Packaging standalone exe

aris777
Wed, 27 Feb 2019 20:37:45 +0000
Platform & Builds

Hi all,
It’s the first time I use Unreal seriously (one or two attempts in the distant past)
I work in archviz and my only goal is to create a single level with a house which I then want to send to my clients so that they can walk through it.
My only problem is that by default, unreal packages the game in a folder with three other subfolders. this is a problem for me because many of the clients have minimal pc experience and I want to make it as simple as possible.

Is there any way to create a standalone .exe file?

P.S. I’ve seen similar questions to this in the forum and the answer usually is: “visit Packaging Unreal Engine Projects | Unreal Engine 5.2 Documentation” I’ve read it many times and haven’t found anything helpful. If it is in there, can somebody pls tell me where it is? (as a noob, I might be missing something obvious)

6 posts - 4 participants