# \#translation

**URL:** https://forums.unrealengine.com/tag/translation/1546.md

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## [LocHub 1.2.0: AI-assisted localization in the editor, now from any source language](https://forums.unrealengine.com/t/lochub-1-2-0-ai-assisted-localization-in-the-editor-now-from-any-source-language/2837419)

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**Author:** [@dmitri2812](https://forums.unrealengine.com/u/dmitri2812)\
**Replies:** 0\
**Last updated:** [October 5, 2026, 3:09pm UTC](https://forums.unrealengine.com/t/lochub-1-2-0-ai-assisted-localization-in-the-editor-now-from-any-source-language/2837419 "2026-10-05T15:09:46Z")

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LocHub is an editor plugin for Unreal Engine 5.6–5.8 for AI-assisted localization. It translates your project’s text with the AI provider you choose, under your own key. Built-in checks and an optional second AI catch th…

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## [UE5.7中的翻译问题 ](https://forums.unrealengine.com/t/ue5-7/2776328)

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**Author:** [@YUNX1](https://forums.unrealengine.com/u/YUNX1)\
**Replies:** 0\
**Last updated:** [September 16, 2026, 3:32pm UTC](https://forums.unrealengine.com/t/ue5-7/2776328 "2026-09-16T15:32:07Z")

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在UE5.7的UV编辑面板中发现“项目UV”应该为“UV投影”，即UVproject，此处为一词多义；其中“放个密度”应该为“方格密度”，此处为拼音输入错误；请您核查，祝好

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## [Default culture shouln't be the native one](https://forums.unrealengine.com/t/default-culture-shoulnt-be-the-native-one/2678940)

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**Author:** [@Triton\_Mosquito](https://forums.unrealengine.com/u/Triton_Mosquito)\
**Replies:** 1\
**Last updated:** [July 20, 2026, 6:04pm UTC](https://forums.unrealengine.com/t/default-culture-shoulnt-be-the-native-one/2678940 "2026-07-20T18:04:25Z")

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Hello everyone, I have an issue with the internationalization system. I want my default language when packaging to be different than the native one. I’m french, so I write all my texts in french and translate everythin…

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## [Set text font runtime for specific language](https://forums.unrealengine.com/t/set-text-font-runtime-for-specific-language/1803304)

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**Author:** [@Herlehos](https://forums.unrealengine.com/u/Herlehos)\
**Replies:** 4\
**Last updated:** [December 19, 2025, 9:20pm UTC](https://forums.unrealengine.com/t/set-text-font-runtime-for-specific-language/1803304 "2025-12-19T21:20:11Z")

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Hi there! I’m currently translating a game in multiple languages. The thing is I’m using a special font, which isn’t compatible with some languages (like korean and japanese). Is there a way to change all the Textbloc…

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## [AI Localization Automator (Gemini, DeepSeek, OpenAI, Claude, Ollama)](https://forums.unrealengine.com/t/ai-localization-automator-gemini-deepseek-openai-claude-ollama/2659172)

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**Author:** [@gtreshchev](https://forums.unrealengine.com/u/gtreshchev)\
**Replies:** 0\
**Last updated:** [September 23, 2025, 11:19am UTC](https://forums.unrealengine.com/t/ai-localization-automator-gemini-deepseek-openai-claude-ollama/2659172 "2025-09-23T11:19:00Z")

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:globe\_showing\_europe\_africa: Transform your game’s global reach with AI-Powered translation Streamline your Unreal Engine localization workflow with AI Localization Automator - the comprehensive solution that seamlessly…

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## [Location imported text marked as "Needs Review", over 1000 texts to enable manually.](https://forums.unrealengine.com/t/location-imported-text-marked-as-needs-review-over-1000-texts-to-enable-manually/2296459)

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**Author:** [@TheSubZer0](https://forums.unrealengine.com/u/TheSubZer0)\
**Replies:** 1\
**Last updated:** [September 11, 2025, 6:30pm UTC](https://forums.unrealengine.com/t/location-imported-text-marked-as-needs-review-over-1000-texts-to-enable-manually/2296459 "2025-09-11T18:30:51Z")

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I imported text in the Localization feature, but all the texts are marked as “Pending Review” and won’t let me use them in the game, how do I skip this, there are more than 1000, I can’t mark each one manually. how do i …

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## [Platform culture overriden by user settings](https://forums.unrealengine.com/t/platform-culture-overriden-by-user-settings/1799386)

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**Author:** [@m5m](https://forums.unrealengine.com/u/m5m)\
**Replies:** 1\
**Last updated:** [April 20, 2024, 6:18pm UTC](https://forums.unrealengine.com/t/platform-culture-overriden-by-user-settings/1799386 "2024-04-20T18:18:37Z")

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Hello! I migrated my project from UE 4.27 to UE 5.3 and recently noticed that the packaged game does not set the current culture / language according to the platform’s language on start (which should be the default beha…

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## [Translation marked as Needs review](https://forums.unrealengine.com/t/translation-marked-as-needs-review/1676265)

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**Author:** [@NorbertSzolnoki](https://forums.unrealengine.com/u/NorbertSzolnoki)\
**Replies:** 0\
**Last updated:** [February 9, 2024, 1:18pm UTC](https://forums.unrealengine.com/t/translation-marked-as-needs-review/1676265 "2024-02-09T13:18:08Z")

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Hello there! We get this PO file from UE: NewTarget Chinese (Simplified) translation. Copyright Epic Games, Inc. All Rights Reserved. msgid “” msgstr “” “Project-Id-Version: NewTarget\\n” “POT-Creation-Date: 2024-02…

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## [Text translation conflict for namespace "%MYNAMESPACE%" and key "%MYKEY%"](https://forums.unrealengine.com/t/text-translation-conflict-for-namespace-mynamespace-and-key-mykey/736239)

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**Author:** [@IrSoil](https://forums.unrealengine.com/u/IrSoil)\
**Replies:** 3\
**Last updated:** [November 27, 2023, 8:01am UTC](https://forums.unrealengine.com/t/text-translation-conflict-for-namespace-mynamespace-and-key-mykey/736239 "2023-11-27T08:01:40Z")

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I’m getting a weird warning during cooking and can’t google anything similar. The warning text is: UATHelper: Cooking (Windows): LogTextLocalizationResource: Warning: Text translation conflict for namespace “%MYNAMESP…

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## [CommonUI is preventing me from gathering text](https://forums.unrealengine.com/t/commonui-is-preventing-me-from-gathering-text/1294437)

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**Author:** [@NoFace851](https://forums.unrealengine.com/u/NoFace851)\
**Replies:** 1\
**Last updated:** [October 20, 2023, 8:08am UTC](https://forums.unrealengine.com/t/commonui-is-preventing-me-from-gathering-text/1294437 "2023-10-20T08:08:33Z")

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I’m having such a weird issue, CommonUI is blocking me from translating my project. When using the Localization tool and pressing on Gather Text, it never finishes searching for text and a weird error appears at the bot…

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## [Actor controls an charcter like a joystick](https://forums.unrealengine.com/t/actor-controls-an-charcter-like-a-joystick/1209867)

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**Author:** [@N\_DOKY](https://forums.unrealengine.com/u/N_DOKY)\
**Replies:** 1\
**Last updated:** [June 27, 2023, 12:13am UTC](https://forums.unrealengine.com/t/actor-controls-an-charcter-like-a-joystick/1209867 "2023-06-27T00:13:33Z")

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Hi there UE experts! Due to specific requirements, I need a cube actor that control the movement of my character in a particular manner. The position of a cube will determine the direction in which the character moves. …

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## [Mistranslated nodes in blueprint confuses me](https://forums.unrealengine.com/t/mistranslated-nodes-in-blueprint-confuses-me/606951)

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**Author:** [@uHoNow](https://forums.unrealengine.com/u/uHoNow)\
**Replies:** 0\
**Last updated:** [July 17, 2022, 4:24pm UTC](https://forums.unrealengine.com/t/mistranslated-nodes-in-blueprint-confuses-me/606951 "2022-07-17T16:24:23Z")

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Hello, I am a Unreal engine user in South Korea. I used some math nodes such as sind In Korean it says ‘사인 각도 - A 의 사인을 반환합니다. 결과의 단위는 각도입니다.’ The last part is mistranslated as ‘The results is in degrees’. But the resu…

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## [Why do EPIC courses not support Arabic translation?](https://forums.unrealengine.com/t/why-do-epic-courses-not-support-arabic-translation/551621)

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**Author:** [@SX1W](https://forums.unrealengine.com/u/SX1W)\
**Replies:** 0\
**Last updated:** [May 7, 2022, 11:51pm UTC](https://forums.unrealengine.com/t/why-do-epic-courses-not-support-arabic-translation/551621 "2022-05-07T23:51:02Z")

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What is the problem that the Arab community suffers from in developing games? One of the main problems, education is very weak. I suggest supporting Arabic translation in EPIC courses

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## [How to use translation localization on combobox string ?](https://forums.unrealengine.com/t/how-to-use-translation-localization-on-combobox-string/491337)

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**Author:** [@Pimeine](https://forums.unrealengine.com/u/Pimeine)\
**Replies:** 0\
**Last updated:** [November 26, 2021, 8:09am UTC](https://forums.unrealengine.com/t/how-to-use-translation-localization-on-combobox-string/491337 "2021-11-26T08:09:54Z")

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Hello, I’m a big begginner of blueprint in Unreal Engine, and I’m comming here after hours of research. I translated my menu widget using the translation localization but it cannot translate the strings of my combobox. …

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## [Localization Dashboard Gather crash](https://forums.unrealengine.com/t/localization-dashboard-gather-crash/488076)

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**Author:** [@Default\_Interact](https://forums.unrealengine.com/u/Default_Interact)\
**Replies:** 1\
**Last updated:** [August 31, 2021, 9:18am UTC](https://forums.unrealengine.com/t/localization-dashboard-gather-crash/488076 "2021-08-31T09:18:51Z")

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Hello, I’ve come across an issue where the localization dashboard fails to gather text. This is the crash error I get. I can’t figure out why this is happening and the only suggestion is something to do with enums. Thi…

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## [Why are my Blender model's bones incorrectly rendered on "Animation"?](https://forums.unrealengine.com/t/why-are-my-blender-models-bones-incorrectly-rendered-on-animation/279340)

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**Author:** [@SirMike](https://forums.unrealengine.com/u/SirMike)\
**Replies:** 19\
**Last updated:** [August 16, 2021, 12:33pm UTC](https://forums.unrealengine.com/t/why-are-my-blender-models-bones-incorrectly-rendered-on-animation/279340 "2021-08-16T12:33:34Z")

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I created very simple model in Blender (2.70). Added several bones and 10 frames of animation. \[Blender sources and exported fbx here\]\[1\] In blender it looks like this: After expor…

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## [Render Transform Translation returning incorrectly](https://forums.unrealengine.com/t/render-transform-translation-returning-incorrectly/469398)

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**Author:** [@CGeorges](https://forums.unrealengine.com/u/CGeorges)\
**Replies:** 2\
**Last updated:** [August 8, 2020, 3:13pm UTC](https://forums.unrealengine.com/t/render-transform-translation-returning-incorrectly/469398 "2020-08-08T15:13:15Z")

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Hi, I’m trying to do a map pan by using drag and drop with a Image widget and to do that I have the following setup: It’s quite straighforwards, I get the mouse local mouse position and substract from that the posit…

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## [How do I localize audio tracks?](https://forums.unrealengine.com/t/how-do-i-localize-audio-tracks/474986)

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**Author:** [@Tuerer](https://forums.unrealengine.com/u/Tuerer)\
**Replies:** 0\
**Last updated:** [November 25, 2020, 2:55pm UTC](https://forums.unrealengine.com/t/how-do-i-localize-audio-tracks/474986 "2020-11-25T14:55:02Z")

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I can’t find any comprehensive guide or documentation anywhere. So I import two Wav tracks. If I right click any of them and select Asset Localization =\> Create Localized Asset, I can select the language that is not def…

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## [Font Editorにて中国語と日本語のフォントを別々に設定することは可能でしょうか？](https://forums.unrealengine.com/t/font-editor/466136)

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**Author:** [@nitosouji](https://forums.unrealengine.com/u/nitosouji)\
**Replies:** 0\
**Last updated:** [June 2, 2020, 11:27am UTC](https://forums.unrealengine.com/t/font-editor/466136 "2020-06-02T11:27:56Z")

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英語を基本言語としてゲームを制作しています。 この度、中国語と日本語のサポートを追加しようと思い、Font EditorにてComposite Fontを作成しようと試みています。 Character RangeとしてCJK Unified Ideographsを選択することで、中国語のフォントを追加することは出来ました。日本語のひらがなとカタカナについてもCharacter Rangeを設定できました。 ですが、中国語の漢字と日…

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## [What could cause this Viewport issue?](https://forums.unrealengine.com/t/what-could-cause-this-viewport-issue/460132)

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**Author:** [@AerixArtGames](https://forums.unrealengine.com/u/AerixArtGames)\
**Replies:** 6\
**Last updated:** [January 16, 2020, 9:11pm UTC](https://forums.unrealengine.com/t/what-could-cause-this-viewport-issue/460132 "2020-01-16T21:11:51Z")

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I’ve had this MASSIVE project breaking bug/issue inside of this project of mine in ue4 for almost a year now, trying everything to fix it, whilst nothing worked. I’ve been forced to use the translation sliders to move, r…

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## [Can't translate any objects in editor](https://forums.unrealengine.com/t/cant-translate-any-objects-in-editor/401865)

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**Author:** [@anonymous\_user\_3ba0e2da](https://forums.unrealengine.com/u/anonymous_user_3ba0e2da)\
**Replies:** 4\
**Last updated:** [July 12, 2019, 9:29pm UTC](https://forums.unrealengine.com/t/cant-translate-any-objects-in-editor/401865 "2019-07-12T21:29:16Z")

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When I select an object in editor and click and drag the translation arrows, the object doesn’t move. However, when I type in new coordinate location in the Details menu, it properly moves the object. The rotate and scal…

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## [Physics Asset Editor: Constraints Transformation broken](https://forums.unrealengine.com/t/physics-asset-editor-constraints-transformation-broken/446665)

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**Author:** [@LinkRealities](https://forums.unrealengine.com/u/LinkRealities)\
**Replies:** 2\
**Last updated:** [May 7, 2019, 7:35am UTC](https://forums.unrealengine.com/t/physics-asset-editor-constraints-transformation-broken/446665 "2019-05-07T07:35:02Z")

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Initial situation: Imagine you have a patient bed and there is a lever that has to be moved in VR with the help of a Physics Handle. The bed is a Skeletal Asset, the constraints are defined by the Physics Asset. When a c…

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## [What could cause translations when only rotations are applied?](https://forums.unrealengine.com/t/what-could-cause-translations-when-only-rotations-are-applied/405111)

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**Author:** [@DoubleSentinel](https://forums.unrealengine.com/u/DoubleSentinel)\
**Replies:** 1\
**Last updated:** [July 3, 2018, 9:50pm UTC](https://forums.unrealengine.com/t/what-could-cause-translations-when-only-rotations-are-applied/405111 "2018-07-03T21:50:53Z")

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Hello all, The main problem is already described in the question but I will explain the context. I have an actor that’s a 1:1 scale model of a real life mechanical watch and I created a C++ class to animate it. It isn’t…

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## [Translation of documentation in French?](https://forums.unrealengine.com/t/translation-of-documentation-in-french/407078)

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**Author:** [@anonymous\_user\_3c00c0e0](https://forums.unrealengine.com/u/anonymous_user_3c00c0e0)\
**Replies:** 2\
**Last updated:** [October 17, 2017, 12:26pm UTC](https://forums.unrealengine.com/t/translation-of-documentation-in-french/407078 "2017-10-17T12:26:25Z")

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Hello, I would like to know if Epic Games will soon begin to translate the documentation in French? Thank you in advance.

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## [Text position when translating in widget](https://forums.unrealengine.com/t/text-position-when-translating-in-widget/393705)

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**Author:** [@anonymous\_user\_a65728e8](https://forums.unrealengine.com/u/anonymous_user_a65728e8)\
**Replies:** 0\
**Last updated:** [May 16, 2017, 12:21am UTC](https://forums.unrealengine.com/t/text-position-when-translating-in-widget/393705 "2017-05-16T00:21:15Z")

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Hello everyone, I’m having a problem with the position of the text after I open another language with my Android game. I would like the number or word to be closer as it is in the English translation. In Portuguese the…

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## [Animation Translation Keys not taking effect (anymore) In-Game?](https://forums.unrealengine.com/t/animation-translation-keys-not-taking-effect-anymore-in-game/391618)

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**Author:** [@Xanadron](https://forums.unrealengine.com/u/Xanadron)\
**Replies:** 0\
**Last updated:** [April 22, 2017, 2:41pm UTC](https://forums.unrealengine.com/t/animation-translation-keys-not-taking-effect-anymore-in-game/391618 "2017-04-22T14:41:04Z")

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Hello, for some reason any translation key i set doesn’t appear to be taking effect in game. It shows correctly in Animation Persona, but when hitting play none of that is changes. Only rotation seems to work. I am appl…

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## [Translation Gizmo in Game](https://forums.unrealengine.com/t/translation-gizmo-in-game/300392)

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**Author:** [@Kedhrin](https://forums.unrealengine.com/u/Kedhrin)\
**Replies:** 1\
**Last updated:** [January 15, 2017, 12:48pm UTC](https://forums.unrealengine.com/t/translation-gizmo-in-game/300392 "2017-01-15T12:48:51Z")

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Hello, We’re trying to get the ability to use a translate/transform/rotation tool on an object in game. Instead of trying to hack something together in Blueprint for the initial functionality of this, is there a way we …

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## [Tiled landscape translation](https://forums.unrealengine.com/t/tiled-landscape-translation/381075)

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**Author:** [@anonymous\_user\_f0d16264](https://forums.unrealengine.com/u/anonymous_user_f0d16264)\
**Replies:** 0\
**Last updated:** [January 6, 2017, 10:34am UTC](https://forums.unrealengine.com/t/tiled-landscape-translation/381075 "2017-01-06T10:34:49Z")

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So I just created a terrain in World Machine and imported it by following the Unreal guide for world machine and everything finally worked out okay. However the top of my landscape is placed on 0 z axis which means it i…

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## [A way to exclude a Widget from localization gathering?](https://forums.unrealengine.com/t/a-way-to-exclude-a-widget-from-localization-gathering/359958)

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**Author:** [@benui](https://forums.unrealengine.com/u/benui)\
**Replies:** 10\
**Last updated:** [November 9, 2016, 6:28am UTC](https://forums.unrealengine.com/t/a-way-to-exclude-a-widget-from-localization-gathering/359958 "2016-11-09T06:28:43Z")

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I’m working on translating a game. We have a lot of widgets with placeholder text that is then replaced in-game. Currently all these placeholder strings are ending up in our .po file. I know there’s a way of excluding e…

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## [Level Sequence incorrectly translates when using Set Playback Position](https://forums.unrealengine.com/t/level-sequence-incorrectly-translates-when-using-set-playback-position/363335)

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**Author:** [@CodeTackler](https://forums.unrealengine.com/u/CodeTackler)\
**Replies:** 3\
**Last updated:** [October 28, 2016, 10:05pm UTC](https://forums.unrealengine.com/t/level-sequence-incorrectly-translates-when-using-set-playback-position/363335 "2016-10-28T22:05:32Z")

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While trying to pause a level sequence playback at a specific time with the level blueprint, calling the Set Playback Position seems to be timing dependent and incorrect translates when calling Set Playback Position. He…

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