Overview on making game online without steam ?

EZEL3050
Wed, 16 Jan 2019 05:53:27 +0000
Platform & Builds

Hi i’m working on a project for a while its an open world online game (Maybe something like GTA) and now its time for making all the game play and everything online . I just can’t get how to do it . I can’t use steam because its unavailable in my country . i’m a bit confused with this multiplayer thing , due to my searches i have to have a dedicated server so that all clients will join to it . now if i’m right with that dedicated server thing . i have 2 question first for creating dedicated server as i saw in tutorials they compile the engine from the source and change some codes and it worked right ? is this the only and the right way to go ? and second after i did this how can i create lobby , sessions and for example how can i create a team deathmatch ? as long as “Create Session” “Find Session” … are only for subsystems . because for my game i have to rent a server run the dedicated server on it and for example 100 people are able to join to that dedicated server and every 10 of them likes to be in a different session.

again I’m so noob in networking correct me if i’m wrong

8 posts - 3 participants