How to make an actor spawn other actors after dropping it into viewport? C++

anonymous_user_641744e3
Thu, 06 Aug 2020 06:04:30 +0000
World Creation

I want to create a complex actor that consists of many other actors.

For example:

I want to create a grid of cells for any reason: set of buttons to interact with, tiles to create map.

Or to create a map that consists of many generated chunks.

Or to create squad of soldiers in specific quantity and each placed in specific location.

But I want to see all this created in the editor after I drag and drop it to viewport but not during the gameplay because I want to see what I’m designing.

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