What are the limitations on the types of variables that can be handled by the Savegame system?

NickCaligo42
Thu, 22 Sep 2016 04:30:20 +0000
Editor Scripting

What it says in the header. What kinds of variables can the savegame system handle? Is it limited only to primitive variable types (int, bool, etc.), or am I able to save structs as well?

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