Render in main pass AR (Android)

NDmitriy98
Fri, 09 Oct 2020 13:38:54 +0000
Rendering

Hi! I’m trying to do invisible occluder in my Handheld AR project. When I disable “Render in main pass” and enable “Render in Depth pass” I expect the cube become transparent and it will occlude the red objects but it only works when I enable Custom depth too, more over it’s only works in editor, when i hit play button it stop working.How should I hide object but still use it as occluder for oter actors?

[Images][1]Imgur: The magic of the Internet

9 posts - 8 participants