Separate Translucency and SceneColor Not Working
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1
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1702
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December 21, 2016
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[Bug] Material Translucency Broken?
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1
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703
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December 11, 2016
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Glass transluency shadow vs Specularity
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11
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14269
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November 23, 2016
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Translucency Z order problem
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2
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4077
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October 11, 2016
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Preserve translucency sort order when merging multiple translucent meshes
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1
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695
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August 13, 2016
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Cascade - Material - Refraction is not affecting additive materials
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0
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430
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August 9, 2016
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Skeletal Meshes Can Be Seen Through Static Meshes
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0
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274
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July 14, 2016
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Mesh part translucent
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2
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810
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June 6, 2016
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r.SeparateTranslucencyScreenPercentage bug with worldPosition as UVs
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9
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1073
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June 3, 2016
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Translucent and additive materials render black with mobile HDR
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3
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1562
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May 17, 2016
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Translucency clipping
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1
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933
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April 23, 2016
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Translucent sprites not shown in SceneCapture2D
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2
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278
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January 22, 2016
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Can't turn off Translucent Lighting Volume
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2
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1470
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January 12, 2016
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How to fix paper2d stuttering
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0
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276
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January 7, 2016
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User Interface Material and Translucency
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1
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1754
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November 3, 2015
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Translucent Material and backfaces
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2
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2610
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October 8, 2015
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Z order import appears to be random
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9
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1516
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October 2, 2015
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Casting shadows onto Translucent and TranslucentLightingVolume
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0
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383
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September 7, 2015
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Material Compiling Errors with Mac and Translucent SSR
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5
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565
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July 24, 2015
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Translucent material acting weird
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0
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398
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July 18, 2015
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Translucent surface not refracting off-screen pixels
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5
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1492
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May 30, 2015
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Many different approaches to SSR + Translucency even in 4.8
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22
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1313
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May 25, 2015
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Regarding the sort function of translucent material
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2
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915
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May 1, 2015
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Translucent material render order problem
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2
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3931
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April 30, 2015
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GPU Efficiency Problems
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0
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351
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April 16, 2015
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Translucent material shading problem
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7
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4386
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April 13, 2015
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GPU particles translucency rendering order
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2
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1466
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March 3, 2015
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Matinee not rendering lit translucent particles
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1
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459
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February 2, 2015
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Glass transluency shadow vs Specularity
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1
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583
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January 28, 2015
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Volumetric Directional Lighting Sphere Issue
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11
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1021
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January 23, 2015
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