An error occurs when opening solution UE.sln 4.10

newsdu
Sat, 12 Dec 2015 06:39:50 +0000
Pipeline & Plugins

Hi, I’m trying to build UE full source.

My steps are,

1. Install [ Windows 10 - 64bit ].(No upgrade. Clean install)

2. Install [ Visual Studio 2015 Community ].

3. Clone [ UnrealEngine ] from GitHub.

4. Execute [ Setup.bat ] in UnrealEngine folder.

5. Execute [ GenerateProjectFiles.bat ] in UnrealEngine folder.

6. Try to open [ UE.sln ] in UnrealEngine folder.

7. An error always occurs. No choice but to close the solution.

I checked sources several times, I found a source that cause.

UnrealEngine\Engine\Plugins\Runtime\TwitchLiveStreaming\Source\TwitchLiveStreaming\TwitchLiveStreamingModule.h

Content is simple.

#ifndef WITH_TWITCH

#error Expecting WITH_TWITCH to be defined to either 0 or 1 in TwitchLiveStreaming.Build.cs
#define WITH_TWITCH=1	// For IntelliSense to be happy

#endif

Problem is only “equal” keyword.

#define WITH_TWITCH=1 => error occurs on open solution.

#define WITH_TWITCH 1 => no problem on open solution.

#define WITH_TWITCH => no problem on open solution.

But, second problem is that the solution build to fail because “twitchsdk.h” file is not found .

I try to download twitch sdk, but it’s project is closed now.

How to build UE 4.10 solution perfectly? tell me anybody…

2 posts - 1 participant