Moving along spline, rotation not working

anonymous_user_f4b1a256
Mon, 08 Jun 2015 20:39:29 +0000
Blueprint

Hello there, I don’t know if it really is a bug but from what the fonction says the behaviour should be different from the one I have.

I’m trying to make a train simulation and I want my Trains to follow splines. They do right when the spline is a straight up line but when I’m starting to have curvature angles the Train takes are WAY to big and it doesn’t look like it’s rolling but maybe sliding or whatever,

I linked here the corresponding BP and some screens of the result. (and yes distance along spline is updated at every Tick)

8 posts - 5 participants