before learning Chaos Destruction?

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## [What you think Guy’s it’s good laptop for Unreal Engine 5/4](https://forums.unrealengine.com/t/what-you-think-guy-s-it-s-good-laptop-for-unreal-engine-5-4/715943)

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**Author:** [@Royday](https://forums.unrealengine.com/u/Royday)\
**Replies:** 9\
**Last updated:** [February 15, 2025, 2:08pm UTC](https://forums.unrealengine.com/t/what-you-think-guy-s-it-s-good-laptop-for-unreal-engine-5-4/715943 "2025-02-15T14:08:01Z")

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I want to make Games. I am solo developer. Honestly It’s my dream. I want to make everything. Sadly I am not have so much money for buying strongly laptop I want to make in Unreal Engine 5/4 Games (3D & 2D), Vegas (I w…

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## [\[Feature Request\] Provide Luminance (Greyscale) view mode in editor](https://forums.unrealengine.com/t/feature-request-provide-luminance-greyscale-view-mode-in-editor/2280967)

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**Author:** [@Ibtesam\_Sadiq](https://forums.unrealengine.com/u/Ibtesam_Sadiq)\
**Replies:** 0\
**Last updated:** [January 16, 2025, 6:28pm UTC](https://forums.unrealengine.com/t/feature-request-provide-luminance-greyscale-view-mode-in-editor/2280967 "2025-01-16T18:28:31Z")

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It would be great to have a “Luminance (Greyscale)” view mode. It can be useful to check and balance the light and dark area in a scene. It would be a great addition to available view modes:

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## [How to use Material expression "User Scene Texture"?](https://forums.unrealengine.com/t/how-to-use-material-expression-user-scene-texture/2056910)

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**Author:** [@Ibtesam\_Sadiq](https://forums.unrealengine.com/u/Ibtesam_Sadiq)\
**Replies:** 3\
**Last updated:** [January 5, 2025, 8:20pm UTC](https://forums.unrealengine.com/t/how-to-use-material-expression-user-scene-texture/2056910 "2025-01-05T20:20:47Z")

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I am trying to understand how I can use the new scene texture node “UserSceneTexture” in post-process material. It would be great if anyone could give an example with a graph screenshot. Otherwise, any small info will b…

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## [\[Feedback\] Unreal Revision Control can be improved](https://forums.unrealengine.com/t/feedback-unreal-revision-control-can-be-improved/2124565)

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**Author:** [@Ibtesam\_Sadiq](https://forums.unrealengine.com/u/Ibtesam_Sadiq)\
**Replies:** 2\
**Last updated:** [November 17, 2024, 3:10pm UTC](https://forums.unrealengine.com/t/feedback-unreal-revision-control-can-be-improved/2124565 "2024-11-17T15:10:55Z")

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I use Perforce with Unreal Engine but am not happy with it, and really hope that you bring Unreal Revision Control to Unreal Engine as well. It would be great if we could get some extra features to make life easy while u…

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## [error C4430: missing type specifier - int assumed. Note: C++ does not support default int & error C2440: ’initializing‘: cannot convert from ’initializer list' to 'int'](https://forums.unrealengine.com/t/error-c4430-missing-type-specifier-int-assumed-note-c-does-not-support-default-int-error-c2440-initializing-cannot-convert-from-initializer-list-to-int/2087272)

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**Author:** [@launched\_momonga](https://forums.unrealengine.com/u/launched_momonga)\
**Replies:** 0\
**Last updated:** [October 25, 2024, 10:30am UTC](https://forums.unrealengine.com/t/error-c4430-missing-type-specifier-int-assumed-note-c-does-not-support-default-int-error-c2440-initializing-cannot-convert-from-initializer-list-to-int/2087272 "2024-10-25T10:30:25Z")

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I am trying to build UE5.1.1. However, I am getting error C4430: missing type specifier - int assumed. Note: C++ does not support default int and error C2440: ’initializing‘: cannot convert from ’initializer list’ …

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## [Multiple temporal sample count in Movie render queue renders wrong image.](https://forums.unrealengine.com/t/multiple-temporal-sample-count-in-movie-render-queue-renders-wrong-image/746903)

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**Author:** [@REM\_Visuals](https://forums.unrealengine.com/u/REM_Visuals)\
**Replies:** 3\
**Last updated:** [October 24, 2024, 9:40am UTC](https://forums.unrealengine.com/t/multiple-temporal-sample-count-in-movie-render-queue-renders-wrong-image/746903 "2024-10-24T09:40:46Z")

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For some reason when i render my sequence using the movie render queue and have more then 1 temporal samples in the anti aliasing settings (and anti-aliasing method set to none) the camera is rendered wrong and it seems …

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## [ストームの中心座標を取得するほうほう](https://forums.unrealengine.com/t/topic/1877157)

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**Author:** [@INAZUMA-R](https://forums.unrealengine.com/u/INAZUMA-R)\
**Replies:** 0\
**Last updated:** [May 28, 2024, 3:00pm UTC](https://forums.unrealengine.com/t/topic/1877157 "2024-05-28T15:00:39Z")

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こんにちは。初めての投稿で勝手がわかりませんが質問させて頂きます。 Verseで、ストームの中心座標を取得したいのですが、コードがわからないため 教えて頂けないでしょうか。宜しくお願い致します。

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## [\[Feature Request\] Limited Input Flexibility in Material Functions](https://forums.unrealengine.com/t/feature-request-limited-input-flexibility-in-material-functions/1873959)

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**Author:** [@Ibtesam\_Sadiq](https://forums.unrealengine.com/u/Ibtesam_Sadiq)\
**Replies:** 0\
**Last updated:** [May 26, 2024, 3:18pm UTC](https://forums.unrealengine.com/t/feature-request-limited-input-flexibility-in-material-functions/1873959 "2024-05-26T15:18:58Z")

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Current Behavior: Material functions require specific data type inputs (Vector2, Vector3, Vector4, Scalar). Built-in expressions within functions can handle various data types (automatic conversion). Problem: Creati…

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## [🦊🏴‍☠️ "MetaHuman Creatures: Snow & Chase hacking Metahuman's Sample Project"](https://forums.unrealengine.com/t/metahuman-creatures-snow-chase-hacking-metahumans-sample-project/1695013)

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**Author:** [@ftarlier](https://forums.unrealengine.com/u/ftarlier)\
**Replies:** 5\
**Last updated:** [April 11, 2024, 1:41pm UTC](https://forums.unrealengine.com/t/metahuman-creatures-snow-chase-hacking-metahumans-sample-project/1695013 "2024-04-11T13:41:32Z")

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Here is our latest research with Metahuman, Metapipe and Unreal Engine. Those Foxes are actual metahumans with the same control rig. Which makes them compatible with any animation made for MH (mocap or keyframes) as well…

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## [AI & New Language Support](https://forums.unrealengine.com/t/ai-new-language-support/1776343)

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**Author:** [@TeamEW](https://forums.unrealengine.com/u/TeamEW)\
**Replies:** 7\
**Last updated:** [March 28, 2024, 8:24pm UTC](https://forums.unrealengine.com/t/ai-new-language-support/1776343 "2024-03-28T20:24:49Z")

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Could you add AI like ChatGPT or Blackbox + new language support like Polish etc. to UE5?

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## [Unreal Engine 5.3 Crashing when the project loads](https://forums.unrealengine.com/t/unreal-engine-5-3-crashing-when-the-project-loads/1741924)

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**Author:** [@MrJulyCrab](https://forums.unrealengine.com/u/MrJulyCrab)\
**Replies:** 2\
**Last updated:** [March 10, 2024, 8:14pm UTC](https://forums.unrealengine.com/t/unreal-engine-5-3-crashing-when-the-project-loads/1741924 "2024-03-10T20:14:23Z")

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Hi there, so I decided to migrate my project from 5.2 to 5.3 but when I open the project, and finishes loading it tries to open the editor and it just crashes, here’s the log: Assertion failed: Index == TypeIndex \[File:…

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## [How can I make a button to trigger an EnhancedInput event in my player blueprint?](https://forums.unrealengine.com/t/how-can-i-make-a-button-to-trigger-an-enhancedinput-event-in-my-player-blueprint/1658624)

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**Author:** [@Quirinus](https://forums.unrealengine.com/u/Quirinus)\
**Replies:** 7\
**Last updated:** [February 22, 2024, 11:19pm UTC](https://forums.unrealengine.com/t/how-can-i-make-a-button-to-trigger-an-enhancedinput-event-in-my-player-blueprint/1658624 "2024-02-22T23:19:33Z")

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Hello everyone, I am making an android game with two simple buttons: slide and jump. I handle these inputs with enhanced input events in my player blueprint, but when I try to cast that to my widget blueprint, it doesn’…

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## [Error Code: EU-FA-Failed](https://forums.unrealengine.com/t/error-code-eu-fa-failed/1706014)

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**Author:** [@THoppe382](https://forums.unrealengine.com/u/THoppe382)\
**Replies:** 1\
**Last updated:** [February 22, 2024, 5:21pm UTC](https://forums.unrealengine.com/t/error-code-eu-fa-failed/1706014 "2024-02-22T17:21:14Z")

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Hello, When trying to download Unreal engine we receive this error code posted below. These are managed desktops for education use.

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## [Visual Studio2022のビルドのエラー](https://forums.unrealengine.com/t/visual-studio2022/1365711)

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**Author:** [@bi99od](https://forums.unrealengine.com/u/bi99od)\
**Replies:** 2\
**Last updated:** [January 17, 2024, 9:58am UTC](https://forums.unrealengine.com/t/visual-studio2022/1365711 "2024-01-17T09:58:11Z")

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Visual Studio2022でアンリアルエンジン5.2のC++ のアクターのビルドをしたら、 errorが多すぎて「IntelliSenseエンジンが適切に機能しません。一部のエラーはエディターに表示されない可能性があります。」と出て、8930ものエラーが出てきました。 Visual studio2023を再インストールしても変わりませんでした。 後、エラーコード？で MSB3073と出てきて、調べましたが、「診断ログ」とい…

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