Referencing a target point in my UI Widget

Ja_jujo
Thu, 10 Oct 2019 14:26:31 +0000
XR Development

Hello everyone,

What I want to achieve: I`m in a VR Environment and when the player turns the left hand a UI Widget Pops-Up next to the players´s wrist. In this UI I have several buttons that can be pressed - so far all of this works - now when the button is pressed the player should be teleported to the location (and with the rotation) of a target point object that I placed somewhere in my level.

The problem: I can`t put the target point into my blueprint from the UI Widget Creator (the graph) - if I create a variable (target point) and I try to drag and drop the target point from my World Outliner the tooltip says “Editing this value in a classdefault object is not allowed”

My workaround is to type in the desired coordinates by hand but that is quite time consuming and not very flexible…

Every tips is much appreciated,
thx
Jajujo

5 posts - 1 participant