Loading Screen

BadWeed94
Thu, 03 Jul 2025 13:18:32 +0000
Programming & Scripting

Hello everybody,

I think this is a simple question but I really don’t know how to solve it and I can’t find any solution online, remembering the games that I have played lately made with Unreal I think is an issue that everybody encounters.

I have a Main Menu level and a Game Level the first one is a normal level and the second one has enabled World Partitions. When I press the start Button on the Main Menu I load the Game Level.

Because the Game Level has a lot to load I start viewing things without having even all objects loaded or even the materials. I tried to create a loading screen so I only show the level once is completely loaded. Seems that in unreal this is not straight forward with World Partitions. I can’t find a way to know when the level have been completely loaded.

Load Stream Level doesn’t work and Open Level don’t have any way to know when is fully loaded.

Any help?

3 posts - 2 participants