# \#String-Tables

**URL:** https://forums.unrealengine.com/tag/string-tables/11182.md

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## [String tables not being localized in the localization dashboard](https://forums.unrealengine.com/t/string-tables-not-being-localized-in-the-localization-dashboard/2700720)

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**Author:** [@Twan\_so-kl](https://forums.unrealengine.com/u/Twan_so-kl)\
**Replies:** 2\
**Last updated:** [February 20, 2026, 9:02pm UTC](https://forums.unrealengine.com/t/string-tables-not-being-localized-in-the-localization-dashboard/2700720 "2026-02-20T21:02:28Z")

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Hello everyone, I’m having an issue with localization inside my project. What i did was i exported my languages .po files to a website called translatepot for a quick translation, I’m not sure if the websites the issue, …

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## [Getting ALL StringTables, their Keys and values?](https://forums.unrealengine.com/t/getting-all-stringtables-their-keys-and-values/2023587)

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**Author:** [@BDC\_Patrick](https://forums.unrealengine.com/u/BDC_Patrick)\
**Replies:** 1\
**Last updated:** [September 16, 2024, 11:11pm UTC](https://forums.unrealengine.com/t/getting-all-stringtables-their-keys-and-values/2023587 "2024-09-16T23:11:52Z")

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Hi there… For an Editor Utility, I try to populate Variables with Stuff from StringTables (TMap Keys made by Words of StringTable values as Example…). To achieve this, i need to 1st: get ALL String Tables of the pro…

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## [Having trouble getting strings from a string table](https://forums.unrealengine.com/t/having-trouble-getting-strings-from-a-string-table/668321)

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**Author:** [@CresseyLazuli](https://forums.unrealengine.com/u/CresseyLazuli)\
**Replies:** 2\
**Last updated:** [October 12, 2022, 11:28pm UTC](https://forums.unrealengine.com/t/having-trouble-getting-strings-from-a-string-table/668321 "2022-10-12T23:28:36Z")

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Hi there, Apologies, I’m still pretty new to scripting so I might be going about this entirely wrong. My goal is to have a string table with characters or integers as the keys, so that I can generate a random key and r…

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## [Importing String Tables from C++](https://forums.unrealengine.com/t/importing-string-tables-from-c/726819)

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**Author:** [@markcham](https://forums.unrealengine.com/u/markcham)\
**Replies:** 1\
**Last updated:** [January 2, 2024, 2:42pm UTC](https://forums.unrealengine.com/t/importing-string-tables-from-c/726819 "2024-01-02T14:42:02Z")

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Hello, I’m having trouble importing .csv files as string tables in C++. I’ve followed the instructions from this tutorial by Benui but the tables still aren’t visible inside the editor, and I just get \<Missing string ta…

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## [How to list unused string table keys?](https://forums.unrealengine.com/t/how-to-list-unused-string-table-keys/1107542)

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**Author:** [@CabbageOni](https://forums.unrealengine.com/u/CabbageOni)\
**Replies:** 1\
**Last updated:** [May 3, 2023, 10:15am UTC](https://forums.unrealengine.com/t/how-to-list-unused-string-table-keys/1107542 "2023-05-03T10:15:08Z")

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I have a project with 5k+ string table keys. I can search each line via ‘Asset Search’, but this will take tremendous time and effort. Is there a proper way to automate this process? Did try SoSeductive69\_Tv’s metho…

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## [How to select value for FName uproperty from array of FNames by dropdown list in editor details?](https://forums.unrealengine.com/t/how-to-select-value-for-fname-uproperty-from-array-of-fnames-by-dropdown-list-in-editor-details/507939)

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**Author:** [@mykola.shatokhin](https://forums.unrealengine.com/u/mykola.shatokhin)\
**Replies:** 8\
**Last updated:** [January 30, 2023, 4:15am UTC](https://forums.unrealengine.com/t/how-to-select-value-for-fname-uproperty-from-array-of-fnames-by-dropdown-list-in-editor-details/507939 "2023-01-30T04:15:38Z")

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I have an actor class which have a FName UPROPERTY and also an array of strings loaded from config. I need to select a value from that array in editor details of that actor and assign it to that property instead of enter…

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## [Convert all text to StringTable?](https://forums.unrealengine.com/t/convert-all-text-to-stringtable/529385)

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**Author:** [@eobet](https://forums.unrealengine.com/u/eobet)\
**Replies:** 0\
**Last updated:** [April 15, 2022, 11:22am UTC](https://forums.unrealengine.com/t/convert-all-text-to-stringtable/529385 "2022-04-15T11:22:06Z")

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Since it’s such a hassle to re-import StringTables, is there an easy to way convert all the manually entered text strings in a game to a StringTable? Could you create an Editor Utility Script (or whatever they’re called…
