# \#Switch

**URL:** https://forums.unrealengine.com/tag/switch/48.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Switch statement failed to match case for index property](https://forums.unrealengine.com/t/switch-statement-failed-to-match-case-for-index-property/484956)

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**Author:** [@Xenon2112](https://forums.unrealengine.com/u/Xenon2112)\
**Replies:** 7\
**Last updated:** [April 9, 2026, 2:58am UTC](https://forums.unrealengine.com/t/switch-statement-failed-to-match-case-for-index-property/484956 "2026-04-09T02:58:31Z")

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I’m getting an error, just wondering if anyone’s familiar with this: LogScript: Warning: Switch statement failed to match case for index property Temp\_int\_Variable73 PC\[controllerClass\]\_C /Game/Levels/MoonLandscape/Map…

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## [\[AUDIO\] Please support random audio node on Nintendo Switch](https://forums.unrealengine.com/t/audio-please-support-random-audio-node-on-nintendo-switch/2667905)

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**Author:** [@latunda](https://forums.unrealengine.com/u/latunda)\
**Replies:** 3\
**Last updated:** [February 25, 2026, 5:02pm UTC](https://forums.unrealengine.com/t/audio-please-support-random-audio-node-on-nintendo-switch/2667905 "2026-02-25T17:02:31Z")

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Summary This is a new thread for Random audio node does not work on Switch Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? UI/Tools Steps to Reproduce Create …

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## [BinkMediaPlayer throws errors when building UE4 with PS5 and Switch access.](https://forums.unrealengine.com/t/binkmediaplayer-throws-errors-when-building-ue4-with-ps5-and-switch-access/1999193)

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**Author:** [@rent\_treznor](https://forums.unrealengine.com/u/rent_treznor)\
**Replies:** 1\
**Last updated:** [January 16, 2026, 11:57pm UTC](https://forums.unrealengine.com/t/binkmediaplayer-throws-errors-when-building-ue4-with-ps5-and-switch-access/1999193 "2026-01-16T23:57:48Z")

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Setting up Unreal Engine 4 project files… While compiling D:\\ue4-consoles\\4.27c\\Engine\\Intermediate\\Build\\BuildRules\\UE4Rules.dll: d:\\ue4-consoles\\4.27c\\Engine\\Platforms\\PS5\\Plugins\\Media\\BinkMedia\\Source\\BinkMediaPlay…

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## [Custom class that contains std::list in Unreal Containers for Nintendo Switch ](https://forums.unrealengine.com/t/custom-class-that-contains-std-list-in-unreal-containers-for-nintendo-switch/2650037)

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**Author:** [@Poker1](https://forums.unrealengine.com/u/Poker1)\
**Replies:** 0\
**Last updated:** [August 22, 2025, 1:41pm UTC](https://forums.unrealengine.com/t/custom-class-that-contains-std-list-in-unreal-containers-for-nintendo-switch/2650037 "2025-08-22T13:41:13Z")

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I am currently doing a project in unreal engine 5.1 in various platforms: ps, pc, xbox, switch. I faced a problem that only occurs in nintendo switch, and I found the cause by testing this code in new project. Let’s say…

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## [Platform Cook error when preparing platform data when Publishing Project](https://forums.unrealengine.com/t/platform-cook-error-when-preparing-platform-data-when-publishing-project/2618298)

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**Author:** [@PAKPrime](https://forums.unrealengine.com/u/PAKPrime)\
**Replies:** 1\
**Last updated:** [August 2, 2025, 2:20pm UTC](https://forums.unrealengine.com/t/platform-cook-error-when-preparing-platform-data-when-publishing-project/2618298 "2025-08-02T14:20:47Z")

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Summary I am about to publish my project when i receive Switch: Failed to prepare data for PROJECTNAME ValkyriePreparedPlatformData: Error: Switch: Failed to prepare data for PROJECTNAME. I edit afterwards by removing…

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## [\[FOR HIRE\] Senior C++ Programmer Specialized in Online + AI W/ Shipped Console Titles](https://forums.unrealengine.com/t/for-hire-senior-c-programmer-specialized-in-online-ai-w-shipped-console-titles/2600639)

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**Author:** [@TheRedPixel](https://forums.unrealengine.com/u/TheRedPixel)\
**Replies:** 0\
**Last updated:** [July 11, 2025, 11:55am UTC](https://forums.unrealengine.com/t/for-hire-senior-c-programmer-specialized-in-online-ai-w-shipped-console-titles/2600639 "2025-07-11T11:55:24Z")

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Experience 10+ years of experience in game development (C++, Unreal Engine ) Worked on 5 successful titles released on Switch/Xbox/PS5/Steam (e.g. Deaths Gambit, Dungeon Souls, Fort Solis) Genre experience: Action, Onl…

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## [General questions on porting to consoles](https://forums.unrealengine.com/t/general-questions-on-porting-to-consoles/2511304)

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**Author:** [@TheoT](https://forums.unrealengine.com/u/TheoT)\
**Replies:** 1\
**Last updated:** [May 19, 2025, 10:49am UTC](https://forums.unrealengine.com/t/general-questions-on-porting-to-consoles/2511304 "2025-05-19T10:49:01Z")

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Hi Unrealers, Just a few general questions on porting to consoles for those with experience. Just something I am researching given a current PC title, whether its even worth digging into. How much is there additional…

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## [CRITICAL - audio sample rate issue Unreal 5.4.3 - Switch build](https://forums.unrealengine.com/t/critical-audio-sample-rate-issue-unreal-5-4-3-switch-build/2135860)

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**Author:** [@afederici](https://forums.unrealengine.com/u/afederici)\
**Replies:** 3\
**Last updated:** [April 18, 2025, 4:59pm UTC](https://forums.unrealengine.com/t/critical-audio-sample-rate-issue-unreal-5-4-3-switch-build/2135860 "2025-04-18T16:59:01Z")

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Description: We are encountering an intermittent but persistent audio issue on a Nintendo Switch build created with Unreal Engine 5.4.3. Occasionally, the audio playback drops in sample rate, resulting in a pitch shift …

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## [ Unable to Package for Xbox & Switch – Redirecting to Unreal Engine Documentation ](https://forums.unrealengine.com/t/unable-to-package-for-xbox-switch-redirecting-to-unreal-engine-documentation/2421678)

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**Author:** [@studddeveloper](https://forums.unrealengine.com/u/studddeveloper)\
**Replies:** 0\
**Last updated:** [March 27, 2025, 2:54pm UTC](https://forums.unrealengine.com/t/unable-to-package-for-xbox-switch-redirecting-to-unreal-engine-documentation/2421678 "2025-03-27T14:54:03Z")

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I got a seat in the Unreal Developer Portal through my company, which is approved for Xbox, Nintendo Switch, and PS5 development. I downloaded the platform files and added them to the UE4 source code. After compiling th…

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## [Is there a way to "Switch On Class"?](https://forums.unrealengine.com/t/is-there-a-way-to-switch-on-class/319644)

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**Author:** [@anonymous\_user\_e815e8ea](https://forums.unrealengine.com/u/anonymous_user_e815e8ea)\
**Replies:** 13\
**Last updated:** [December 29, 2024, 10:07pm UTC](https://forums.unrealengine.com/t/is-there-a-way-to-switch-on-class/319644 "2024-12-29T22:07:11Z")

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You can create a macro like this

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## [ImpactEffect\_BP ERROR E\* Switch on EPhysicalSurface](https://forums.unrealengine.com/t/impacteffect-bp-error-e-switch-on-ephysicalsurface/2009910)

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**Author:** [@ChewGamers](https://forums.unrealengine.com/u/ChewGamers)\
**Replies:** 0\
**Last updated:** [September 7, 2024, 2:05pm UTC](https://forums.unrealengine.com/t/impacteffect-bp-error-e-switch-on-ephysicalsurface/2009910 "2024-09-07T14:05:33Z")

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Firstly, I’m sorry if I placed this in the wrong category. I do not know where to place this. I’m using UE 5.4.4 I’m using several assets and I added buoyancy items I then got an error after saving and it is in the Impa…

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## [Proper use of Switch Has Authority](https://forums.unrealengine.com/t/proper-use-of-switch-has-authority/298229)

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**Author:** [@anonymous\_user\_cb27a744](https://forums.unrealengine.com/u/anonymous_user_cb27a744)\
**Replies:** 2\
**Last updated:** [April 15, 2024, 1:42am UTC](https://forums.unrealengine.com/t/proper-use-of-switch-has-authority/298229 "2024-04-15T01:42:12Z")

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Hello, sorry if this is a really silly question to ask, but I’ve been messing around with the networking part of blueprints and I’ve somewhat come across a hurdle. I’ve been trying to make one of the two characters(eith…

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## [Visual of the Swith Device does not work](https://forums.unrealengine.com/t/visual-of-the-swith-device-does-not-work/1776146)

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**Author:** [@Choupala26](https://forums.unrealengine.com/u/Choupala26)\
**Replies:** 0\
**Last updated:** [March 28, 2024, 3:05pm UTC](https://forums.unrealengine.com/t/visual-of-the-swith-device-does-not-work/1776146 "2024-03-28T15:05:15Z")

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Please select what you are reporting on: Creative What Type of Bug are you experiencing? Devices Summary The visual of the enabled switch does not appear when activated, when I want to set the “Store State Per Player” …

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## [Switching between different sequences using buttons.](https://forums.unrealengine.com/t/switching-between-different-sequences-using-buttons/1639323)

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**Author:** [@Vladziok](https://forums.unrealengine.com/u/Vladziok)\
**Replies:** 0\
**Last updated:** [January 24, 2024, 3:49pm UTC](https://forums.unrealengine.com/t/switching-between-different-sequences-using-buttons/1639323 "2024-01-24T15:49:43Z")

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Hello everyone! Im a newbie in ue5 and i got a problem using blueprints. I have 2 different sequences, which can be played using keyboard buttons. The problem is that i want to cycle the first sequence and play it until…

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## [LEGO Fortnite Nintendo Switch Grand Palace Build Issue](https://forums.unrealengine.com/t/lego-fortnite-nintendo-switch-grand-palace-build-issue/1510508)

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**Author:** [@IceeSundae](https://forums.unrealengine.com/u/IceeSundae)\
**Replies:** 0\
**Last updated:** [December 9, 2023, 2:20pm UTC](https://forums.unrealengine.com/t/lego-fortnite-nintendo-switch-grand-palace-build-issue/1510508 "2023-12-09T14:20:15Z")

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Please select what you are reporting on: Creative What Type of Bug are you experiencing? Other Summary When attempting to build the grand palace for level 22 in LEGO Fortnite, it will not allow you to place the corner …

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## [UE4 or UE5 to develop on Nintendo Switch? Which is better?](https://forums.unrealengine.com/t/ue4-or-ue5-to-develop-on-nintendo-switch-which-is-better/1315520)

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**Author:** [@RaySober](https://forums.unrealengine.com/u/RaySober)\
**Replies:** 0\
**Last updated:** [September 28, 2023, 2:52pm UTC](https://forums.unrealengine.com/t/ue4-or-ue5-to-develop-on-nintendo-switch-which-is-better/1315520 "2023-09-28T14:52:03Z")

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Hello ! I’m a student at a Game Design school, and for a project we have to make a video game on the Nintendo Switch devkit we have at our disposal. Personally, I’ve been working on Unreal Engine 5.2 for a while now, a…

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## [Switch on Structure?](https://forums.unrealengine.com/t/switch-on-structure/1332151)

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**Author:** [@TorQueMoD](https://forums.unrealengine.com/u/TorQueMoD)\
**Replies:** 6\
**Last updated:** [October 22, 2023, 8:06pm UTC](https://forums.unrealengine.com/t/switch-on-structure/1332151 "2023-10-22T20:06:12Z")

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I’ve created a structure of different keys and I want to be able to switch on the different values, but apparently, there isn’t a switch on struct. How do you work with structs in this way?

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## [Switch on int for materials (scalars/grayscale textures)](https://forums.unrealengine.com/t/switch-on-int-for-materials-scalars-grayscale-textures/440934)

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**Author:** [@anonymous\_user\_4230003f](https://forums.unrealengine.com/u/anonymous_user_4230003f)\
**Replies:** 5\
**Last updated:** [May 8, 2023, 3:22pm UTC](https://forums.unrealengine.com/t/switch-on-int-for-materials-scalars-grayscale-textures/440934 "2023-05-08T15:22:49Z")

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Hi, I’d like to help anyone who needs a switch on int node but for materials. The scenario is this - you have 1 or more textures that each channel is separate grayscale texture (for example you use the RGBA channels to…

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## [Blueprint to switch fog settings](https://forums.unrealengine.com/t/blueprint-to-switch-fog-settings/789858)

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**Author:** [@Thiomas](https://forums.unrealengine.com/u/Thiomas)\
**Replies:** 1\
**Last updated:** [March 13, 2023, 4:14pm UTC](https://forums.unrealengine.com/t/blueprint-to-switch-fog-settings/789858 "2023-03-13T16:14:37Z")

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I’m trying to set up a level with different asset and lighting for some quick testing. I realized that depending on the assets/env, I need to have different fog/sky light settings I would like to create a global blue pr…

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## [How do I use an enum with a switch statement?](https://forums.unrealengine.com/t/how-do-i-use-an-enum-with-a-switch-statement/430262)

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**Author:** [@Slavical](https://forums.unrealengine.com/u/Slavical)\
**Replies:** 4\
**Last updated:** [January 2, 2023, 8:53am UTC](https://forums.unrealengine.com/t/how-do-i-use-an-enum-with-a-switch-statement/430262 "2023-01-02T08:53:05Z")

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Like the title asks, how do I use a switch statement as an enum for the condition?

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## [Where did the Switch Forum go?](https://forums.unrealengine.com/t/where-did-the-switch-forum-go/484219)

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**Author:** [@deguchi\_n](https://forums.unrealengine.com/u/deguchi_n)\
**Replies:** 2\
**Last updated:** [November 28, 2022, 4:30pm UTC](https://forums.unrealengine.com/t/where-did-the-switch-forum-go/484219 "2022-11-28T16:30:58Z")

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Hello. It seems that the Unreal Engine 4 switch forum has been removed, Did it disappear? Or can it be accessed from somewhere? We have connected the NDA for switch development with your company and previously had ac…

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## [Port game to nintendo switch](https://forums.unrealengine.com/t/port-game-to-nintendo-switch/479973)

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**Author:** [@anonymous\_user\_4d53ebca1](https://forums.unrealengine.com/u/anonymous_user_4d53ebca1)\
**Replies:** 2\
**Last updated:** [July 4, 2022, 5:23am UTC](https://forums.unrealengine.com/t/port-game-to-nintendo-switch/479973 "2022-07-04T05:23:56Z")

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Hi. I’d like to port my game to nintendo switch console. I have an account on nintendo developer and sended console Development Request from page Unreal Engine - Console Development Request for UE4 . But I didnt get any …

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## [Combining collider and mouse cursor over object](https://forums.unrealengine.com/t/combining-collider-and-mouse-cursor-over-object/348680)

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**Author:** [@jarcykd](https://forums.unrealengine.com/u/jarcykd)\
**Replies:** 2\
**Last updated:** [June 26, 2022, 4:25pm UTC](https://forums.unrealengine.com/t/combining-collider-and-mouse-cursor-over-object/348680 "2022-06-26T16:25:26Z")

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Hi, I’m creating a light switch and I want it to be activated when player enters collider and mouse cursor is on the switch. I’ve managed to get it to work with collider but now I need to meerge these two conditions. AN…

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## [Ue4 如何切换语言](https://forums.unrealengine.com/t/ue4/331842)

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**Author:** [@Nicki](https://forums.unrealengine.com/u/Nicki)\
**Replies:** 3\
**Last updated:** [May 19, 2022, 5:39pm UTC](https://forums.unrealengine.com/t/ue4/331842 "2022-05-19T17:39:57Z")

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我的电脑是中文版系统的，默认从Launcher打开UE4的时候是中文版的，但是看到网上很多教材都是用英文界面的，我想切换为英文界面，这样学习起来比较方便一些。不知道如何操作才能把中文界面切换为英文界面？ 谢谢！

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## [GenerateProjectFiles.bat fails when trying to build initial UE4 source project files with Switch access](https://forums.unrealengine.com/t/generateprojectfiles-bat-fails-when-trying-to-build-initial-ue4-source-project-files-with-switch-access/248325)

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**Author:** [@rent\_treznor](https://forums.unrealengine.com/u/rent_treznor)\
**Replies:** 4\
**Last updated:** [January 23, 2022, 11:39am UTC](https://forums.unrealengine.com/t/generateprojectfiles-bat-fails-when-trying-to-build-initial-ue4-source-project-files-with-switch-access/248325 "2022-01-23T11:39:04Z")

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Setting up Unreal Engine 4 project files… While compiling M:\\Downloads\\UnrealEngine-release\\Engine\\Intermediate\\Build\\BuildRules\\UE4Rules.dll: m:\\Downloads\\UnrealEngine-release\\Engine\\Source\\Runtime\\Switch\\NVNRHI\\NVNRH…

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## [Switch material on mouse click without box collision or widget](https://forums.unrealengine.com/t/switch-material-on-mouse-click-without-box-collision-or-widget/491107)

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**Author:** [@srhrs](https://forums.unrealengine.com/u/srhrs)\
**Replies:** 7\
**Last updated:** [November 21, 2021, 5:53pm UTC](https://forums.unrealengine.com/t/switch-material-on-mouse-click-without-box-collision-or-widget/491107 "2021-11-21T17:53:25Z")

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Hello! I’m trying to do this and I’m not finding any related tutorials: I’m doing an interactive ArchViz just with the left mouse click. I have a line trace and what I want to do is to click on objects and change materi…

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## [How to switch pointer value between parent and child?](https://forums.unrealengine.com/t/how-to-switch-pointer-value-between-parent-and-child/490587)

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**Author:** [@NuclearLuca117](https://forums.unrealengine.com/u/NuclearLuca117)\
**Replies:** 3\
**Last updated:** [November 8, 2021, 9:21pm UTC](https://forums.unrealengine.com/t/how-to-switch-pointer-value-between-parent-and-child/490587 "2021-11-08T21:21:53Z")

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Hello! I have a function that switches between stances (Earth, Wind, Fire etc). To implement this I have a switch function that swaps the pointer value of ‘CurrentStance’ to the new stance. Here I state the parent/child …

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## [How could I switch between characters using blueprints when a key is pressed?](https://forums.unrealengine.com/t/how-could-i-switch-between-characters-using-blueprints-when-a-key-is-pressed/284660)

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**Author:** [@anonymous\_user\_03a6467f](https://forums.unrealengine.com/u/anonymous_user_03a6467f)\
**Replies:** 14\
**Last updated:** [June 29, 2021, 4:12pm UTC](https://forums.unrealengine.com/t/how-could-i-switch-between-characters-using-blueprints-when-a-key-is-pressed/284660 "2021-06-29T16:12:52Z")

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Hi. I am trying to figure out how to switch between characters using blueprints when I press a key. I have read various different posts and noone has really answered the question definitively. I know I need to use a pos…

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## [Is it possible to use gRPC in UE4?](https://forums.unrealengine.com/t/is-it-possible-to-use-grpc-in-ue4/463920)

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**Author:** [@trickyzerggg](https://forums.unrealengine.com/u/trickyzerggg)\
**Replies:** 2\
**Last updated:** [May 5, 2021, 6:17pm UTC](https://forums.unrealengine.com/t/is-it-possible-to-use-grpc-in-ue4/463920 "2021-05-05T18:17:21Z")

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In general, we believe that the network socket backend of UE4 contains many branches of the preprocessor. This is because UE4 can be built for various targets (PS4, Switch, etc.), but the socket interface is different f…

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## [Is there a blueprint node for this?](https://forums.unrealengine.com/t/is-there-a-blueprint-node-for-this/481468)

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**Author:** [@ChazAttack](https://forums.unrealengine.com/u/ChazAttack)\
**Replies:** 2\
**Last updated:** [April 7, 2021, 6:57am UTC](https://forums.unrealengine.com/t/is-there-a-blueprint-node-for-this/481468 "2021-04-07T06:57:17Z")

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Hi I would like to create a switch based puzzle in my level, where the switches have to be pressed in a certain order. Is there a blueprint node that can do this?

[Next page](https://forums.unrealengine.com/tag/switch/48.md?match_all_tags=true&page=1&tags%5B%5D=Switch)
