Unreal crashes when using SVN sync and level streaming

anonymous_user_a9b46c8a
Wed, 20 Dec 2017 18:16:36 +0000
World Creation

Build Type: Unreal 4.18 Installed from Launcher

Build version: Unreal 4.18.2 Version: 4.18.2-3794801

I am using SVN to do source control on a project. When i am inside a map(that is: a have tthis map opened) that uses level streaming to load other levels and i try to execute sync command over my content folder the engine crashes. This error does not appear when i execute a sync command in a map that doesn’t use level streaming.

Repro Steps

1. Create a new project using unreal 4.18.

2. Version your project using Subversion Source control.

3. Create a Persistent Level and add at least 1 Streaming Level to it.

4. Commit your changes

5. Sync your content Folder

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