Spawn actor from bp doesn't work in packaged project

yk_kr
Wed, 21 Apr 2021 17:04:46 +0000
Platform & Builds

So whenever I press fire button , a SpawnActor bp is called which spawns a blueprint bp_bullet which contains a static mesh having projectile. In the editor as well in standalone game the projectile spawns from bp class, but only in the packaged project the bp_bullet actor in not spawned . I don’t know what is causing the problem and I am very new to ue4.

2 posts - 2 participants