Groom slightly out of sync with animation

TorQueMoD
Wed, 13 Oct 2021 03:35:36 +0000
Character & Animation

I’ve imported a custom groom into UE4 and it looks fantastic, but I’ve noticed that there’s a very slight lag between the animation for my character and the groom. It’s like the character moves and then a fraction of a second later, the groom moves. This results in the hair looking like it’s sliding through the mesh in some places.

Groom Out Of Sync

You can see that the tail clips through the hair and the shoulders also clip as well as the cheeks.
I’ve got the Tick Skeletal animation turned on. Not sure what else I could do to fix this.

5 posts - 4 participants