Light through wall

Sarah
Wed, 29 Sep 2021 13:26:05 +0000
Rendering

Hi,
I’m having a problem with a stationary directional light on stationary mesh and I’m unable to fix it. Light filters through the wall, but only one; others don’t have the same problem even with the same exposure. There are also some small shadow artifacts.

I read that it could be a problem with the mesh actually having a gap so I recreated the walls.

I also read that the light on two sides should be activated.

I also tried to remove the reflection sphere, increase the resolution or set a specific lightmap.

Nothing worked. I hope someone can help me.

4 posts - 1 participant