Timeline "Reverse from End" can have wrong direction at start

nomako
Mon, 03 Jul 2017 12:50:44 +0000
Blueprint

After calling “Reverse from End” from timeline on first tick of “Update” the timeline’s Direction can be “Forward” not “Backward”. It depends on previous played direction.

Tested on 4.15.3 and 4.16.2

Example on picture:

:

1. Press Q

2. Wait till finished

3. Press W

And in logs you’ll find something like this:

LogBlueprintUserMessages: [BP_Timeline_154] Forward | 0.983359
LogBlueprintUserMessages: [BP_Timeline_154] Forward | 0.991692
LogBlueprintUserMessages: [BP_Timeline_154] Forward | 1.0
LogBlueprintUserMessages: [BP_Timeline_154] ------
LogBlueprintUserMessages: [BP_Timeline_154] Forward | 1.0       <<<<<
LogBlueprintUserMessages: [BP_Timeline_154] Backward | 0.991666
LogBlueprintUserMessages: [BP_Timeline_154] Backward | 0.983333

And if you press W again:

LogBlueprintUserMessages: [BP_Timeline_154] Backward | 0.015384
LogBlueprintUserMessages: [BP_Timeline_154] Backward | 0.007051
LogBlueprintUserMessages: [BP_Timeline_154] Backward | 0.0
LogBlueprintUserMessages: [BP_Timeline_154] ------
LogBlueprintUserMessages: [BP_Timeline_154] Backward | 1.0      <<<<<
LogBlueprintUserMessages: [BP_Timeline_154] Backward | 0.991666
LogBlueprintUserMessages: [BP_Timeline_154] Backward | 0.983333

8 posts - 6 participants