Open Level causes Character to fall through everything

ArtByMH
Sun, 17 Nov 2019 09:38:02 +0000
World Creation

I was trying to put together a First Playable Milestone for some friends to test so I wanted to spruce up everything with a simple Title that loads the Test Enviroment and thats it.

Sadly no matter what I do when the Widget Calls the GameInstance to Load the Test Enviroment the character just falls until it hits the Z Kill plane. It works fine if I play from editor or even just set the Test Env as the startup map but for some reason when ever I use Open Or Stream Level The character falls through everything.

Yes I have used the console to check if the collision is loaded. It is. For both the Env and the character. Its just not recognizing it and I even checked the Collision Profile just in case.

Im out of ideas. Any help would be incredibly appreciated

6 posts - 4 participants