Is there a way to ignore a class when doing a LineTraceSingleByObjectType in C++?
|
|
2
|
2112
|
August 8, 2018
|
Custom collision trace channels
|
|
0
|
672
|
March 13, 2018
|
Projectile Doesn't "Bounce" Perfectly
|
|
3
|
1038
|
January 2, 2018
|
How to hit destructible object by raycast?
|
|
1
|
986
|
December 16, 2017
|
Set default collision response for a channel in C++?
|
|
8
|
7111
|
December 13, 2017
|
Clear Old RayCast In UE4
|
|
0
|
347
|
November 26, 2017
|
How can I trace a line from a character using C++?
|
|
1
|
321
|
November 5, 2017
|
Stopping Traces
|
|
2
|
676
|
October 24, 2017
|
Overlap checkbox in trace responses
|
|
2
|
976
|
September 20, 2017
|
New object type or new channel type? what's the diff in practice?
|
|
7
|
7267
|
September 9, 2017
|
I'm getting weird shadows from LineTrace
|
|
1
|
374
|
May 30, 2017
|
Spawned static mesh does not use static mesh's trace responses
|
|
10
|
1076
|
April 13, 2017
|
[4.8.3] How to ensure a Trace returns the actor it starts inside?
|
|
1
|
481
|
January 2, 2017
|
Is there a way to set a different trace channel for pawn sensing sight?
|
|
2
|
868
|
December 20, 2016
|
Crashing with trace bluprint on weapon
|
|
4
|
330
|
December 7, 2016
|
Trace one object being fully above another
|
|
1
|
909
|
December 5, 2016
|
How do I use a custom trace channel?
|
|
2
|
8275
|
August 20, 2016
|
Cast to character to check the trace result always failed
|
|
5
|
744
|
July 28, 2016
|
Assigning trace channels from a plugin
|
|
1
|
989
|
June 27, 2016
|
HitResult hitting player
|
|
1
|
441
|
June 25, 2016
|
Trace on Landscape Spline Mesh
|
|
0
|
623
|
June 2, 2016
|
Trace channels have swapped
|
|
0
|
265
|
March 25, 2016
|
Bots/Actors can't trace Player Mesh by default
|
|
7
|
475
|
February 10, 2016
|
LineTraceSingleByProfile hitting ACharacter capsule, not render mesh
|
|
2
|
792
|
January 29, 2016
|
Is MultiLineTraceForObjects working for "inner" Mesh?
|
|
0
|
313
|
December 22, 2015
|
Collision Response not overriding previous set value
|
|
3
|
987
|
December 18, 2015
|
Change ECollisionResponse for SkeletalMesh-Body on runtime
|
|
1
|
474
|
December 15, 2015
|
Destructible Mesh Line Trace Bug
|
|
0
|
521
|
February 13, 2015
|
How to block raycasts?
|
|
1
|
630
|
February 10, 2015
|
how to get line trace by channel like this ?
|
|
2
|
892
|
February 3, 2015
|