Render texture only from a far distance.

TheSubZer0
Sun, 21 Apr 2019 20:24:24 +0000
Rendering

I’m trying to do something like this: How to paint foliage and optimize unreal engine 4 - YouTube (jump to 0:35 )

That starts to render the texture from a distance ( away) but when it’s close I want the texture to be transparent, because I have foliage in the landscape and when it’s far away the foliage will stop rendering and then it will render the texture in place.

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