# \#transparency

**URL:** https://forums.unrealengine.com/tag/transparency/1301.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [invisible objects/part of objects behind a invisible wall](https://forums.unrealengine.com/t/invisible-objects-part-of-objects-behind-a-invisible-wall/453223)

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**Author:** [@AZipler](https://forums.unrealengine.com/u/AZipler)\
**Replies:** 5\
**Last updated:** [September 28, 2026, 5:25pm UTC](https://forums.unrealengine.com/t/invisible-objects-part-of-objects-behind-a-invisible-wall/453223 "2026-09-28T17:25:25Z")

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I am trying to hide custom objects/part of objects through a invisible wall as shown in image below Any ideas? .

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## [Can I render a video with transparency in UE?](https://forums.unrealengine.com/t/can-i-render-a-video-with-transparency-in-ue/393640)

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**Author:** [@Slavq](https://forums.unrealengine.com/u/Slavq)\
**Replies:** 7\
**Last updated:** [September 3, 2026, 10:49am UTC](https://forums.unrealengine.com/t/can-i-render-a-video-with-transparency-in-ue/393640 "2026-09-03T10:49:45Z")

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For example, let’s say that I want to record a turntable of a 3D model in UE, then use the clip on top of some background in video editing app. Is it even possible?.. Maybe from Sequencer with some custom depth info?

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## [Playing a Video with a Alpha Channel](https://forums.unrealengine.com/t/playing-a-video-with-a-alpha-channel/406736)

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**Author:** [@domridley\_affari](https://forums.unrealengine.com/u/domridley_affari)\
**Replies:** 28\
**Last updated:** [September 3, 2026, 7:23am UTC](https://forums.unrealengine.com/t/playing-a-video-with-a-alpha-channel/406736 "2026-09-03T07:23:07Z")

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Hi, just a quick post to see if this is possible. I’m trying to play a video with a alpha channel (much like a decal but moving) and I’ve had no such luck. I’ve tried multiple formats (avi, mov, mp4 etc) with no real re…

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## [How to render Alpha Transparency in Path Tracer](https://forums.unrealengine.com/t/how-to-render-alpha-transparency-in-path-tracer/2163835)

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**Author:** [@Grimgorkos1](https://forums.unrealengine.com/u/Grimgorkos1)\
**Replies:** 5\
**Last updated:** [June 26, 2026, 2:56pm UTC](https://forums.unrealengine.com/t/how-to-render-alpha-transparency-in-path-tracer/2163835 "2026-06-26T14:56:57Z")

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Hi all, I am using 5.4 and am having trouble finding a way to render alpha transparency of glass. I am using the movie render graph to render a vehicle with a holdout on a shadow-catcher plane. In post we comp together …

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## [Scene Capture 2D transparent background](https://forums.unrealengine.com/t/scene-capture-2d-transparent-background/451085)

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**Author:** [@mistercokes](https://forums.unrealengine.com/u/mistercokes)\
**Replies:** 11\
**Last updated:** [June 7, 2026, 7:46pm UTC](https://forums.unrealengine.com/t/scene-capture-2d-transparent-background/451085 "2026-06-07T19:46:32Z")

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Hi all, I am trying to have a mesh displayed inside of my UMG widget, rendered as it currently looks like in the game. So far, I was able to set up Scene Capturing for a character: The next step would be to only ena…

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## [Are shadows on translucent material really not possible?](https://forums.unrealengine.com/t/are-shadows-on-translucent-material-really-not-possible/387188)

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**Author:** [@anonymous\_user\_ca1854a0](https://forums.unrealengine.com/u/anonymous_user_ca1854a0)\
**Replies:** 8\
**Last updated:** [April 21, 2026, 3:05pm UTC](https://forums.unrealengine.com/t/are-shadows-on-translucent-material-really-not-possible/387188 "2026-04-21T15:05:55Z")

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I’m talking about RECEIVING shadows, not casting them. I’ve read here and there that a dynamic shadow should work, but my light is set to dynamic and I still have this result: None of the Lighting models in the shade…

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## [Why does transparency make my material very bright? ](https://forums.unrealengine.com/t/why-does-transparency-make-my-material-very-bright/2709675)

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**Author:** [@Loot\_Llama509](https://forums.unrealengine.com/u/Loot_Llama509)\
**Replies:** 0\
**Last updated:** [March 28, 2026, 8:59pm UTC](https://forums.unrealengine.com/t/why-does-transparency-make-my-material-very-bright/2709675 "2026-03-28T20:59:07Z")

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Hello! I have a material where I want a part of it to be partially clear, like glass. I made an alpha mask, (the entire thing is white, except the glass parts are grey). I read in the docs that you can only do gradual tr…

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## [Transparency in Render Target 2D shows up black](https://forums.unrealengine.com/t/transparency-in-render-target-2d-shows-up-black/381466)

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**Author:** [@anonymous\_user\_fdd9bf78](https://forums.unrealengine.com/u/anonymous_user_fdd9bf78)\
**Replies:** 14\
**Last updated:** [March 17, 2026, 3:37pm UTC](https://forums.unrealengine.com/t/transparency-in-render-target-2d-shows-up-black/381466 "2026-03-17T15:37:18Z")

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Hi, I’m trying to render a 3d widget onto a 2d texture, using a render target 2d asset created from within the editor and the FWidgetRenderer class at runtime, from within C++. But any transparency in the widget shows u…

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## [Transparent materials with Nanite 'Log window' issues](https://forums.unrealengine.com/t/transparent-materials-with-nanite-log-window-issues/2657240)

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**Author:** [@StrataHomes](https://forums.unrealengine.com/u/StrataHomes)\
**Replies:** 0\
**Last updated:** [September 16, 2025, 5:05pm UTC](https://forums.unrealengine.com/t/transparent-materials-with-nanite-log-window-issues/2657240 "2025-09-16T17:05:30Z")

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I was having issues with Engine 5.6 every time i tried to access the LogWindow, it happened after I activated Nanite on a bunch of models. Turned out to be because I had glass materials applied to these Nanites. the reas…

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## [Content Browser Transparent Textures](https://forums.unrealengine.com/t/content-browser-transparent-textures/360350)

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**Author:** [@NullBlack](https://forums.unrealengine.com/u/NullBlack)\
**Replies:** 3\
**Last updated:** [August 22, 2025, 5:31pm UTC](https://forums.unrealengine.com/t/content-browser-transparent-textures/360350 "2025-08-22T17:31:13Z")

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No, I did not import a blank white square multiple times. Is there any way to get the content browser to show transparency properly, so that these white-on-clear icons can be distinguished by sight?

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## [FAB 3D Viewer Transparency problem](https://forums.unrealengine.com/t/fab-3d-viewer-transparency-problem/2441132)

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**Author:** [@sayantanb](https://forums.unrealengine.com/u/sayantanb)\
**Replies:** 2\
**Last updated:** [April 7, 2025, 8:14pm UTC](https://forums.unrealengine.com/t/fab-3d-viewer-transparency-problem/2441132 "2025-04-07T20:14:01Z")

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Summary This model was originally migrated from SketchFab. The transparent windshield material was looking as expected before. After importing in in FAB, the material looks really dirty. What type of bug are you experie…

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## [Why are the Landscape Layers not Rendering?](https://forums.unrealengine.com/t/why-are-the-landscape-layers-not-rendering/2395250)

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**Author:** [@Doctor\_Kannon](https://forums.unrealengine.com/u/Doctor_Kannon)\
**Replies:** 1\
**Last updated:** [March 17, 2025, 8:04am UTC](https://forums.unrealengine.com/t/why-are-the-landscape-layers-not-rendering/2395250 "2025-03-17T08:04:54Z")

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I recently updated to 5.5.4 and just loaded the game world map. After taking an unusually long time to load, the map opened and the Landscape was black. After building all levels, the landscape turned white. In the Lands…

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## [Feature Request: Order Independent Transparency](https://forums.unrealengine.com/t/feature-request-order-independent-transparency/351060)

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**Author:** [@Xaymar](https://forums.unrealengine.com/u/Xaymar)\
**Replies:** 9\
**Last updated:** [February 17, 2025, 2:30am UTC](https://forums.unrealengine.com/t/feature-request-order-independent-transparency/351060 "2025-02-17T02:30:02Z")

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Unreal Engine really needs some way for correct order independent transparency that isn’t based on Temporal AA (not all machines can run Temporal AA fine I’ve learned). While you can mask it using Temporal AA, the result…

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## [How to capture rendered scene with transparent background and save it to PNG?](https://forums.unrealengine.com/t/how-to-capture-rendered-scene-with-transparent-background-and-save-it-to-png/400649)

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**Author:** [@AlekseyIlin](https://forums.unrealengine.com/u/AlekseyIlin)\
**Replies:** 5\
**Last updated:** [January 30, 2025, 3:14pm UTC](https://forums.unrealengine.com/t/how-to-capture-rendered-scene-with-transparent-background-and-save-it-to-png/400649 "2025-01-30T15:14:13Z")

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i assume you’re trying to do this from within UE4, as opposed to using another program. i’ve never tried to do something like that before but you could use a mask and set black to be the mask colour. as long as black is …

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## [UE5 severe problems when rendering translucent and reflective materials simultaneously](https://forums.unrealengine.com/t/ue5-severe-problems-when-rendering-translucent-and-reflective-materials-simultaneously/785291)

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**Author:** [@MisterPixel](https://forums.unrealengine.com/u/MisterPixel)\
**Replies:** 24\
**Last updated:** [January 8, 2025, 9:47pm UTC](https://forums.unrealengine.com/t/ue5-severe-problems-when-rendering-translucent-and-reflective-materials-simultaneously/785291 "2025-01-08T21:47:34Z")

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Hi, everyone! In order to both keep things short, as well as offer a good visual explanation of what’s going on, I decided to basically wrap my post in the form of a YouTube video. Please watch it for a full description…

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## [Disable Depth and other transparent objects](https://forums.unrealengine.com/t/disable-depth-and-other-transparent-objects/2135233)

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**Author:** [@jjwisniewka](https://forums.unrealengine.com/u/jjwisniewka)\
**Replies:** 4\
**Last updated:** [November 22, 2024, 8:43am UTC](https://forums.unrealengine.com/t/disable-depth-and-other-transparent-objects/2135233 "2024-11-22T08:43:15Z")

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Hi - I wanted to create world widget that is displayed on top of all game objects. I have duplicated widget 3d pass through and disabled depth test on that object. It mostly works but I have some other objects that has t…

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## [PNG transparency](https://forums.unrealengine.com/t/png-transparency/2120575)

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**Author:** [@raith0818](https://forums.unrealengine.com/u/raith0818)\
**Replies:** 0\
**Last updated:** [November 13, 2024, 6:02pm UTC](https://forums.unrealengine.com/t/png-transparency/2120575 "2024-11-13T18:02:10Z")

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Summary Been having a hard time trying to find out if I’m doing something wrong, but does the FAB 3d viewer not support PNG alpha for transparency? When I try to use the color PNG as the file for transparency, it makes t…

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## [transcluscent shader issue](https://forums.unrealengine.com/t/transcluscent-shader-issue/2054398)

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**Author:** [@aniket.sanas](https://forums.unrealengine.com/u/aniket.sanas)\
**Replies:** 1\
**Last updated:** [October 5, 2024, 1:52pm UTC](https://forums.unrealengine.com/t/transcluscent-shader-issue/2054398 "2024-10-05T13:52:42Z")

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I tried by joining RGBA, RGB, A node to shader but TOP surface looks transparent which is not needed, from front holes good but when i rotate object , other surface looks transparent. i am attaching ss of shader and obje…

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## [Transparency window plugin](https://forums.unrealengine.com/t/transparency-window-plugin/1896805)

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**Author:** [@fl4me.boi](https://forums.unrealengine.com/u/fl4me.boi)\
**Replies:** 2\
**Last updated:** [October 2, 2024, 7:06am UTC](https://forums.unrealengine.com/t/transparency-window-plugin/1896805 "2024-10-02T07:06:31Z")

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I am working on a project that has to be rendered as a transparent window. I am using this plugin called Transparency Window I found on the marketplace. https://www.unrealengine.com/marketplace/zh-CN/product/transparent…

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## [Transparency per-vertex sorting](https://forums.unrealengine.com/t/transparency-per-vertex-sorting/325275)

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**Author:** [@anonymous\_user\_6f08600d](https://forums.unrealengine.com/u/anonymous_user_6f08600d)\
**Replies:** 1\
**Last updated:** [September 30, 2024, 6:50am UTC](https://forums.unrealengine.com/t/transparency-per-vertex-sorting/325275 "2024-09-30T06:50:05Z")

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So I’m aware of the problems with transparency sorting algorithms, in that per-pixel transparency is currently a somewhat unsolved problem. However, because of this, Unreal seems to have opted to force object-based trans…

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## [How to import texture with tranparancy?](https://forums.unrealengine.com/t/how-to-import-texture-with-tranparancy/300856)

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**Author:** [@anonymous\_user\_9cf9138f](https://forums.unrealengine.com/u/anonymous_user_9cf9138f)\
**Replies:** 10\
**Last updated:** [July 2, 2024, 9:40am UTC](https://forums.unrealengine.com/t/how-to-import-texture-with-tranparancy/300856 "2024-07-02T09:40:35Z")

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Hello, I’m having problem with tis image (Which is transparent in center) Problem is that when I import this image in UE4 transparent area becomes black like this But I need it to be transparent so that i could …

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## [Multiple click events not working](https://forums.unrealengine.com/t/multiple-click-events-not-working/1905483)

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**Author:** [@lucrecioxose](https://forums.unrealengine.com/u/lucrecioxose)\
**Replies:** 0\
**Last updated:** [June 16, 2024, 7:27pm UTC](https://forums.unrealengine.com/t/multiple-click-events-not-working/1905483 "2024-06-16T19:27:13Z")

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It’s my first time using Unreal so I apologize if this is a stupid problem, but I’m going insane and kind figure out a way to solve this. I have three actors created with a sprite, each one of them with their own click …

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## [RT Unlit Transparency Color Detection in Game](https://forums.unrealengine.com/t/rt-unlit-transparency-color-detection-in-game/1796129)

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**Author:** [@Filas12](https://forums.unrealengine.com/u/Filas12)\
**Replies:** 1\
**Last updated:** [May 16, 2024, 8:57pm UTC](https://forums.unrealengine.com/t/rt-unlit-transparency-color-detection-in-game/1796129 "2024-05-16T20:57:21Z")

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I have a peculiar question. For my game, I’d like to detect the color of overlapping transparent cubes. Ideally, I’d be able to extract the color of the sheets in the unlit scene shown here (G over R = Yellowish color). …

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## [Transparency rendering for After Effects Not Working??](https://forums.unrealengine.com/t/transparency-rendering-for-after-effects-not-working/1829040)

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**Author:** [@Mr.Adisan](https://forums.unrealengine.com/u/Mr.Adisan)\
**Replies:** 2\
**Last updated:** [April 30, 2024, 8:17pm UTC](https://forums.unrealengine.com/t/transparency-rendering-for-after-effects-not-working/1829040 "2024-04-30T20:17:32Z")

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Hellow All , i am very new at this , following tutorials , i managed to get all working ( i am tracking camera in AE , so i can add my models in UE, But when i export the model after, the background still shows even if i…

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## [\[Feature Request\] Please add support for transparent splash screens](https://forums.unrealengine.com/t/feature-request-please-add-support-for-transparent-splash-screens/324125)

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**Author:** [@Dannyk90](https://forums.unrealengine.com/u/Dannyk90)\
**Replies:** 7\
**Last updated:** [April 23, 2024, 12:24pm UTC](https://forums.unrealengine.com/t/feature-request-please-add-support-for-transparent-splash-screens/324125 "2024-04-23T12:24:51Z")

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I would really like my splash screen to use my transparency of my png.

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## [Imported FBX Translucency incorrect](https://forums.unrealengine.com/t/imported-fbx-translucency-incorrect/1786860)

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**Author:** [@RandomHypnotica](https://forums.unrealengine.com/u/RandomHypnotica)\
**Replies:** 0\
**Last updated:** [April 3, 2024, 10:50pm UTC](https://forums.unrealengine.com/t/imported-fbx-translucency-incorrect/1786860 "2024-04-03T22:50:20Z")

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Hey all, very new Unreal Engine user here, I’m currently trying to play around in the engine and just figure out the basics. I’ve decided to test out different areas of the engine, and have tried importing some 2D textur…

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## [Decals not showing up on transparent 3D surfaces.](https://forums.unrealengine.com/t/decals-not-showing-up-on-transparent-3d-surfaces/1778099)

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**Author:** [@EL8MWKdZDqdsDyW](https://forums.unrealengine.com/u/EL8MWKdZDqdsDyW)\
**Replies:** 0\
**Last updated:** [March 29, 2024, 8:37pm UTC](https://forums.unrealengine.com/t/decals-not-showing-up-on-transparent-3d-surfaces/1778099 "2024-03-29T20:37:29Z")

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I’m trying to place decals of rain drops onto my window panes in Unreal Engine 5.3, but the decals won’t show up. Apparently it’s not possible for decals to show on surface materials with “transparency” on, but the desi…

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## [UE4 Hair shaders and transparency](https://forums.unrealengine.com/t/ue4-hair-shaders-and-transparency/290380)

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**Author:** [@Dulonic](https://forums.unrealengine.com/u/Dulonic)\
**Replies:** 4\
**Last updated:** [March 29, 2024, 1:22pm UTC](https://forums.unrealengine.com/t/ue4-hair-shaders-and-transparency/290380 "2024-03-29T13:22:54Z")

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Hello everyone. Hoping I can get some help here. I have been working on hair for UE4 and have been unable to get a good result. The issues comes down to not only the creation of the assets A.K.A. good alphas and geo, Bu…

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## [How do I create a top layer on transparent shader so it isnt hollow?](https://forums.unrealengine.com/t/how-do-i-create-a-top-layer-on-transparent-shader-so-it-isnt-hollow/1746360)

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**Author:** [@Tjoovel](https://forums.unrealengine.com/u/Tjoovel)\
**Replies:** 0\
**Last updated:** [March 11, 2024, 11:00pm UTC](https://forums.unrealengine.com/t/how-do-i-create-a-top-layer-on-transparent-shader-so-it-isnt-hollow/1746360 "2024-03-11T23:00:59Z")

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Hey, Im trying to make a fishbowl kind of effect. I currently have a transparent shader with a water line/edge, but now if you look from the top, you can look inside it. This is what I am using for the Opacity Tri…

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## [How to make object as a light source with translucent/additive blend mode?](https://forums.unrealengine.com/t/how-to-make-object-as-a-light-source-with-translucent-additive-blend-mode/1665404)

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**Author:** [@SkiezLine](https://forums.unrealengine.com/u/SkiezLine)\
**Replies:** 0\
**Last updated:** [February 4, 2024, 2:21pm UTC](https://forums.unrealengine.com/t/how-to-make-object-as-a-light-source-with-translucent-additive-blend-mode/1665404 "2024-02-04T14:21:29Z")

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Hello, This is my 2nd week of using UE5, and as my first practice project I’m trying to do a re-creation of Porter Robinson’s dullscythe’s MV where it plays around with a lot of environmental lighting. The MV was also m…

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