SkyTimeOfDay / SkyDomeMesh look blocky on mobile

xcyde
Tue, 22 Sep 2020 17:25:03 +0000
Rendering

We’re trying to use the new SunSky-Actor and the material M_SkyTimeOfDay (Engine Content) for the SkyDome.
We’re deploying to Windows and Android (ES31) at the moment. In the Android the materials looks very strange.
Is there a possibility to fix this?

How it should look:

2 posts - 1 participant