Thumbnails Not Showing Properly on Child BPs

Zaggoth
Mon, 20 Jul 2015 19:34:45 +0000
Blueprint

Hello!

I’m having a very specific problem.

Our game has the following structure for items. In this example, I’ll use a Battery. (Like what you would use to power a flashlight.)

ItemParentBP (Base Mesh is there, but it’s not the root) → BatteryItemBP → item_battery_9volt

To make it look like the 9volt, we take the Base Mesh inherited from the parent and change it to that.

The problem lay there. For every single item we have, all of their thumbnails are using the base mesh in ItemParentBP, despite changing them in the child BP. This makes all the items thumbnails look the same (in our case, a can of soup.) It’s quite annoying and increases the time it takes to find our classes for our items.

There is no option to Generate or Customize Thumbnail when I right-click on the items.

I assume this is a bug?

Thanks!

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