# \#template

**URL:** https://forums.unrealengine.com/tag/template/529.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Chaos Vehicle template applies airborne angular damping while on the ground ](https://forums.unrealengine.com/t/chaos-vehicle-template-applies-airborne-angular-damping-while-on-the-ground/2854045)

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**Author:** [@Skyroor](https://forums.unrealengine.com/u/Skyroor)\
**Replies:** 0\
**Last updated:** [November 11, 2026, 4:16pm UTC](https://forums.unrealengine.com/t/chaos-vehicle-template-applies-airborne-angular-damping-while-on-the-ground/2854045 "2026-11-11T16:16:53Z")

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Summary In UE 5.8, the C++ Vehicle template uses IsMovingOnGround() to decide whether to apply airborne angular damping. The Chaos vehicle movement component does not appear to override this function, so it uses the base…

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## [\[WIP\] Top Down Rogue Lite Plugin](https://forums.unrealengine.com/t/wip-top-down-rogue-lite-plugin/787639)

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**Author:** [@Klian](https://forums.unrealengine.com/u/Klian)\
**Replies:** 1\
**Last updated:** [June 12, 2026, 3:52pm UTC](https://forums.unrealengine.com/t/wip-top-down-rogue-lite-plugin/787639 "2026-06-12T15:52:24Z")

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Hello everybody! I’ve been working on a new asset for the marketplace in the last few months and I’d love to receive some feedbacks from the community before moving on, refining a few things and release it. :grin: G…

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## [Never Stop Shooting Now available on Fab](https://forums.unrealengine.com/t/never-stop-shooting-now-available-on-fab/2706228)

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**Author:** [@JansenSensei](https://forums.unrealengine.com/u/JansenSensei)\
**Replies:** 2\
**Last updated:** [April 2, 2026, 6:59am UTC](https://forums.unrealengine.com/t/never-stop-shooting-now-available-on-fab/2706228 "2026-04-02T06:59:20Z")

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I created my own version of those viral videos you see all over social media. TopWar, BestWar,TotalWar and whatever other names they keep coming out with for those totally fake games. Not only have I created a game yo…

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## [No template variant for C++ projects](https://forums.unrealengine.com/t/no-template-variant-for-c-projects/2671445)

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**Author:** [@Leilu](https://forums.unrealengine.com/u/Leilu)\
**Replies:** 0\
**Last updated:** [November 3, 2025, 11:49pm UTC](https://forums.unrealengine.com/t/no-template-variant-for-c-projects/2671445 "2025-11-03T23:49:13Z")

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Hi! I was looking forward to dissecting the code concerning the recently introduced template variants. Why are these only available for Blueprint projects? Is it planned to add them for C++ projects in the future? Thank…

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## [Convert to Template won't work ](https://forums.unrealengine.com/t/convert-to-template-wont-work/2664913)

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**Author:** [@LAUSTE\_D](https://forums.unrealengine.com/u/LAUSTE_D)\
**Replies:** 0\
**Last updated:** [October 13, 2025, 3:52pm UTC](https://forums.unrealengine.com/t/convert-to-template-wont-work/2664913 "2025-10-13T15:52:27Z")

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UE in disk E. UE4.27, project with CPP And BP. I think my project path, my DefaultGame.ini, my TemplateDefs.ini are all correct. But it just won’t show in the project-creating menu. Keeping Config, Content, Source, .upro…

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## [Unreal Engine templates](https://forums.unrealengine.com/t/unreal-engine-templates/2603843)

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**Author:** [@PorterNeon](https://forums.unrealengine.com/u/PorterNeon)\
**Replies:** 0\
**Last updated:** [July 14, 2025, 12:48pm UTC](https://forums.unrealengine.com/t/unreal-engine-templates/2603843 "2025-07-14T12:48:59Z")

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Hi Epic Games, Is it that difficult to provide game templates that works? For example, newest FPS template is so buggy. it does not even support multiplayer. I wouldn’t care about bugs, but as always developer has to d…

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## [Tycoon Template](https://forums.unrealengine.com/t/tycoon-template/2488933)

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**Author:** [@TheVikingOne](https://forums.unrealengine.com/u/TheVikingOne)\
**Replies:** 2\
**Last updated:** [July 11, 2025, 10:00pm UTC](https://forums.unrealengine.com/t/tycoon-template/2488933 "2025-07-11T22:00:40Z")

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Dream of making your own Zoo builder game? Or how about a theme park game? Tycoon Template is a big jumpstart for anyone looking to build a zoo, rollercoaster, theme park, circus, industrial builder game which relies …

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## [Recently published my game template "Spot It – Find The Difference" – would love your feedback! ](https://forums.unrealengine.com/t/recently-published-my-game-template-spot-it-find-the-difference-would-love-your-feedback/2600748)

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**Author:** [@DrivenGames](https://forums.unrealengine.com/u/DrivenGames)\
**Replies:** 0\
**Last updated:** [July 11, 2025, 1:50pm UTC](https://forums.unrealengine.com/t/recently-published-my-game-template-spot-it-find-the-difference-would-love-your-feedback/2600748 "2025-07-11T13:50:14Z")

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Hey devs! :waving\_hand: I’ve just uploaded a brand new game template to Fab called “Spot It – Find The Difference”. It’s a fun, casual-style game that includes 5 gameplay modes, 25 handcrafted levels, a complete UI with…

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## [What is a good way to make a building template?](https://forums.unrealengine.com/t/what-is-a-good-way-to-make-a-building-template/2600387)

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**Author:** [@Extrahdmi](https://forums.unrealengine.com/u/Extrahdmi)\
**Replies:** 0\
**Last updated:** [July 11, 2025, 7:11am UTC](https://forums.unrealengine.com/t/what-is-a-good-way-to-make-a-building-template/2600387 "2025-07-11T07:11:43Z")

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I’m trying to create a building template with modular assets, but can’t figure out the best way to do this. Is it better to create buildings in blueprints, or to create them in the level and call them via level streamin…

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## [Multiplayer Error with new UE 5.6 FPS templates](https://forums.unrealengine.com/t/multiplayer-error-with-new-ue-5-6-fps-templates/2558668)

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**Author:** [@bobetty](https://forums.unrealengine.com/u/bobetty)\
**Replies:** 5\
**Last updated:** [July 7, 2025, 1:52am UTC](https://forums.unrealengine.com/t/multiplayer-error-with-new-ue-5-6-fps-templates/2558668 "2025-07-07T01:52:59Z")

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I wanted to test out the new FPS template and see if it works with Multiplayer. I added a 2nd Player Start and I set the players to 2 and Net Mode to “Play as Listen Server”. When I hit play I get this error in the mess…

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## [Made a Python plugin template](https://forums.unrealengine.com/t/made-a-python-plugin-template/1089878)

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**Author:** [@Hannes](https://forums.unrealengine.com/u/Hannes)\
**Replies:** 1\
**Last updated:** [June 25, 2025, 1:04pm UTC](https://forums.unrealengine.com/t/made-a-python-plugin-template/1089878 "2025-06-25T13:04:33Z")

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Made a basic python plugin template for pure python plugins in Unreal, and thought I’d share it here.

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## [Bad practices and errors in New Templates (5.6)](https://forums.unrealengine.com/t/bad-practices-and-errors-in-new-templates-5-6/2573862)

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**Author:** [@PucheDev](https://forums.unrealengine.com/u/PucheDev)\
**Replies:** 0\
**Last updated:** [June 24, 2025, 3:44pm UTC](https://forums.unrealengine.com/t/bad-practices-and-errors-in-new-templates-5-6/2573862 "2025-06-24T15:44:39Z")

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In the Platformer Template, the Player Controller’s RespawnPlayer logic feels over-engineered. This is strange if the content is intended to help people learn. For example: A simple “Restart Player” is a better appr…

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## [Advanced Sci-Fi FPS Shooter Kit | Multiplayer & Weapon Customization](https://forums.unrealengine.com/t/advanced-sci-fi-fps-shooter-kit-multiplayer-weapon-customization/2552751)

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**Author:** [@WeirdoGamingStud](https://forums.unrealengine.com/u/WeirdoGamingStud)\
**Replies:** 1\
**Last updated:** [June 13, 2025, 7:57pm UTC](https://forums.unrealengine.com/t/advanced-sci-fi-fps-shooter-kit-multiplayer-weapon-customization/2552751 "2025-06-13T19:57:12Z")

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I’ve spent 6 months building an FPS framework to solve problems we all face: “Why does every prototype need 200 hours just for basic shooting, AI, and saving?” Meet the FPS Core Kit – a modular, blueprint-based sy…

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## [Bug with First Person Game C++ Template?](https://forums.unrealengine.com/t/bug-with-first-person-game-c-template/2548891)

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**Author:** [@Mr.Fishward](https://forums.unrealengine.com/u/Mr.Fishward)\
**Replies:** 0\
**Last updated:** [June 9, 2025, 9:40pm UTC](https://forums.unrealengine.com/t/bug-with-first-person-game-c-template/2548891 "2025-06-09T21:40:58Z")

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Hello, I have been learning Unreal Engine, and I have started with 5.6. I noticed in the First Person Game template, it seems that the mapping context for mouse input is added twice when there is specific logic to only a…

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## [From Zero to Playable FPS in 30 Minutes - My Complete Multi-Platform Kit](https://forums.unrealengine.com/t/from-zero-to-playable-fps-in-30-minutes-my-complete-multi-platform-kit/2526935)

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**Author:** [@WeirdoGamingStud](https://forums.unrealengine.com/u/WeirdoGamingStud)\
**Replies:** 0\
**Last updated:** [May 25, 2025, 5:48am UTC](https://forums.unrealengine.com/t/from-zero-to-playable-fps-in-30-minutes-my-complete-multi-platform-kit/2526935 "2025-05-25T05:48:57Z")

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Hey Unreal Engine Community! :waving\_hand: After 2 years of non-stop development, I’m finally ready to share something that’s been my passion project - and I’m doing it in a way that might sound crazy to some… The S…

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## [Top Down RPG 'Diablo' Template](https://forums.unrealengine.com/t/top-down-rpg-diablo-template/589928)

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**Author:** [@PhoenixMarket](https://forums.unrealengine.com/u/PhoenixMarket)\
**Replies:** 79\
**Last updated:** [January 21, 2025, 3:57am UTC](https://forums.unrealengine.com/t/top-down-rpg-diablo-template/589928 "2025-01-21T03:57:12Z")

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Highly customizable blueprint template to create great quality multiplayer Top-Down RPG games with almost no coding. Play Demo: Demo - Google Drive ‾‾‾‾‾‾‾‾‾‾ Marketplace: Top-Down RPG Template in Blueprints - UE M…

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## [Templated USTRUCT?](https://forums.unrealengine.com/t/templated-ustruct/354096)

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**Author:** [@MichaelWion](https://forums.unrealengine.com/u/MichaelWion)\
**Replies:** 8\
**Last updated:** [January 7, 2025, 2:01am UTC](https://forums.unrealengine.com/t/templated-ustruct/354096 "2025-01-07T02:01:08Z")

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Is there any way to use templates/generics on USTRUCT objects (or even UCLASS)? For example, something like the following: USTRUCT(Blueprintable, Category = "Scripting|Remote Character|Attributes") template\<typename Ty…

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## [SlowMotion FPS Template for Unreal Engine](https://forums.unrealengine.com/t/slowmotion-fps-template-for-unreal-engine/2136657)

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**Author:** [@Alexjr977](https://forums.unrealengine.com/u/Alexjr977)\
**Replies:** 6\
**Last updated:** [January 4, 2025, 6:05am UTC](https://forums.unrealengine.com/t/slowmotion-fps-template-for-unreal-engine/2136657 "2025-01-04T06:05:13Z")

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Hey Everyone I have just published my SlowMotion FPS Template on Fab Marketplace. Which is a SlowMo shooter inspired by Superhot Game. So if you want to speed up your game and make slowmo shooter then you can check ou…

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## [Sharing game templates for a newly developed AI pursuit system](https://forums.unrealengine.com/t/sharing-game-templates-for-a-newly-developed-ai-pursuit-system/2234647)

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**Author:** [@DevGaeMyo](https://forums.unrealengine.com/u/DevGaeMyo)\
**Replies:** 2\
**Last updated:** [December 23, 2024, 3:37am UTC](https://forums.unrealengine.com/t/sharing-game-templates-for-a-newly-developed-ai-pursuit-system/2234647 "2024-12-23T03:37:36Z")

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This link is a test project for a new AI system I’m developing. It’s in the form of a game template, and the rule is that you have to survive the AI ​​for a limited time of 2 minutes to clear the game. Everyone, please…

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## [Can´t make VR Teleport work](https://forums.unrealengine.com/t/can-t-make-vr-teleport-work/379703)

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**Author:** [@anonymous\_user\_774015d21](https://forums.unrealengine.com/u/anonymous_user_774015d21)\
**Replies:** 11\
**Last updated:** [December 5, 2024, 2:37pm UTC](https://forums.unrealengine.com/t/can-t-make-vr-teleport-work/379703 "2024-12-05T14:37:43Z")

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Dear community, I have created a level with the VR-template. I am using HTC vive.The HMD works and the Motion Controllers working too. The only Problem is: I cant use the Motion Controller Buttons to teleport to a Locat…

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## [Default Vehicle Template Car Turns By Itself](https://forums.unrealengine.com/t/default-vehicle-template-car-turns-by-itself/554902)

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**Author:** [@Jason\_Hoku](https://forums.unrealengine.com/u/Jason_Hoku)\
**Replies:** 3\
**Last updated:** [November 13, 2024, 9:40am UTC](https://forums.unrealengine.com/t/default-vehicle-template-car-turns-by-itself/554902 "2024-11-13T09:40:36Z")

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Anyone else noticed this? Put it on a long plane and drive straight, the car will turn to the right 100% of the time. Anybody know what might be the cause or fix? Thank you in advance.

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## [C++ Template of my game. New project from the template doesn't rename the Player\_BP](https://forums.unrealengine.com/t/c-template-of-my-game-new-project-from-the-template-doesnt-rename-the-player-bp/2111682)

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**Author:** [@FatariGames](https://forums.unrealengine.com/u/FatariGames)\
**Replies:** 0\
**Last updated:** [November 8, 2024, 6:03pm UTC](https://forums.unrealengine.com/t/c-template-of-my-game-new-project-from-the-template-doesnt-rename-the-player-bp/2111682 "2024-11-08T18:03:59Z")

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As the title says, I have made a Unreal Template from my base project (ie. Just a character already set up in a basic level). I copied TemplateDefs.ini from another Template. It all seems to work fine (ie. The template …

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## [An Archviz Template for UE5](https://forums.unrealengine.com/t/an-archviz-template-for-ue5/1255451)

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**Author:** [@Studio3n3](https://forums.unrealengine.com/u/Studio3n3)\
**Replies:** 2\
**Last updated:** [November 7, 2024, 2:31pm UTC](https://forums.unrealengine.com/t/an-archviz-template-for-ue5/1255451 "2024-11-07T14:31:29Z")

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Hi guys! First time posting in the community, so I hope I’m creating this post in the right category. I want to share with you a template I’ve been working on for a while and that’ll be on the marketplace very soon. I…

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## [\[RELEASED\] Dining Tycoon Template - A restaurant management game blueprint template](https://forums.unrealengine.com/t/released-dining-tycoon-template-a-restaurant-management-game-blueprint-template/2014391)

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**Author:** [@KeksX](https://forums.unrealengine.com/u/KeksX)\
**Replies:** 0\
**Last updated:** [September 10, 2024, 9:13am UTC](https://forums.unrealengine.com/t/released-dining-tycoon-template-a-restaurant-management-game-blueprint-template/2014391 "2024-09-10T09:13:40Z")

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Introducing the Dining Tycoon Template! This comprehensive blueprint project template allows you to build your own Restaurant Management Game with ease! Features a complete gameplay loop, save and load system, customiza…

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## [How can I open a .uasset file in Blender?](https://forums.unrealengine.com/t/how-can-i-open-a-uasset-file-in-blender/309306)

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**Author:** [@Sir\_B0nkers\_1](https://forums.unrealengine.com/u/Sir_B0nkers_1)\
**Replies:** 6\
**Last updated:** [July 14, 2024, 1:38pm UTC](https://forums.unrealengine.com/t/how-can-i-open-a-uasset-file-in-blender/309306 "2024-07-14T13:38:59Z")

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I would like to open the SM\_HatTemplateRibbon.uasset file in Blender but I can’t figure out how to import it.

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## [Skull Nim Template \[Plugin\] \[Support\]](https://forums.unrealengine.com/t/skull-nim-template-plugin-support/1729607)

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**Author:** [@SkullSoftware](https://forums.unrealengine.com/u/SkullSoftware)\
**Replies:** 1\
**Last updated:** [May 19, 2024, 11:21am UTC](https://forums.unrealengine.com/t/skull-nim-template-plugin-support/1729607 "2024-05-19T11:21:58Z")

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This is a plugin/template of a classic puzzle game of Nim. Short description of a gameplay: We have X amount of Piles that consist of Y amount of Stones. Players take turns removing the Stones from the Piles. The one …

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## [How do people make stretchable Widgets with animations?](https://forums.unrealengine.com/t/how-do-people-make-stretchable-widgets-with-animations/1841746)

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**Author:** [@Engelard](https://forums.unrealengine.com/u/Engelard)\
**Replies:** 0\
**Last updated:** [May 5, 2024, 7:39pm UTC](https://forums.unrealengine.com/t/how-do-people-make-stretchable-widgets-with-animations/1841746 "2024-05-05T19:39:50Z")

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Recently, I started exploring and making Widgets. So far i am into reusable, custom widgets(user created) which provide possibility for modularity and i really like it all so far. But after completing my first widget wi…

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## [Translucent material ray tracing issue with architecture templates](https://forums.unrealengine.com/t/translucent-material-ray-tracing-issue-with-architecture-templates/1798985)

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**Author:** [@Lindustria](https://forums.unrealengine.com/u/Lindustria)\
**Replies:** 0\
**Last updated:** [April 11, 2024, 4:05pm UTC](https://forums.unrealengine.com/t/translucent-material-ray-tracing-issue-with-architecture-templates/1798985 "2024-04-11T16:05:36Z")

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Hi everyone, would like some help or someone to shed some light on issues I encountered. When selecting the Architecture Blank template, there’s no “Ray tracing” option at the startup menu, and once the project is open …

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## [Support for Templated Blueprints?](https://forums.unrealengine.com/t/support-for-templated-blueprints/1690650)

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**Author:** [@Avelion114](https://forums.unrealengine.com/u/Avelion114)\
**Replies:** 1\
**Last updated:** [February 19, 2024, 10:56am UTC](https://forums.unrealengine.com/t/support-for-templated-blueprints/1690650 "2024-02-19T10:56:25Z")

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Looking for info on if there is any support in development or current solutions for templated UFUNCTIONS and UPROPERTIES that can be exposed to BP. For example I just want to make a BP function library that allows iter…

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## [Creating a Template for UE 5.3 - Freebie Included!](https://forums.unrealengine.com/t/creating-a-template-for-ue-5-3-freebie-included/1676827)

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**Author:** [@Studio3n3](https://forums.unrealengine.com/u/Studio3n3)\
**Replies:** 0\
**Last updated:** [February 9, 2024, 6:23pm UTC](https://forums.unrealengine.com/t/creating-a-template-for-ue-5-3-freebie-included/1676827 "2024-02-09T18:23:53Z")

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Hi there! Just wanted to share with you a quick tutorial on how to create your own template and I’ve included some freebies as well so you’re all set for creating projects :smiley: Link …

[Next page](https://forums.unrealengine.com/tag/template/529.md?match_all_tags=true&page=1&tags%5B%5D=template)
