# \#template-project

**URL:** https://forums.unrealengine.com/tag/template-project/2346.md

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## [Tycoon Template](https://forums.unrealengine.com/t/tycoon-template/2488933)

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**Author:** [@TheVikingOne](https://forums.unrealengine.com/u/TheVikingOne)\
**Replies:** 2\
**Last updated:** [July 11, 2025, 10:00pm UTC](https://forums.unrealengine.com/t/tycoon-template/2488933 "2025-07-11T22:00:40Z")

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Dream of making your own Zoo builder game? Or how about a theme park game? Tycoon Template is a big jumpstart for anyone looking to build a zoo, rollercoaster, theme park, circus, industrial builder game which relies …

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## [Bug with First Person Game C++ Template?](https://forums.unrealengine.com/t/bug-with-first-person-game-c-template/2548891)

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**Author:** [@Mr.Fishward](https://forums.unrealengine.com/u/Mr.Fishward)\
**Replies:** 0\
**Last updated:** [June 9, 2025, 9:40pm UTC](https://forums.unrealengine.com/t/bug-with-first-person-game-c-template/2548891 "2025-06-09T21:40:58Z")

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Hello, I have been learning Unreal Engine, and I have started with 5.6. I noticed in the First Person Game template, it seems that the mapping context for mouse input is added twice when there is specific logic to only a…

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## [LEGO® Action Adventure Template for UEFN!](https://forums.unrealengine.com/t/lego-action-adventure-template-for-uefn/2416621)

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**Author:** [@ThomasW\_LEGO](https://forums.unrealengine.com/u/ThomasW_LEGO)\
**Replies:** 0\
**Last updated:** [March 25, 2025, 4:09pm UTC](https://forums.unrealengine.com/t/lego-action-adventure-template-for-uefn/2416621 "2025-03-25T16:09:03Z")

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We’re excited today to bring you the LEGO® Action Adventure Template for UEFN! Watch our full overview video here!! The template features three adventure-style character classes: the Warrior :crossed\_swords: t…

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## [SlowMotion FPS Template for Unreal Engine](https://forums.unrealengine.com/t/slowmotion-fps-template-for-unreal-engine/2136657)

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**Author:** [@Alexjr977](https://forums.unrealengine.com/u/Alexjr977)\
**Replies:** 6\
**Last updated:** [January 4, 2025, 6:05am UTC](https://forums.unrealengine.com/t/slowmotion-fps-template-for-unreal-engine/2136657 "2025-01-04T06:05:13Z")

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Hey Everyone I have just published my SlowMotion FPS Template on Fab Marketplace. Which is a SlowMo shooter inspired by Superhot Game. So if you want to speed up your game and make slowmo shooter then you can check ou…

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## [Sharing game templates for a newly developed AI pursuit system](https://forums.unrealengine.com/t/sharing-game-templates-for-a-newly-developed-ai-pursuit-system/2234647)

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**Author:** [@DevGaeMyo](https://forums.unrealengine.com/u/DevGaeMyo)\
**Replies:** 2\
**Last updated:** [December 23, 2024, 3:37am UTC](https://forums.unrealengine.com/t/sharing-game-templates-for-a-newly-developed-ai-pursuit-system/2234647 "2024-12-23T03:37:36Z")

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This link is a test project for a new AI system I’m developing. It’s in the form of a game template, and the rule is that you have to survive the AI ​​for a limited time of 2 minutes to clear the game. Everyone, please…

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## [Handheld AR template 4.19. World alignment](https://forums.unrealengine.com/t/handheld-ar-template-4-19-world-alignment/420655)

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**Author:** [@plastik21](https://forums.unrealengine.com/u/plastik21)\
**Replies:** 6\
**Last updated:** [September 30, 2023, 10:27am UTC](https://forums.unrealengine.com/t/handheld-ar-template-4-19-world-alignment/420655 "2023-09-30T10:27:31Z")

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Hi all! I’m experimenting with world alignment feature in new handheld AR template 4.19. And I can’t figure out what transform should I provide to SetAlignmentTransform node in order to move world origin to other spot.…

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## [How about I take care of a prototype? IJBOL](https://forums.unrealengine.com/t/how-about-i-take-care-of-a-prototype-ijbol/1265534)

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**Author:** [@Dr\_Loveless](https://forums.unrealengine.com/u/Dr_Loveless)\
**Replies:** 0\
**Last updated:** [August 19, 2023, 2:58am UTC](https://forums.unrealengine.com/t/how-about-i-take-care-of-a-prototype-ijbol/1265534 "2023-08-19T02:58:08Z")

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Hey, check me out over here. I can help you make a template, a full game, anything you want. What a great asset. https://www.fiverr.com/s/RGZWxR

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## [How do you make default camera driver view with no toggle in UE4 Car Template?](https://forums.unrealengine.com/t/how-do-you-make-default-camera-driver-view-with-no-toggle-in-ue4-car-template/731174)

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**Author:** [@NextGen\_Account](https://forums.unrealengine.com/u/NextGen_Account)\
**Replies:** 2\
**Last updated:** [December 19, 2022, 8:25am UTC](https://forums.unrealengine.com/t/how-do-you-make-default-camera-driver-view-with-no-toggle-in-ue4-car-template/731174 "2022-12-19T08:25:17Z")

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Hi, I know it’s a noob question but I’m just starting out and I was wondering, how do you delete the switch camera code and make it so it only uses the driver view on the UE4 vehicle template?

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## [Handheld AR Template 4.27 compiling/build Error](https://forums.unrealengine.com/t/handheld-ar-template-4-27-compiling-build-error/488743)

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**Author:** [@JimmyAnimAll](https://forums.unrealengine.com/u/JimmyAnimAll)\
**Replies:** 2\
**Last updated:** [October 5, 2022, 8:22pm UTC](https://forums.unrealengine.com/t/handheld-ar-template-4-27-compiling-build-error/488743 "2022-10-05T20:22:55Z")

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Hello Devs I get this error when I’m trying to build/compile/cook/deploy. I don’t even know which name is correct, not to mention I have no idea how to fix this. I paid 99$ for Apple Dev program just to start testing th…

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## [Why doesn't the 'Code Top Down' template work in a different level?](https://forums.unrealengine.com/t/why-doesnt-the-code-top-down-template-work-in-a-different-level/290679)

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**Author:** [@gmoneyphx](https://forums.unrealengine.com/u/gmoneyphx)\
**Replies:** 4\
**Last updated:** [July 18, 2022, 6:41pm UTC](https://forums.unrealengine.com/t/why-doesnt-the-code-top-down-template-work-in-a-different-level/290679 "2022-07-18T18:41:06Z")

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I create a new project from the “Code Top Down” template. It starts and works properly. If I choose “Open New Level” in the editor and pick say “Minimal\_Default” then play again the character is present but will not re…

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## [Using nDisplay Template - UE 4.27.0](https://forums.unrealengine.com/t/using-ndisplay-template-ue-4-27-0/487675)

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**Author:** [@lucas.cdsantos](https://forums.unrealengine.com/u/lucas.cdsantos)\
**Replies:** 0\
**Last updated:** [August 19, 2021, 3:27pm UTC](https://forums.unrealengine.com/t/using-ndisplay-template-ue-4-27-0/487675 "2021-08-19T15:27:01Z")

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Does anyone have a good workflow to make use of the new nDisplay Template for the 4.27.0 preview? Especially how to navigate using either a character pawn or just a camera. For those interested in exploring nDisplay, he…

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## [Unable to cook any project](https://forums.unrealengine.com/t/unable-to-cook-any-project/483024)

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**Author:** [@IceyM](https://forums.unrealengine.com/u/IceyM)\
**Replies:** 0\
**Last updated:** [May 7, 2021, 1:30am UTC](https://forums.unrealengine.com/t/unable-to-cook-any-project/483024 "2021-05-07T01:30:23Z")

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I am trying to get started with making mods for Street Fighter V with UE 4.7.6, But I haven’t been able to cook or package anything including the template projects. I installed the UE 4.7.6 binaries from the epic games …

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## [Template Project || Red Objects | White Reflections | Teal Bloom](https://forums.unrealengine.com/t/template-project-red-objects-white-reflections-teal-bloom/481114)

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**Author:** [@JNBK.dev](https://forums.unrealengine.com/u/JNBK.dev)\
**Replies:** 2\
**Last updated:** [March 31, 2021, 12:34am UTC](https://forums.unrealengine.com/t/template-project-red-objects-white-reflections-teal-bloom/481114 "2021-03-31T00:34:48Z")

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INTRO Hello! I’m practically a novice with Unreal Engine, so I do not have a well-informed idea of what is normal. WHERE I have tried opening both the default template for a first-person-shooter and the default templ…

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## [How to create a truly blank empty project](https://forums.unrealengine.com/t/how-to-create-a-truly-blank-empty-project/377987)

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**Author:** [@anonymous\_user\_fdd9bf78](https://forums.unrealengine.com/u/anonymous_user_fdd9bf78)\
**Replies:** 4\
**Last updated:** [December 9, 2020, 1:16pm UTC](https://forums.unrealengine.com/t/how-to-create-a-truly-blank-empty-project/377987 "2020-12-09T13:16:06Z")

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I’m trying to create a truly “blank” project. Specifically, a C++ project targeting GearVR. However, I’ve been reading thru the docs and trying things out in the editor and I have not yet figured out how to do this. Wha…

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## [ThirdPerson Template movement doesnt work](https://forums.unrealengine.com/t/thirdperson-template-movement-doesnt-work/467598)

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**Author:** [@anonymous\_user\_36a30609](https://forums.unrealengine.com/u/anonymous_user_36a30609)\
**Replies:** 3\
**Last updated:** [July 4, 2020, 7:25pm UTC](https://forums.unrealengine.com/t/thirdperson-template-movement-doesnt-work/467598 "2020-07-04T19:25:37Z")

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I have a problem with my movement. When I start a New Project with the thirdPerson of firstPerson template and try to move without changing any thing i began to stuck in the ground. I think it is a acceleration problem…

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## [Why I cannot call this physX function?](https://forums.unrealengine.com/t/why-i-cannot-call-this-physx-function/465842)

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**Author:** [@anonymous\_user\_c5e8012d](https://forums.unrealengine.com/u/anonymous_user_c5e8012d)\
**Replies:** 6\
**Last updated:** [May 26, 2020, 7:48pm UTC](https://forums.unrealengine.com/t/why-i-cannot-call-this-physx-function/465842 "2020-05-26T19:48:11Z")

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I made a new C++ driving template project. I’ve been trying to replace the template content with my own. The template includes UWheeledVehicleMovementComponent4W (wheeledvehiclemovementcomponent4w.cpp -.h) which calls t…

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## [Colab viewer template client movement error](https://forums.unrealengine.com/t/colab-viewer-template-client-movement-error/462296)

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**Author:** [@geverk](https://forums.unrealengine.com/u/geverk)\
**Replies:** 2\
**Last updated:** [March 13, 2020, 1:02am UTC](https://forums.unrealengine.com/t/colab-viewer-template-client-movement-error/462296 "2020-03-13T01:02:52Z")

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Hi, I was testing the colab viewer, so I try just packing it and testing to connect with other computer. Initially all was fine but we find that the guess player movement want going well. When the section player click…

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## [colab viewer template join online join session](https://forums.unrealengine.com/t/colab-viewer-template-join-online-join-session/462373)

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**Author:** [@geverk](https://forums.unrealengine.com/u/geverk)\
**Replies:** 0\
**Last updated:** [March 12, 2020, 4:23am UTC](https://forums.unrealengine.com/t/colab-viewer-template-join-online-join-session/462373 "2020-03-12T04:23:42Z")

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Hi, We are trying to show an archviz project for multiplayer online. We have used the collab viewer template and test it. The local network is ok, we can find the session but if we try for online sessions we can’t join …

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## [Rebuilding Lighting in interior level of the archvis template leads to very different light bake](https://forums.unrealengine.com/t/rebuilding-lighting-in-interior-level-of-the-archvis-template-leads-to-very-different-light-bake/460912)

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**Author:** [@ChristianAlles](https://forums.unrealengine.com/u/ChristianAlles)\
**Replies:** 0\
**Last updated:** [January 24, 2020, 1:06pm UTC](https://forums.unrealengine.com/t/rebuilding-lighting-in-interior-level-of-the-archvis-template-leads-to-very-different-light-bake/460912 "2020-01-24T13:06:30Z")

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Hi, here are some steps to reproduce the issue: Create a new project in UE 4.24.1 with the template Architecture, Engineering,… \> Archvis (no starter content / no raytrace) Open interior and rebuild lighting on hi…

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## [Adding UE4 template assets to an existing project](https://forums.unrealengine.com/t/adding-ue4-template-assets-to-an-existing-project/460862)

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**Author:** [@Gaidline](https://forums.unrealengine.com/u/Gaidline)\
**Replies:** 0\
**Last updated:** [January 22, 2020, 8:04pm UTC](https://forums.unrealengine.com/t/adding-ue4-template-assets-to-an-existing-project/460862 "2020-01-22T20:04:26Z")

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Is there an option to import additional UE 4 template assets to a project that already exists without copying these assets by hand? Let’s say I created an empty project but after a while, I would like to use a Character …

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## [Multi User template Desktop can't see VR laser pointer](https://forums.unrealengine.com/t/multi-user-template-desktop-cant-see-vr-laser-pointer/448622)

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**Author:** [@anonymous\_user\_0f7a7f5a](https://forums.unrealengine.com/u/anonymous_user_0f7a7f5a)\
**Replies:** 2\
**Last updated:** [May 8, 2019, 1:51pm UTC](https://forums.unrealengine.com/t/multi-user-template-desktop-cant-see-vr-laser-pointer/448622 "2019-05-08T13:51:04Z")

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I’ve tried both 4.21 and the latest 4.22 engines but I can’t see the laser pointer being used by a VR pawn if I’m using Desktop. Can’t see any other mention of this anywhere. Literally set up a new Multi User project and…

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## [ARkit package loading times on iPad 5thGen takes for ever.](https://forums.unrealengine.com/t/arkit-package-loading-times-on-ipad-5thgen-takes-for-ever/438091)

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**Author:** [@GrayscaleInt](https://forums.unrealengine.com/u/GrayscaleInt)\
**Replies:** 1\
**Last updated:** [November 22, 2018, 6:38pm UTC](https://forums.unrealengine.com/t/arkit-package-loading-times-on-ipad-5thgen-takes-for-ever/438091 "2018-11-22T18:38:16Z")

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I recently got my hands on an iPad 5th gen, which is fairly capable of playing ARKit apps. But when I launch the AR template project, it takes from 3 to 5 minutes to switch from the Splash screen to the “Start AR” scre…

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## [VR template teleporting me to floor](https://forums.unrealengine.com/t/vr-template-teleporting-me-to-floor/405807)

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**Author:** [@migero](https://forums.unrealengine.com/u/migero)\
**Replies:** 3\
**Last updated:** [August 26, 2018, 8:47pm UTC](https://forums.unrealengine.com/t/vr-template-teleporting-me-to-floor/405807 "2018-08-26T20:47:51Z")

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using HMD Locomotion Map after using teleport anywhere camera is moved to spot but Z is set to floor

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## [How do I copy blueprints from VR Template to the unreal studio blank template?](https://forums.unrealengine.com/t/how-do-i-copy-blueprints-from-vr-template-to-the-unreal-studio-blank-template/423613)

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**Author:** [@anonymous\_user\_a816724e](https://forums.unrealengine.com/u/anonymous_user_a816724e)\
**Replies:** 1\
**Last updated:** [April 26, 2018, 2:32am UTC](https://forums.unrealengine.com/t/how-do-i-copy-blueprints-from-vr-template-to-the-unreal-studio-blank-template/423613 "2018-04-26T02:32:15Z")

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I want to set up my own template for using Unreal Studio where I already have the teleportation mechanics as well as hand controllers shown in my projects in the same way they are avaialbe in the standard motion controle…

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## [ProjectileClass is NULL - First Person Template](https://forums.unrealengine.com/t/projectileclass-is-null-first-person-template/411625)

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**Author:** [@anonymous\_user\_9b99c8331](https://forums.unrealengine.com/u/anonymous_user_9b99c8331)\
**Replies:** 1\
**Last updated:** [December 7, 2017, 3:52pm UTC](https://forums.unrealengine.com/t/projectileclass-is-null-first-person-template/411625 "2017-12-07T15:52:35Z")

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Hi all, I’ve run into a bit of a weird issue. While expanding on the functionality of the c++ first person starter project, at a certain point I built the project, and the ProjectileClass declared in the ProjectCharater…

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## [Custom Template Project Icons](https://forums.unrealengine.com/t/custom-template-project-icons/403741)

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**Author:** [@StarfireDev](https://forums.unrealengine.com/u/StarfireDev)\
**Replies:** 0\
**Last updated:** [September 4, 2017, 9:08pm UTC](https://forums.unrealengine.com/t/custom-template-project-icons/403741 "2017-09-04T21:08:57Z")

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I’m trying to make a Custom Template Project but I’m struggling to find how to change some custom settings: 1 - There are two thumbnail icons (Template Icon 64x64 and Template Preview 400x200, that appears on the right,…

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## [How to stop first person character from knocking around objects in the world?](https://forums.unrealengine.com/t/how-to-stop-first-person-character-from-knocking-around-objects-in-the-world/383803)

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**Author:** [@anonymous\_user\_a4811d36](https://forums.unrealengine.com/u/anonymous_user_a4811d36)\
**Replies:** 0\
**Last updated:** [February 3, 2017, 8:39am UTC](https://forums.unrealengine.com/t/how-to-stop-first-person-character-from-knocking-around-objects-in-the-world/383803 "2017-02-03T08:39:17Z")

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I have a two player game which has been going off the first person c++ template and I’ve added enemies, but whenever i move into enemies they get knocked around. I would like the player not to be able to move enemies, or…

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## [Where is the VR Template in 4.13?](https://forums.unrealengine.com/t/where-is-the-vr-template-in-4-13/370652)

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**Author:** [@anonymous\_user\_2f5a130a1](https://forums.unrealengine.com/u/anonymous_user_2f5a130a1)\
**Replies:** 2\
**Last updated:** [October 16, 2016, 8:33pm UTC](https://forums.unrealengine.com/t/where-is-the-vr-template-in-4-13/370652 "2016-10-16T20:33:38Z")

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Hi there I installed the latest version, but there’s no VR template. Any ideas?? I’m a noob, so it might be something silly and obvious that I’m overlooking :slight\_smile: Running on a macbook! THANKS t

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## [C++ First/Third Person Template Server Player Can't Move](https://forums.unrealengine.com/t/c-first-third-person-template-server-player-cant-move/366985)

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**Author:** [@Mheetu](https://forums.unrealengine.com/u/Mheetu)\
**Replies:** 2\
**Last updated:** [August 12, 2016, 9:46pm UTC](https://forums.unrealengine.com/t/c-first-third-person-template-server-player-cant-move/366985 "2016-08-12T21:46:32Z")

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If you create a new First/Third person project using the Blueprint templates and launch the game (without any changes) with 2 players, both the server and client players can move… However, if you create a First or Third…

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## [Custom template creation](https://forums.unrealengine.com/t/custom-template-creation/353310)

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**Author:** [@anonymous\_user\_2c4f54fd](https://forums.unrealengine.com/u/anonymous_user_2c4f54fd)\
**Replies:** 0\
**Last updated:** [April 7, 2016, 4:09pm UTC](https://forums.unrealengine.com/t/custom-template-creation/353310 "2016-04-07T16:09:43Z")

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Hello, I followed the online documentation to create a customized template. But I have a question, Can i create one Blueprint Template from a C ++ project (class derived from AActor)? Because I do not want the template…

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