# \#Splines

**URL:** https://forums.unrealengine.com/tag/splines/4117.md

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## [Landscape Spline Road Merged Into One Static Mesh Doesnt Use LODs](https://forums.unrealengine.com/t/landscape-spline-road-merged-into-one-static-mesh-doesnt-use-lods/2671527)

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**Author:** [@golos91](https://forums.unrealengine.com/u/golos91)\
**Replies:** 1\
**Last updated:** [June 15, 2026, 2:42pm UTC](https://forums.unrealengine.com/t/landscape-spline-road-merged-into-one-static-mesh-doesnt-use-lods/2671527 "2026-06-15T14:42:57Z")

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Hi everyone! I created my roads using the Landscape Spline Tool in Unreal Engine 5.5. Everything worked fine, but the spline generated around 10 000 draw callsand about 100 000 primitives when looking at the whole map. …

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## [UE 5.7 small bug with splines?](https://forums.unrealengine.com/t/ue-5-7-small-bug-with-splines/2728003)

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**Author:** [@hoskijdev](https://forums.unrealengine.com/u/hoskijdev)\
**Replies:** 0\
**Last updated:** [June 11, 2026, 1:53pm UTC](https://forums.unrealengine.com/t/ue-5-7-small-bug-with-splines/2728003 "2026-06-11T13:53:25Z")

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Just wanted to post this in-case anyone else was struggling. I spent a long time messing with splines and my blueprints but turns out they were not at fault. If you are in selection mode, then editing splines work as ex…

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## [Edit Splines \> Deform Landscape to "Only Selected" broken?](https://forums.unrealengine.com/t/edit-splines-deform-landscape-to-only-selected-broken/454360)

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**Author:** [@VagrantProfile](https://forums.unrealengine.com/u/VagrantProfile)\
**Replies:** 1\
**Last updated:** [March 15, 2026, 9:11am UTC](https://forums.unrealengine.com/t/edit-splines-deform-landscape-to-only-selected-broken/454360 "2026-03-15T09:11:29Z")

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Is this a bug or am I not understanding something? See my screenshot below. I have ONE spline control point selected in my landscape. I move it up, and I want to deform the landscape to adjust for just my “Only Select…

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## [In the competitive Rocket Racing Map, moving splines no longer affects the tacks.](https://forums.unrealengine.com/t/in-the-competitive-rocket-racing-map-moving-splines-no-longer-affects-the-tacks/2674241)

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**Author:** [@isaiahaldrine](https://forums.unrealengine.com/u/isaiahaldrine)\
**Replies:** 6\
**Last updated:** [December 18, 2025, 2:21am UTC](https://forums.unrealengine.com/t/in-the-competitive-rocket-racing-map-moving-splines-no-longer-affects-the-tacks/2674241 "2025-12-18T02:21:00Z")

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Summary In the competitive rocket racing tracks, translating and creating new splines with (alt + lmb) doesn’t affect the actual tracks at all. The track remains unchanged. Please select what you are reporting on: Crea…

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## [anyone know how to get a spline visible in viewport?](https://forums.unrealengine.com/t/anyone-know-how-to-get-a-spline-visible-in-viewport/2680173)

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**Author:** [@ratatattat99](https://forums.unrealengine.com/u/ratatattat99)\
**Replies:** 4\
**Last updated:** [November 30, 2025, 2:33pm UTC](https://forums.unrealengine.com/t/anyone-know-how-to-get-a-spline-visible-in-viewport/2680173 "2025-11-30T14:33:50Z")

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hey im trying to get a spline (created via blueprint/scripting) to display in the viewport i asked both gemini and the UE ai and neither one can give me anything that works im using splines to try to get visual aids fo…

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## [Error When Packaging Project](https://forums.unrealengine.com/t/error-when-packaging-project/480902)

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**Author:** [@Miphia](https://forums.unrealengine.com/u/Miphia)\
**Replies:** 4\
**Last updated:** [January 31, 2025, 12:43pm UTC](https://forums.unrealengine.com/t/error-when-packaging-project/480902 "2025-01-31T12:43:28Z")

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Hello, I am encountering this error when i try and package my project the error is as follows UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: begin: stack for UAT UATHelper: Packaging (Windows (64-bit)): …

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## [Timeline or Timers? Moving an Actor Along a Spline](https://forums.unrealengine.com/t/timeline-or-timers-moving-an-actor-along-a-spline/2305997)

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**Author:** [@Da\_Trophy\_Hunta](https://forums.unrealengine.com/u/Da_Trophy_Hunta)\
**Replies:** 1\
**Last updated:** [January 27, 2025, 7:29pm UTC](https://forums.unrealengine.com/t/timeline-or-timers-moving-an-actor-along-a-spline/2305997 "2025-01-27T19:29:27Z")

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Right so, I’m currently in the middle of a project where one of my actors (in this case, a player pawn) must move along a spline component and I’m stuck at figuring out which system I should be using. Ultimately it eith…

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## [How do I get My Spline to work at Runtime?](https://forums.unrealengine.com/t/how-do-i-get-my-spline-to-work-at-runtime/2283472)

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**Author:** [@SwankestSnake](https://forums.unrealengine.com/u/SwankestSnake)\
**Replies:** 0\
**Last updated:** [January 17, 2025, 10:58pm UTC](https://forums.unrealengine.com/t/how-do-i-get-my-spline-to-work-at-runtime/2283472 "2025-01-17T22:58:29Z")

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How do I get My Spline to work at Runtime? It seems like once I Apply the “Set Start and End Node” the Mesh disappears, and spline isn’t moving with the cursor. Been using this tutorial as reference: How to Move a Splin…

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## [Spline Circle Forward Vector Flips](https://forums.unrealengine.com/t/spline-circle-forward-vector-flips/2087765)

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**Author:** [@DigitalGreenTea](https://forums.unrealengine.com/u/DigitalGreenTea)\
**Replies:** 3\
**Last updated:** [November 1, 2024, 8:43am UTC](https://forums.unrealengine.com/t/spline-circle-forward-vector-flips/2087765 "2024-11-01T08:43:07Z")

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Hi! I’m trying to create a spline circle, and I have spline meshes attached to it. I noticed spline point 2 and 3 (the last two) have flipped forward vectors, which causes my spline meshes to flip also. This is the cod…

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## [Splines/Spline Meshes murdering my Framerate](https://forums.unrealengine.com/t/splines-spline-meshes-murdering-my-framerate/357464)

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**Author:** [@Dan\_Powell](https://forums.unrealengine.com/u/Dan_Powell)\
**Replies:** 8\
**Last updated:** [October 23, 2024, 12:33pm UTC](https://forums.unrealengine.com/t/splines-spline-meshes-murdering-my-framerate/357464 "2024-10-23T12:33:18Z")

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Not a solution but just wanted to say that I use a spline that a pawn follows around the map. I experience severe FPS drops too especially when the pawn hits curves.

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## [Interpolate Spline](https://forums.unrealengine.com/t/interpolate-spline/2080060)

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**Author:** [@Tafusen](https://forums.unrealengine.com/u/Tafusen)\
**Replies:** 1\
**Last updated:** [October 22, 2024, 12:49pm UTC](https://forums.unrealengine.com/t/interpolate-spline/2080060 "2024-10-22T12:49:37Z")

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I have a spline but I cant access the heading of closest spline point. For that I reach spline data with index. But Indexs are integer and too far away. Thats why I need to find out make my spline divided by smaller poi…

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## [Spline meshes have jagged/choppy/rough curves](https://forums.unrealengine.com/t/spline-meshes-have-jagged-choppy-rough-curves/1133313)

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**Author:** [@Sirkamilo](https://forums.unrealengine.com/u/Sirkamilo)\
**Replies:** 3\
**Last updated:** [September 13, 2024, 9:10pm UTC](https://forums.unrealengine.com/t/spline-meshes-have-jagged-choppy-rough-curves/1133313 "2024-09-13T21:10:26Z")

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I’m working on a slide system. I created a spline, which spawns spline mesh components between points in the construction script. My problem is that some of them are not completely smooth when curved, for example this s…

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## [\[4.27.1\] Help required - Possible bug with GetComponentBounds blueprint node and splines in Construction script](https://forums.unrealengine.com/t/4-27-1-help-required-possible-bug-with-getcomponentbounds-blueprint-node-and-splines-in-construction-script/498419)

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**Author:** [@JoeTheWiltshire](https://forums.unrealengine.com/u/JoeTheWiltshire)\
**Replies:** 2\
**Last updated:** [September 4, 2024, 9:50am UTC](https://forums.unrealengine.com/t/4-27-1-help-required-possible-bug-with-getcomponentbounds-blueprint-node-and-splines-in-construction-script/498419 "2024-09-04T09:50:43Z")

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Hi all, I’m having trouble using the “get component bounds” node with splines in construction script In the attached image, I’m drawing a debug box based on the origin and box extents of the spline component in my b…

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## [Closest position on a Spline to a Player](https://forums.unrealengine.com/t/closest-position-on-a-spline-to-a-player/302919)

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**Author:** [@DeathKwonDo](https://forums.unrealengine.com/u/DeathKwonDo)\
**Replies:** 22\
**Last updated:** [August 3, 2024, 1:03pm UTC](https://forums.unrealengine.com/t/closest-position-on-a-spline-to-a-player/302919 "2024-08-03T13:03:48Z")

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Hello, My current project is a character action game with a camera that follows a track as opposed to being fixed in position relative to the character - as in this video: http://youtu.be/rrYcsxOXzkY?t=24m40s. In exactl…

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## [Is there a way to export a spline?](https://forums.unrealengine.com/t/is-there-a-way-to-export-a-spline/348419)

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**Author:** [@reedandrader](https://forums.unrealengine.com/u/reedandrader)\
**Replies:** 4\
**Last updated:** [August 2, 2024, 10:16pm UTC](https://forums.unrealengine.com/t/is-there-a-way-to-export-a-spline/348419 "2024-08-02T22:16:01Z")

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Hey all, Is there a way to export a spline from UE4 to Maya? I’m using splines to rough-in a river design in UE4 and then want to take that shape and make it more detailed in Maya. Thanks

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## [Spline is not visible](https://forums.unrealengine.com/t/spline-is-not-visible/326573)

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**Author:** [@anon58455916](https://forums.unrealengine.com/u/anon58455916)\
**Replies:** 3\
**Last updated:** [July 13, 2024, 7:44pm UTC](https://forums.unrealengine.com/t/spline-is-not-visible/326573 "2024-07-13T19:44:50Z")

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Hello I have a problem with using splines. I created a spline with multiple points, added a texture and built the level, but the completely road won’t show in the level after that. There is also an error showing in the l…

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## [City Skylines District tool in UE4?](https://forums.unrealengine.com/t/city-skylines-district-tool-in-ue4/327391)

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**Author:** [@DanInSpace](https://forums.unrealengine.com/u/DanInSpace)\
**Replies:** 9\
**Last updated:** [June 5, 2024, 4:00pm UTC](https://forums.unrealengine.com/t/city-skylines-district-tool-in-ue4/327391 "2024-06-05T16:00:39Z")

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Hi, I’m making an RTS in UE4 and I’m trying to create nation territories that can change shape throughout the game (Like the District tool in City Skylines). I’m thinking about using splines to do this, but am completel…

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## [Snake spline animation](https://forums.unrealengine.com/t/snake-spline-animation/1844112)

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**Author:** [@Guille\_Unreal1](https://forums.unrealengine.com/u/Guille_Unreal1)\
**Replies:** 0\
**Last updated:** [May 7, 2024, 5:25am UTC](https://forums.unrealengine.com/t/snake-spline-animation/1844112 "2024-05-07T05:25:49Z")

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Hello, I am pretty new to animation and/or rigging in Unreal. I have a snake that needs animating, nothing fancy, it’d be enough to make it go through a spline? I know how to rig the snake and how to apply a control rig…

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## [Hey, i have a small project and  I'm trying to create a spline for my train from different parts from an other spline that already exists.  Need some help ](https://forums.unrealengine.com/t/hey-i-have-a-small-project-and-im-trying-to-create-a-spline-for-my-train-from-different-parts-from-an-other-spline-that-already-exists-need-some-help/1820252)

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**Author:** [@hossamzaio](https://forums.unrealengine.com/u/hossamzaio)\
**Replies:** 3\
**Last updated:** [May 2, 2024, 7:15pm UTC](https://forums.unrealengine.com/t/hey-i-have-a-small-project-and-im-trying-to-create-a-spline-for-my-train-from-different-parts-from-an-other-spline-that-already-exists-need-some-help/1820252 "2024-05-02T19:15:00Z")

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:sneezing\_face:

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## [Splines](https://forums.unrealengine.com/t/splines/1835579)

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**Author:** [@hossamzaio](https://forums.unrealengine.com/u/hossamzaio)\
**Replies:** 0\
**Last updated:** [May 1, 2024, 11:33pm UTC](https://forums.unrealengine.com/t/splines/1835579 "2024-05-01T23:33:02Z")

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hey, in my project I have a track that consists of several parts, each part is an independent spline then I connected them together, I want to give a spline target then my train finds the way and switches between the spl…

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## [LandscapeSplineComponent Crashing on dereference (C++)](https://forums.unrealengine.com/t/landscapesplinecomponent-crashing-on-dereference-c/1688451)

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**Author:** [@Mrjamesgaming](https://forums.unrealengine.com/u/Mrjamesgaming)\
**Replies:** 3\
**Last updated:** [February 19, 2024, 8:58am UTC](https://forums.unrealengine.com/t/landscapesplinecomponent-crashing-on-dereference-c/1688451 "2024-02-19T08:58:43Z")

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Hello all, I am fairly new to Unreal Engine and C++ in general. I am making a racing game and using the vehicle template as a jumping point for my project, I wanted to get a reference to the landscape spline that the ed…

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## [Street junction with splines](https://forums.unrealengine.com/t/street-junction-with-splines/311120)

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**Author:** [@Double-L47](https://forums.unrealengine.com/u/Double-L47)\
**Replies:** 3\
**Last updated:** [January 20, 2024, 3:03am UTC](https://forums.unrealengine.com/t/street-junction-with-splines/311120 "2024-01-20T03:03:03Z")

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Hey, I´ve been trying to make this crosswalk/ streetjunction for more than 3 Days . I think its better to have a sidewalk directly implemented with the streets, so I have it clear on the spline. but I don´t know how t…

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## [How do I fix spline mesh curve collisions?](https://forums.unrealengine.com/t/how-do-i-fix-spline-mesh-curve-collisions/675862)

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**Author:** [@Polymantic](https://forums.unrealengine.com/u/Polymantic)\
**Replies:** 5\
**Last updated:** [December 18, 2023, 6:37pm UTC](https://forums.unrealengine.com/t/how-do-i-fix-spline-mesh-curve-collisions/675862 "2023-12-18T18:37:38Z")

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The spline mesh is curved but collisions are not. To fix this problem I tried to use complex collisions as simple but complex collisions are not working in splines.

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## [Moving along spline, rotation not working](https://forums.unrealengine.com/t/moving-along-spline-rotation-not-working/321108)

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**Author:** [@anonymous\_user\_f4b1a256](https://forums.unrealengine.com/u/anonymous_user_f4b1a256)\
**Replies:** 7\
**Last updated:** [December 1, 2023, 5:02pm UTC](https://forums.unrealengine.com/t/moving-along-spline-rotation-not-working/321108 "2023-12-01T17:02:10Z")

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Hello there, I don’t know if it really is a bug but from what the fonction says the behaviour should be different from the one I have. I’m trying to make a train simulation and I want my Trains to follow splines. They d…

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## [? \[ Linear | Closed Loop Spline \] ?](https://forums.unrealengine.com/t/linear-closed-loop-spline/1206642)

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**Author:** [@el.ganz.andere](https://forums.unrealengine.com/u/el.ganz.andere)\
**Replies:** 1\
**Last updated:** [June 22, 2023, 2:34am UTC](https://forums.unrealengine.com/t/linear-closed-loop-spline/1206642 "2023-06-22T02:34:46Z")

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Use-case: Spawning the same HISM along a linear | closed-loop spline. At present, my logic is configured to loop through spline-points (placed at corners, only), measure each segment =\> Set ‘Current Segment Length’ / S…

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## [How to display splines at runtime?](https://forums.unrealengine.com/t/how-to-display-splines-at-runtime/326400)

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**Author:** [@Davision](https://forums.unrealengine.com/u/Davision)\
**Replies:** 8\
**Last updated:** [June 13, 2023, 3:31pm UTC](https://forums.unrealengine.com/t/how-to-display-splines-at-runtime/326400 "2023-06-13T15:31:24Z")

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Is there any way to see splines at runtime? Not seeing the splines makes it really hard to debug.

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## [Spline tangent problem](https://forums.unrealengine.com/t/spline-tangent-problem/382775)

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**Author:** [@Lusiogenic](https://forums.unrealengine.com/u/Lusiogenic)\
**Replies:** 14\
**Last updated:** [June 12, 2023, 10:09am UTC](https://forums.unrealengine.com/t/spline-tangent-problem/382775 "2023-06-12T10:09:05Z")

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This problem has been discussed for a while, but there’s unfortunately no solution. If I create a spline that bends beyond the vertical, the tangent gets inverted. I have tried to rotate the spline points to 180 degrees…

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## [Splines are alien to me](https://forums.unrealengine.com/t/splines-are-alien-to-me/842081)

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**Author:** [@RLK\_III](https://forums.unrealengine.com/u/RLK_III)\
**Replies:** 0\
**Last updated:** [April 4, 2023, 3:31am UTC](https://forums.unrealengine.com/t/splines-are-alien-to-me/842081 "2023-04-04T03:31:52Z")

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I am attempting to use splines to create water features in my map (rivers and streams mostly). I have never actually used splines before and am having some issues. Firstly, although when creating my spline I choose to …

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## [problem with texture on splines](https://forums.unrealengine.com/t/problem-with-texture-on-splines/828426)

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**Author:** [@Xx\_ZEFAX-xX](https://forums.unrealengine.com/u/Xx_ZEFAX-xX)\
**Replies:** 0\
**Last updated:** [March 27, 2023, 7:00pm UTC](https://forums.unrealengine.com/t/problem-with-texture-on-splines/828426 "2023-03-27T19:00:14Z")

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:wave:HELLO I HAVE PROBLEM ON MY UE5FN WORLD I have create a spline and I want to apply the texture from the object circled in red on my spline because when I clik on my spline ,then on segment ,then on spline meshes I…

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## [Advice needed about splines/splinemeshcomponent (runtime)](https://forums.unrealengine.com/t/advice-needed-about-splines-splinemeshcomponent-runtime/769833)

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**Author:** [@JbkStudios](https://forums.unrealengine.com/u/JbkStudios)\
**Replies:** 0\
**Last updated:** [February 13, 2023, 2:06pm UTC](https://forums.unrealengine.com/t/advice-needed-about-splines-splinemeshcomponent-runtime/769833 "2023-02-13T14:06:20Z")

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Hi, I am trying do draw a square spline with a meshcomponent in runtime, but I am running into some issues. When I click on a location in the level I add a (square and closed) spline to the level. Then you have 2 optio…

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