Game Instance inaccessable on Standalone Game

Barbo6.9
Wed, 19 May 2021 13:30:59 +0000
Community & Industry Discussion

Hey, I’ve got an event in my Game Instance being called from the Player Controller on Begin Play through a read-only interface blueprint. Everything works fine when the game is run in the ue window, however on standalone gameplay, the event (and all events) are inaccessable. I’m unsure where this problem is occurring… any help is appreciated. Thanks in advance

7 posts - 5 participants