Build Lighting Not Working?! (BUG?)

DELGOODIE
Sat, 28 Jan 2023 23:58:57 +0000
Rendering

So built static lights are not working when I play the game. Here are my details:

Nanite Disabled

Lumen Disabled (using None for GI)

Virtualized Textures enabled

Virtualized Textures for Lightmaps enabled

Force No Pre-Compute Light is disabled

Lightmaps are all good (no overlap or wrapping)

Only point lights, all set to static (about 40 of them)

Several Reflection Captures

I’ve tried with both Build Lights and GPU Lightmass.
When I build lighting, it actually does work and I can see the new lighting in my scene which is clearly different than dynamic GI, it just all goes away when I actually play in PIE.
Even stranger is that when I package the game, the baked lights do work, so its a pie / standalone only problem??!
This seems like a bug to be honest since it works in packaged, does anyone have any ideas?

5 posts - 3 participants