Text becomes chunky in VR widget component

anonymous_user_a5e67abc
Thu, 10 Jan 2019 14:14:50 +0000
XR Development

Hi !
I am creating a VR project (with HTC Vive) and I am having trouble with text in widget components. They always become all super chunky and disgusting as seen in attached picture. What can I do about it ?

My workflow is as follows:

create a widget blueprint with my text in it. I usually try to choose the right size right away to avoid rescaling.

Add that into a widget component in another actor blueprint

Add the actor in my 3D World.

Note that the rest of the scene is rendering just fine.

Any idea ?

Thanks a lot

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