# \#streaming

**URL:** https://forums.unrealengine.com/tag/streaming/256.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Prop Manipulator Stops Sending Events to Verse on Spatially Loaded Props](https://forums.unrealengine.com/t/prop-manipulator-stops-sending-events-to-verse-on-spatially-loaded-props/2815359)

<div class="topic-metadata">

**Author:** [@feketiko](https://forums.unrealengine.com/u/feketiko)\
**Replies:** 1\
**Last updated:** [October 23, 2026, 5:00pm UTC](https://forums.unrealengine.com/t/prop-manipulator-stops-sending-events-to-verse-on-spatially-loaded-props/2815359 "2026-10-23T17:00:29Z")

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Summary Prop Manipulator events intermittently stop reaching Verse when the manipulated prop is spatially loaded and Streaming is enabled. This started after 42.10 and is still reproducible in 42.20. Disabling Is Spatial…

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## [\[SUPPORT\]\[RELEASE\] REC – Core Edition: Free In-Editor Recording & Streaming Plugin](https://forums.unrealengine.com/t/support-release-rec-core-edition-free-in-editor-recording-streaming-plugin/2840466)

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**Author:** [@danrosenrosen](https://forums.unrealengine.com/u/danrosenrosen)\
**Replies:** 0\
**Last updated:** [October 14, 2026, 7:23pm UTC](https://forums.unrealengine.com/t/support-release-rec-core-edition-free-in-editor-recording-streaming-plugin/2840466 "2026-10-14T19:23:21Z")

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REC – Core Edition is now free on Fab: https://fab.com/s/2d0496d35c65 REC lets you record and stream straight from Unreal Engine, in-editor and in-game, without leaving the engine or running a separate cap…

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## [Loading sublevel causes GPU hitch ](https://forums.unrealengine.com/t/loading-sublevel-causes-gpu-hitch/2739925)

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**Author:** [@Arsen\_2018](https://forums.unrealengine.com/u/Arsen_2018)\
**Replies:** 3\
**Last updated:** [August 3, 2026, 5:40pm UTC](https://forums.unrealengine.com/t/loading-sublevel-causes-gpu-hitch/2739925 "2026-08-03T17:40:55Z")

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Hi! I have a very simple setup of multiple sublevels in a persistent level. When a pawn overlaps with a custom volume, bound to a sublevel, the volume calls SetShouldBeLoaded(true) on its level and that’s it. As you can …

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## [\[CRITICAL\] Scene Graph child meshes disappear when placed far from root entity](https://forums.unrealengine.com/t/critical-scene-graph-child-meshes-disappear-when-placed-far-from-root-entity/2708688)

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**Author:** [@Sprider291](https://forums.unrealengine.com/u/Sprider291)\
**Replies:** 1\
**Last updated:** [June 3, 2026, 1:02pm UTC](https://forums.unrealengine.com/t/critical-scene-graph-child-meshes-disappear-when-placed-far-from-root-entity/2708688 "2026-06-03T13:02:02Z")

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Summary Can be reproduced in a few minutes and project is attached with bug recreated outside of any custom code. It isn’t just a streaming issue because they disappear right in front of player upclose also breaking game…

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## [Android Vulkan Video Player (180, 360, 8K, HLS & DASH video on Quest, Pico etc)!](https://forums.unrealengine.com/t/android-vulkan-video-player-180-360-8k-hls-dash-video-on-quest-pico-etc/2720591)

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**Author:** [@HISPlayerUnreal](https://forums.unrealengine.com/u/HISPlayerUnreal)\
**Replies:** 0\
**Last updated:** [May 7, 2026, 12:26pm UTC](https://forums.unrealengine.com/t/android-vulkan-video-player-180-360-8k-hls-dash-video-on-quest-pico-etc/2720591 "2026-05-07T12:26:47Z")

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HISPlayer Android Vulkan SDK is the most advanced high-performance GPU-accelerated video player for Unreal Engine. It enables powerful, smooth playback of high-quality 180, 360 stereoscopic video in 4K, 8K resolution on …

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## [Where to upload mp4 video?](https://forums.unrealengine.com/t/where-to-upload-mp4-video/395553)

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**Author:** [@Tzaks](https://forums.unrealengine.com/u/Tzaks)\
**Replies:** 4\
**Last updated:** [April 15, 2026, 2:59pm UTC](https://forums.unrealengine.com/t/where-to-upload-mp4-video/395553 "2026-04-15T14:59:34Z")

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Where can i upload video for streaming on my app,like this video from example. https://docs.unrealengine.com/latest/attachments/Engine/MediaFramework/HowTo/StreamMediaSource/Infiltrator%20Demo.mp4 It need to have a dir…

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## [Poltergeist: Browser-Based Overlay Dashboard for Devstreamers](https://forums.unrealengine.com/t/poltergeist-browser-based-overlay-dashboard-for-devstreamers/2706357)

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**Author:** [@MrGoatsy](https://forums.unrealengine.com/u/MrGoatsy)\
**Replies:** 0\
**Last updated:** [March 15, 2026, 7:38pm UTC](https://forums.unrealengine.com/t/poltergeist-browser-based-overlay-dashboard-for-devstreamers/2706357 "2026-03-15T19:38:32Z")

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Hey everyone, If you stream your Unreal Engine work on Twitch, Kick, or YouTube, I wanted to share a tool I’ve been building that might fit into your setup. It’s called Poltergeist, it is a browser-based overlay dashbo…

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## [Streaming Random Numbers to Wwise](https://forums.unrealengine.com/t/streaming-random-numbers-to-wwise/317316)

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**Author:** [@anonymous\_user\_324ee692](https://forums.unrealengine.com/u/anonymous_user_324ee692)\
**Replies:** 1\
**Last updated:** [November 12, 2025, 1:16am UTC](https://forums.unrealengine.com/t/streaming-random-numbers-to-wwise/317316 "2025-11-12T01:16:17Z")

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I need to create a blueprint that will send a constant stream of number between 0-100 to wwise to operate a wind system. As I mainly work with audio I don’t have any real idea of how to do this. Also it can’t jump to ran…

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## [TextureStreaming Crashes](https://forums.unrealengine.com/t/texturestreaming-crashes/1860550)

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**Author:** [@NyanHeroes](https://forums.unrealengine.com/u/NyanHeroes)\
**Replies:** 9\
**Last updated:** [October 24, 2025, 2:06pm UTC](https://forums.unrealengine.com/t/texturestreaming-crashes/1860550 "2025-10-24T14:06:19Z")

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Hello In line 655 of TextureStreamingBuild.cpp we sometimes get this ensure hit: ensure(LevelStreamingTextures.IsValidIndex(BuildInfo.TextureLevelIndex)) It can cause crashes and I have even seen it hang in developmen…

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## [Why isn't the Load Stream Level node working?](https://forums.unrealengine.com/t/why-isnt-the-load-stream-level-node-working/347512)

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**Author:** [@HInoue](https://forums.unrealengine.com/u/HInoue)\
**Replies:** 18\
**Last updated:** [September 23, 2025, 12:04pm UTC](https://forums.unrealengine.com/t/why-isnt-the-load-stream-level-node-working/347512 "2025-09-23T12:04:01Z")

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I’m trying to initialize one of my game’s logic controllers by loading, then unloading every streamed level once when the game starts by running the Load/Unload Stream Level nodes in the persistent level’s BeginPlay. How…

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## [Introducing Instant Connection for Pixel Streaming - Vagon Streams](https://forums.unrealengine.com/t/introducing-instant-connection-for-pixel-streaming-vagon-streams/2491169)

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**Author:** [@Serd](https://forums.unrealengine.com/u/Serd)\
**Replies:** 0\
**Last updated:** [May 5, 2025, 9:19am UTC](https://forums.unrealengine.com/t/introducing-instant-connection-for-pixel-streaming-vagon-streams/2491169 "2025-05-05T09:19:22Z")

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Hello everyone, We’ve just launched our biggest product update: Instant Connection for Pixel Streaming! Vagon Streams now offers Automated Setup, designed to make launching your apps faster, more global, and more cost-…

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## [ChatGPT streaming with Curl (VaRest).](https://forums.unrealengine.com/t/chatgpt-streaming-with-curl-varest/1917600)

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**Author:** [@MetalGandix](https://forums.unrealengine.com/u/MetalGandix)\
**Replies:** 2\
**Last updated:** [February 22, 2025, 6:19pm UTC](https://forums.unrealengine.com/t/chatgpt-streaming-with-curl-varest/1917600 "2025-02-22T18:19:42Z")

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Hi everyone, i’m trying to use the chatGPT streaming with VaRest plugin on Unreal Engine 5.1. But i think that when i do the Curl request, it gives me the tokens all togheter. I want them to arrive before the last one, …

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## [Certain Textures are Blurry in Shipping Build, Not in PIE](https://forums.unrealengine.com/t/certain-textures-are-blurry-in-shipping-build-not-in-pie/374845)

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**Author:** [@anonymous\_user\_7959cd03](https://forums.unrealengine.com/u/anonymous_user_7959cd03)\
**Replies:** 10\
**Last updated:** [February 16, 2025, 10:42am UTC](https://forums.unrealengine.com/t/certain-textures-are-blurry-in-shipping-build-not-in-pie/374845 "2025-02-16T10:42:09Z")

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Hi there, I’ve recently gotten to the point in my game where I have to start making “shipping builds” for closed beta testing. However, certain materials are really low res and blurry in the standalone game, where as th…

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## [tmnt streaming problem](https://forums.unrealengine.com/t/tmnt-streaming-problem/2318167)

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**Author:** [@Doodle\_Knight](https://forums.unrealengine.com/u/Doodle_Knight)\
**Replies:** 0\
**Last updated:** [February 5, 2025, 2:00am UTC](https://forums.unrealengine.com/t/tmnt-streaming-problem/2318167 "2025-02-05T02:00:15Z")

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Summary ForkRoad TMNT I tried enable streaming but it doesn’t seem to work on Ninja Turtles game Streaming was fine for regular games other than Ninja Turtles games. Even when I turn on streaming, it seems to load the…

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## [I Can't connect my Android Unreal Vcam with unreal engine project](https://forums.unrealengine.com/t/i-cant-connect-my-android-unreal-vcam-with-unreal-engine-project/1860514)

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**Author:** [@Lamboveer](https://forums.unrealengine.com/u/Lamboveer)\
**Replies:** 2\
**Last updated:** [December 16, 2024, 10:27pm UTC](https://forums.unrealengine.com/t/i-cant-connect-my-android-unreal-vcam-with-unreal-engine-project/1860514 "2024-12-16T22:27:22Z")

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Hi! I have question. I don’t know the issue of failed connection in Unreal Vcam Android application

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## [Unloading Instanced Levels](https://forums.unrealengine.com/t/unloading-instanced-levels/313715)

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**Author:** [@Kilrogg](https://forums.unrealengine.com/u/Kilrogg)\
**Replies:** 9\
**Last updated:** [July 29, 2024, 1:10pm UTC](https://forums.unrealengine.com/t/unloading-instanced-levels/313715 "2024-07-29T13:10:27Z")

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I am creating streaming level instances for a semi-procedural dungeon system (using the Get Streaming Level + Create Instance nodes), but I can’t figure out how to unload them once I am done with them. The Unload Stream…

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## [Streaming Level ShouldBeVisible Lag](https://forums.unrealengine.com/t/streaming-level-shouldbevisible-lag/791345)

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**Author:** [@Zssork](https://forums.unrealengine.com/u/Zssork)\
**Replies:** 5\
**Last updated:** [November 5, 2024, 11:07pm UTC](https://forums.unrealengine.com/t/streaming-level-shouldbevisible-lag/791345 "2024-11-05T23:07:30Z")

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Hi, i want to add a streaming level to be loaded in the background. I am using a ULevelStreamingDynamic StreamingLevel and add it with World-\>AddStreamingLevel(StreamingLevel);. I then hide the level again after loading …

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## [Sublevel streaming in multiplayer](https://forums.unrealengine.com/t/sublevel-streaming-in-multiplayer/2038979)

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**Author:** [@Travis.D](https://forums.unrealengine.com/u/Travis.D)\
**Replies:** 1\
**Last updated:** [September 26, 2024, 7:34am UTC](https://forums.unrealengine.com/t/sublevel-streaming-in-multiplayer/2038979 "2024-09-26T07:34:29Z")

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I can’t find a good way to handle sublevel streaming in multiplayer. The situation: Four players enter an airlock While the airlock is cycling, previous sublevels are unloaded and the next areas are loaded This all t…

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## [streaming video from camera](https://forums.unrealengine.com/t/streaming-video-from-camera/1709265)

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**Author:** [@alexspace1990](https://forums.unrealengine.com/u/alexspace1990)\
**Replies:** 4\
**Last updated:** [September 18, 2024, 2:26pm UTC](https://forums.unrealengine.com/t/streaming-video-from-camera/1709265 "2024-09-18T14:26:25Z")

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Hi every one I am looking for a way to stream video from unreal camera component or camera actor through UDP or RTSP, preferred with Gstreamer. until now, I could extract camera view and save it in buffer. so there is …

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## [Has anyone used Eagle 3d streaming?](https://forums.unrealengine.com/t/has-anyone-used-eagle-3d-streaming/487788)

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**Author:** [@Ssteidle](https://forums.unrealengine.com/u/Ssteidle)\
**Replies:** 5\
**Last updated:** [July 27, 2024, 7:09am UTC](https://forums.unrealengine.com/t/has-anyone-used-eagle-3d-streaming/487788 "2024-07-27T07:09:39Z")

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Hello, I recently came across a company calleed Eagle 3d streaming, they’re related to Seagull. Unreal Engine Pixel Streaming Demo ue4 - The Seagull Company I was surprised because they recently told me they’ve been ar…

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## [\[UE5\] VidPlayer - Video, radio streaming player](https://forums.unrealengine.com/t/ue5-vidplayer-video-radio-streaming-player/1866714)

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**Author:** [@unit23](https://forums.unrealengine.com/u/unit23)\
**Replies:** 4\
**Last updated:** [May 30, 2024, 9:19am UTC](https://forums.unrealengine.com/t/ue5-vidplayer-video-radio-streaming-player/1866714 "2024-05-30T09:19:19Z")

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Modular video player with the common playback functionalities for playing radio streams, video files , or video streaming. Supported files include .mp4 and others, or depends on UE plugin extensions. Features Player f…

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## [Texture streaming pool over](https://forums.unrealengine.com/t/texture-streaming-pool-over/750482)

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**Author:** [@Elites94](https://forums.unrealengine.com/u/Elites94)\
**Replies:** 7\
**Last updated:** [May 18, 2024, 1:56pm UTC](https://forums.unrealengine.com/t/texture-streaming-pool-over/750482 "2024-05-18T13:56:06Z")

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Hello ! I have a question about texture streaming pool. I am doing a game using world composition. I load the persistent where I have only my landscape actor (it is tiled, so I have a part of the landscape in all my l…

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## [Unreal Engine Livestream - Bring premium video streaming with HTTP Live Streaming (HLS) and MPEG-DASH streaming protocols into Unreal Games](https://forums.unrealengine.com/t/unreal-engine-livestream-bring-premium-video-streaming-with-http-live-streaming-hls-and-mpeg-dash-streaming-protocols-into-unreal-games/1183377)

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**Author:** [@HISPlayerUnreal](https://forums.unrealengine.com/u/HISPlayerUnreal)\
**Replies:** 4\
**Last updated:** [April 23, 2024, 8:20am UTC](https://forums.unrealengine.com/t/unreal-engine-livestream-bring-premium-video-streaming-with-http-live-streaming-hls-and-mpeg-dash-streaming-protocols-into-unreal-games/1183377 "2024-04-23T08:20:58Z")

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:backhand\_index\_pointing\_right: THIS POST IS MOVED TO :backhand\_index\_pointing\_right: Free UE Video Player Plugin Links: Website | Documentation | Customer Support | Video Hosting Platform HISPlayer is the most…

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## [Transfering a folder (actors) from Persistent level to Sub Level](https://forums.unrealengine.com/t/transfering-a-folder-actors-from-persistent-level-to-sub-level/434023)

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**Author:** [@AlbedoDev](https://forums.unrealengine.com/u/AlbedoDev)\
**Replies:** 2\
**Last updated:** [May 8, 2024, 11:55am UTC](https://forums.unrealengine.com/t/transfering-a-folder-actors-from-persistent-level-to-sub-level/434023 "2024-05-08T11:55:22Z")

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Hello Everyone, I’m a bit confused as to how to move stuff I’ve made in my persistent level to a sub level. Case in point, I have finished making a large level and now want to split it into smaller chunks to stream in a…

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## [Unreal 5.3.2 Electra Player .m3u8 stream Vulkan Crash on Android + Quest 3](https://forums.unrealengine.com/t/unreal-5-3-2-electra-player-m3u8-stream-vulkan-crash-on-android-quest-3/1563824)

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**Author:** [@RealAero](https://forums.unrealengine.com/u/RealAero)\
**Replies:** 11\
**Last updated:** [April 21, 2024, 2:44am UTC](https://forums.unrealengine.com/t/unreal-5-3-2-electra-player-m3u8-stream-vulkan-crash-on-android-quest-3/1563824 "2024-04-21T02:44:02Z")

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Recently, since upgrading to 5.3.2, Vulkan crashes when I open a .m3u8 livestream using Electra Player. This has worked before, so it seems its relevant to a recent change, as I have updated my project from 5.1 to 5.3.2 …

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## [Instanced foliage creation is editor only?](https://forums.unrealengine.com/t/instanced-foliage-creation-is-editor-only/1764015)

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**Author:** [@frisbone](https://forums.unrealengine.com/u/frisbone)\
**Replies:** 1\
**Last updated:** [March 25, 2024, 11:55am UTC](https://forums.unrealengine.com/t/instanced-foliage-creation-is-editor-only/1764015 "2024-03-25T11:55:55Z")

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The AInstancedFoliageActor is typically something that is defined in the editor using the foliage tool and then those get packaged into the level and restored during play. However, it seems to me that since they can be …

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## [how to use the pixel streaming plugin in VR?](https://forums.unrealengine.com/t/how-to-use-the-pixel-streaming-plugin-in-vr/443331)

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**Author:** [@Mellouki](https://forums.unrealengine.com/u/Mellouki)\
**Replies:** 5\
**Last updated:** [March 22, 2024, 10:57am UTC](https://forums.unrealengine.com/t/how-to-use-the-pixel-streaming-plugin-in-vr/443331 "2024-03-22T10:57:01Z")

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Hi Is the pixel streaming plugin usable in VR, I’VE tried many times streaming to the local via chrome and nothing appears. Although it works fine in standard mode. Hope I can find some help, thanks in advance.

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## [How to create instances of sublevel in multiplayer game?](https://forums.unrealengine.com/t/how-to-create-instances-of-sublevel-in-multiplayer-game/448377)

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**Author:** [@anonymous\_user\_1ad8474a](https://forums.unrealengine.com/u/anonymous_user_1ad8474a)\
**Replies:** 3\
**Last updated:** [March 6, 2024, 4:24pm UTC](https://forums.unrealengine.com/t/how-to-create-instances-of-sublevel-in-multiplayer-game/448377 "2024-03-06T16:24:31Z")

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Hi, i’m trying to generate map with rooms. I decided to store every room in sublevel, so i can bake light for each of them and then place them in persistent level. While generating i’m creating some copies of each sublev…

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## [Streaming from a through-camera to another player](https://forums.unrealengine.com/t/streaming-from-a-through-camera-to-another-player/1713606)

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**Author:** [@Kanermyss](https://forums.unrealengine.com/u/Kanermyss)\
**Replies:** 0\
**Last updated:** [February 26, 2024, 12:18pm UTC](https://forums.unrealengine.com/t/streaming-from-a-through-camera-to-another-player/1713606 "2024-02-26T12:18:32Z")

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Hello! I’m using MetaXR plugin and oculus quest 3, main question. Is it possible to transfer what the first player sees through the through camera to another player? Has anyone tried that? Please, I need all the informa…

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## [Pixel streaming - double click not working in the game](https://forums.unrealengine.com/t/pixel-streaming-double-click-not-working-in-the-game/472436)

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**Author:** [@MuSigmaLabs](https://forums.unrealengine.com/u/MuSigmaLabs)\
**Replies:** 1\
**Last updated:** [February 2, 2024, 4:04pm UTC](https://forums.unrealengine.com/t/pixel-streaming-double-click-not-working-in-the-game/472436 "2024-02-02T16:04:43Z")

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Hi, I have an issue. I am unable to send double-click event from pixel streaming. Consider I have an object which needs to double-clicked for collapsing it works in a packaged game(Executable) but not via pixel streami…

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