Why UTakeRecorderSources are private but exposed to BP?

AI_Punks
Wed, 23 Feb 2022 16:06:27 +0000
C++

Is there a reason why UTakeRecorderSources like UTakeRecorderActorSource are private but exposed to BP? I would like to use them in c++ modules but I can’t, or can I? Is there a way how to link them although they are private?

3 posts - 2 participants