Lit everything
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|
1
|
532
|
June 7, 2015
|
Lit Skeletal Mesh with Static Light
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|
5
|
1943
|
May 18, 2015
|
Lighting instanced static mesh
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|
4
|
2123
|
April 28, 2015
|
Static mesh not being by lit environment light
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|
5
|
1528
|
March 23, 2015
|
emissive material on static mesh does not emit light
|
|
2
|
2358
|
March 12, 2015
|
Possible bug in calculations of middle (darkest) night lights of Lightmass module during Day/Night Cycle
|
|
8
|
1262
|
February 6, 2015
|
[Request] Build only selected lighting elemements
|
|
1
|
670
|
November 14, 2014
|
Static lighting won't illuminate translucent material
|
|
6
|
1882
|
October 15, 2014
|
Emissive Color Material fading Static Light
|
|
4
|
1058
|
October 13, 2014
|
Static lighting on procedurally added static mesh components disappears when running game
|
|
16
|
5034
|
September 18, 2014
|
Static Light map disappears after build, Bug?
|
|
7
|
2821
|
September 12, 2014
|
Lighting Static Mesh Info object marked as None
|
|
3
|
955
|
July 17, 2014
|
Character mesh doesn't receive shadows from Static Meshes
|
|
6
|
3120
|
July 9, 2014
|
Static Lights on wall not appearing smooth
|
|
3
|
1113
|
June 30, 2014
|
Is there Light Channels in UE4?
|
|
3
|
6145
|
May 22, 2014
|