TopDown Game And NavVolume

anonymous_user_e521ca80
Mon, 21 Aug 2017 10:13:31 +0000
World Creation

Hi all,

I’ve hit a bit of a problem. I started a new level using the top down blueprint. I removed the floor on the level and added my own, but no matter where i click the player character will not move. Some suggested that adding a NavBoundsVolume should do the trick but this doesn’t seem to be working for me either. All I did was remove the floor mesh to add my own. I haven’t edited any settings or blue prints yet. Any help would be greatly appreciated.

4 posts - 1 participant