Spline tangent problem

Lusiogenic
Mon, 23 Jan 2017 22:34:24 +0000
Rendering

This problem has been discussed for a while, but there’s unfortunately no solution.

If I create a spline that bends beyond the vertical, the tangent gets inverted. I have tried to rotate the spline points to 180 degrees, but it just gets mangled up (see below) and becomes even weirder.

The images below are created using only the spline editor, no blueprints. I’m sorry, but this is clearly a bug, there’s no logical reason to have this happen in a spline. If I want this, I should be able to rotate the spline point myself. Take any 3D editor that uses splines and you will not find this behavior.

Is there going to be a fix for this?

15 posts - 5 participants