Sound keeps playing even after AI dead

Yesh_CJ
Fri, 24 Apr 2020 08:56:34 +0000
Audio

I have created a event start fire after 0.4 seconds created another event stop fire and the audio also plays for 0.4 seconds.But before this 0.4 seconds if the pawn dies while firing it keeps on playing the sound

I tried different ways to solve this but all end in the same issue.

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