Steamvr: how to enable Vive hmd in standalone game?

Aikirob
Mon, 04 Feb 2019 00:57:28 +0000
Rendering

I’d like some help working out how to enable the vive hmd to work in the standalone preview in ue4, My game starts and also packages correctly, however despite using the enable HMD blueprint node and the vr.bEnableStereo True command both in blueprint and as a console command, it has not done anything but show the player camera sitting on the floor and showing nothing in the vive hmd, start in vr in project settings is also already enabled.

Can somebody please help me to get the hmd to start working for my game, I dont know what else to try.

5 posts - 1 participant