Community Tutorial: Using Lyra as a basis for a game - BP only, no C++

BastianDev
Mon, 20 Mar 2023 15:10:15 +0000
Tutorial & Course Discussions

I will start a series here along my journey to create a small demo game based on Lyra.
Epics recommends to use it as basis, I am a humble follower of X157 who convinced me on that path - I develop code for decades, but never games until now.

So follow me, stumbling along my path to use Lyra as a toolbox to create a new game. This will be a BluePrint only journey, no C++ will be used.

I will create an infographics for easier recollection - similar to Epics infographics that I always found quite handy to understand component connections.

Other than that, everything will be documtented on:

Youtube channel

Twitter

BP artifacts will reside on BlueprintUE

a website

a Github repository

Components planned:

Interactions

Behavior

Component in progress :

Empty world and level

Game menues

Appearence - how to use various skins from Maketplace or MetaHumans

Components released:

Installation

Creators I need to point you to, as they actually know what they are doing:

Nance Dev

X157

19 posts - 1 participant