So UE5 Lumen is not archviz(interior design) friendly??

leoletsrock
Fri, 27 Jan 2023 17:03:55 +0000
Rendering

Hi All,

Creating this post to discuss the lighting method for Archviz(inteiror).

Lights with their Mobility set to Static are not supported because Static Lights are stored completely in lightmaps and their contribution is disabled when Lumen is enabled.

My understanding is Lumen work well with Nanite and directional light, sounds like it is perfect for game design especially open world game, I saw many Hollywood-quality home made game and really enjoy and excited.

However when I do interior design rendering such as an office and restaurant, these models have lots of static mesh and static lightings, so for us who use UE5 for interior design we have to change Lumen to None (or others) and all other GI method result are bad, so bad I’d rather use 4.27 gpu baking.

this is a big issue stopping me moving from UE4 to UE5 because most of my scenes are interior where have lots of spot lights and will not survive in UE5.

In that case, is UE5 yet to ready for archviz(interior)? Any advises are welcome

Leo

6 posts - 4 participants