Render specific objects/bones?

Chris McCole
Sat, 08 Aug 2020 20:36:18 +0000
Rendering

I am making an FPS, in which I have 2 skeletal meshes, the first person arms mesh, and the third person mesh.

I currently have the arms set to “Only owner see,” and I have the third person mesh set to “Owner no see.” However, I want to be able to see the third person legs, so I would like to specifically render parts of the mesh to external cameras only, while keeping the legs renderable from any camera.

If I can’t specify this per bone, is there at least an option to specify what gets rendered without using the “only owner see”/“Owner no see” toggles?

Thanks!

8 posts - 1 participant