rendering crach

Sword_Q8
Thu, 10 Dec 2020 20:53:18 +0000
Rendering

LoginId:babac98f4e6522ef9ba56abe9c45314e
EpicAccountId:4fd6d9ce47e24872ac0c80a2713484fb

Fatal error: [File:Unknown] [Line: 1157] GameThread timed out waiting for RenderThread after 3600.00 secs

Twinmotion_Win64_Shipping!GameThreadWaitForTask() [E:\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:1163]
Twinmotion_Win64_Shipping!FlushRenderingCommands() [E:\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:1262]
Twinmotion_Win64_Shipping!FRenderTarget::ReadPixels() [E:\Engine\Source\Runtime\Engine\Private\UnrealClient.cpp:87]
Twinmotion_Win64_Shipping!CRenderTargetTools::getColorFrameFromRT() [E:\Project\Source\TwinmotionArchitectureBase\Private\Common\RenderTargetTools.cpp:188]
Twinmotion_Win64_Shipping!CExportManager::processExportTaskCurrentFrameRenderCapture() [E:\Project\Source\TwinmotionTools\Private\Export\ExportManager.cpp:1121]
Twinmotion_Win64_Shipping!CExportManager::processExportTaskCurrentFrameRender() [E:\Project\Source\TwinmotionTools\Private\Export\ExportManager.cpp:947]
Twinmotion_Win64_Shipping!CExportManager::update() [E:\Project\Source\TwinmotionTools\Private\Export\ExportManager.cpp:651]
Twinmotion_Win64_Shipping!ATwinmotionGameMode::Tick() [E:\Project\Source\Twinmotion\Private\TwinmotionGameMode.cpp:362]
Twinmotion_Win64_Shipping!AActor::TickActor() [E:\Engine\Source\Runtime\Engine\Private\Actor.cpp:1009]
Twinmotion_Win64_Shipping!FActorTickFunction::ExecuteTick() [E:\Engine\Source\Runtime\Engine\Private\Actor.cpp:174]
Twinmotion_Win64_Shipping!FTickFunctionTask::DoTask() [E:\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:284]
Twinmotion_Win64_Shipping!TGraphTask::ExecuteTask() [E:\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:854]
Twinmotion_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [E:\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:586]
Twinmotion_Win64_Shipping!FTaskGraphImplementation::WaitUntilTasksComplete() [E:\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:1478]
Twinmotion_Win64_Shipping!FTickTaskSequencer::ReleaseTickGroup() [E:\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:558]
Twinmotion_Win64_Shipping!FTickTaskManager::RunTickGroup() [E:\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1523]
Twinmotion_Win64_Shipping!UWorld::Tick() [E:\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1558]
Twinmotion_Win64_Shipping!UGameEngine::Tick() [E:\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1709]
Twinmotion_Win64_Shipping!FEngineLoop::Tick() [E:\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4850]
Twinmotion_Win64_Shipping!GuardedMain() [E:\Engine\Source\Runtime\Launch\Private\Launch.cpp:169]
Twinmotion_Win64_Shipping!GuardedMainWrapper() [E:\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137]
Twinmotion_Win64_Shipping!WinMain() [E:\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:268]
Twinmotion_Win64_Shipping!__scrt_common_main_seh() [D:\agent\_work\9\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

1 post - 1 participant