How to provide optimized lighting with Lumen and no static lights

Salih
Fri, 23 Dec 2022 14:01:27 +0000
Debugging, Optimization, & Profiling

Hello everyone,
I have a question about new Lumen technology and lighting optimizations.
I realized static lights could not be used while Lumen is active.
So I have to use stationary and movable lights.
When I tried to light a scene with spotlights, rect lights, and point lights I faced an issue. Stationary light overlaps. If I change stationary lights to moveable, it is so expensive and gives not optimized scene.
So, what should I do to light especially night scenes optimized, and how?

5 posts - 3 participants