# \#ue-uefn-plugins

**URL:** https://forums.unrealengine.com/tag/ue-uefn-plugins/11542.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Blueprints in UEFN](https://forums.unrealengine.com/t/blueprints-in-uefn/2764314)

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**Author:** [@StxngrayFN](https://forums.unrealengine.com/u/StxngrayFN)\
**Replies:** 4\
**Last updated:** [September 11, 2026, 3:04pm UTC](https://forums.unrealengine.com/t/blueprints-in-uefn/2764314 "2026-09-11T15:04:54Z")

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Does anybody know how I can attach spline points to a static mesh in UEFN? I had done a Blueprint in UE5 which I imported to UEFN but it refused to validate. Right now I’m using landscape splines but they are awful to …

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## [\[REQUEST\] Implement the Waveform Editor engine plugin from UE5 in UEFN](https://forums.unrealengine.com/t/request-implement-the-waveform-editor-engine-plugin-from-ue5-in-uefn/2730025)

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**Author:** [@BetaFury](https://forums.unrealengine.com/u/BetaFury)\
**Replies:** 1\
**Last updated:** [June 21, 2026, 8:13am UTC](https://forums.unrealengine.com/t/request-implement-the-waveform-editor-engine-plugin-from-ue5-in-uefn/2730025 "2026-06-21T08:13:05Z")

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The Waveform Editor allows you to make super quick convenient edits (like trimming, normalizing etc) directly in the editor without needing to open up external audio editing software like Audacity. Having this in UEFN w…

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## [Quality of Life UI Fixes](https://forums.unrealengine.com/t/quality-of-life-ui-fixes/2653430)

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**Author:** [@Hourences](https://forums.unrealengine.com/u/Hourences)\
**Replies:** 1\
**Last updated:** [November 9, 2025, 5:23pm UTC](https://forums.unrealengine.com/t/quality-of-life-ui-fixes/2653430 "2025-11-09T17:23:53Z")

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Status Complete Various minor improvements and fixes to improve the usability and stability of Fab UE & UEFN Plugins

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## [Locate Asset in Project ](https://forums.unrealengine.com/t/locate-asset-in-project/2653423)

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**Author:** [@Hourences](https://forums.unrealengine.com/u/Hourences)\
**Replies:** 1\
**Last updated:** [October 6, 2025, 4:29pm UTC](https://forums.unrealengine.com/t/locate-asset-in-project/2653423 "2025-10-06T16:29:47Z")

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Status Pending Ability to locate a Fab asset in a UE Project.

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## [Plugin Performance](https://forums.unrealengine.com/t/plugin-performance/2653412)

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**Author:** [@Hourences](https://forums.unrealengine.com/u/Hourences)\
**Replies:** 0\
**Last updated:** [September 1, 2025, 4:27pm UTC](https://forums.unrealengine.com/t/plugin-performance/2653412 "2025-09-01T16:27:14Z")

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Status In Progress Improve rendering performance of the UE & UEFN Plugins.

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## [Filter Assets for In-Use by Current Project ](https://forums.unrealengine.com/t/filter-assets-for-in-use-by-current-project/2653426)

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**Author:** [@Hourences](https://forums.unrealengine.com/u/Hourences)\
**Replies:** 0\
**Last updated:** [June 9, 2025, 10:21pm UTC](https://forums.unrealengine.com/t/filter-assets-for-in-use-by-current-project/2653426 "2025-06-09T22:21:48Z")

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Status Pending Apply a client-side filter to show the Fab assets that have been imported in to the current UE project

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## [Drag and Drop Support for My Library ](https://forums.unrealengine.com/t/drag-and-drop-support-for-my-library/2653428)

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**Author:** [@Hourences](https://forums.unrealengine.com/u/Hourences)\
**Replies:** 0\
**Last updated:** [June 9, 2025, 10:21pm UTC](https://forums.unrealengine.com/t/drag-and-drop-support-for-my-library/2653428 "2025-06-09T22:21:25Z")

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Status Complete Support drag-and-drop for My Library to the current scene in UE

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## [Plugin UX Parity with Web (Filters, Nav Tree, Suggestions) ](https://forums.unrealengine.com/t/plugin-ux-parity-with-web-filters-nav-tree-suggestions/2653432)

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**Author:** [@Hourences](https://forums.unrealengine.com/u/Hourences)\
**Replies:** 0\
**Last updated:** [June 9, 2025, 10:20pm UTC](https://forums.unrealengine.com/t/plugin-ux-parity-with-web-filters-nav-tree-suggestions/2653432 "2025-06-09T22:20:21Z")

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Status Complete Port over all of the UX enhancements from Fab.com to the Fab UE Plugin
