Change animation played based upon velocity?

Freakazoid
Sat, 04 Jul 2015 03:01:35 +0000
World Creation

So I have two animations that have setup in my state machine. One is called “Land Hard”, while the other is called “Land Soft”. I want to have one play when the player has fallen from a higher jump (Land Hard) and one to play when they player lands from a lower jump.

However I can’t seen to figure out how to accomplish this. Here is a screenshot of my State Machine so far:

As you can see I am using a Conduit called “Land Conduit” to determine which animation to play. However I don’t know if this is the right way to go about doing it.

Any help would be appreciated.

Thanks!

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