Editor always crash on Source Control > Sync/Update Workspace

bibbis
Thu, 10 Jun 2021 13:34:44 +0000
Pipeline & Plugins

Hello, I have successfully linked my existing project to the in-editor source control using Plastic SCM.

My repository is working and I can use all the features with the Plastic software, but only some of the features work inside the editor.

Mainly, I cannot use the

Source Control > Sync/Update Workspace

option because the editor crashes every time.

When I press the button, a progress bar shows up but then the editor always crashes.

The error message is always the same:

Fatal error:
[File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/GarbageCollection.cpp]
[Line: 980] Invalid object in GC:
0x00000111b49aa940, ReferencingObject:
NULL, ReferencingProperty: NULL

UE4Editor_CoreUObject

UE4Editor_CoreUObject

UE4Editor_CoreUObject

UE4Editor_CoreUObject

UE4Editor_CoreUObject

UE4Editor_CoreUObject

UE4Editor_Core

UE4Editor_Core

UE4Editor_Core

UE4Editor_Core

UE4Editor_Core

kernel32

ntdll

I’m also having issues with the Submit to Source Control feature.

Sometimes when I press:

Source Control > Submit to Source Control

the editor just tells me that there are no assets to check in, even though I can see them in my content browser with the red check mark symbol, and I can right click the assets directly and successfully check them in that way.

Any help is appreciated and I can provide more information if needed.

Thanks

5 posts - 5 participants