# \#snapping

**URL:** https://forums.unrealengine.com/tag/snapping/3773.md

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## [Snapping helper plugin](https://forums.unrealengine.com/t/snapping-helper-plugin/250438)

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**Author:** [@UsefulCode](https://forums.unrealengine.com/u/UsefulCode)\
**Replies:** 83\
**Last updated:** [November 5, 2026, 6:40pm UTC](https://forums.unrealengine.com/t/snapping-helper-plugin/250438 "2026-11-05T18:40:01Z")

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Workflow example Fab page Documentation Discord The tool allows you to quickly change the pivot point of the selected actor (s) and use all types of transformations. All vertices around the mouse cursor …

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## [How to Vertex Snap in Unreal Engine 5?](https://forums.unrealengine.com/t/how-to-vertex-snap-in-unreal-engine-5/491136)

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**Author:** [@Hazeissad](https://forums.unrealengine.com/u/Hazeissad)\
**Replies:** 5\
**Last updated:** [October 5, 2026, 7:06pm UTC](https://forums.unrealengine.com/t/how-to-vertex-snap-in-unreal-engine-5/491136 "2026-10-05T19:06:44Z")

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I’ve seen answers to this question for UE 4, but when I try and press v, nothing happens (I’m trying in combination with middle mouse button). Is the feature just not implemented yet or am I missing something?

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## [Why vertex snapping works so badly in the editor?](https://forums.unrealengine.com/t/why-vertex-snapping-works-so-badly-in-the-editor/459524)

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**Author:** [@MikeAsterios](https://forums.unrealengine.com/u/MikeAsterios)\
**Replies:** 3\
**Last updated:** [October 5, 2026, 7:01pm UTC](https://forums.unrealengine.com/t/why-vertex-snapping-works-so-badly-in-the-editor/459524 "2026-10-05T19:01:07Z")

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I am building a platforming game, and I am about ready to start banging my head on the desk. The contrast of how easy it is to vertex snap in maya, and how hard/unreliable it is in UE is killing my productivity. Can anyo…

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## [Viewport snapping goes off grid, XY Widget snapping stays on grid. ](https://forums.unrealengine.com/t/viewport-snapping-goes-off-grid-xy-widget-snapping-stays-on-grid/2683100)

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**Author:** [@John\_Slam](https://forums.unrealengine.com/u/John_Slam)\
**Replies:** 0\
**Last updated:** [December 8, 2025, 2:25pm UTC](https://forums.unrealengine.com/t/viewport-snapping-goes-off-grid-xy-widget-snapping-stays-on-grid/2683100 "2025-12-08T14:25:43Z")

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Hello, I haven’t seen this talked about, but the viewport snapping option seems to completely go off the actual grid and uses some invisible viewport grid. This grid adjusts to your screen, and can really mess things up…

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## [Snapping Brushes together](https://forums.unrealengine.com/t/snapping-brushes-together/2588037)

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**Author:** [@Azyreal](https://forums.unrealengine.com/u/Azyreal)\
**Replies:** 0\
**Last updated:** [July 2, 2025, 3:36pm UTC](https://forums.unrealengine.com/t/snapping-brushes-together/2588037 "2025-07-02T15:36:44Z")

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Hello, I’m trying to blockout a level using brushes, and I’m having a hard time snapping surfaces between them. Basically I’d just like a way to have two intersecting walls feel natural and flat. I’m trying to move t…

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## [Problem with character rotation snapping back to 0,0,0](https://forums.unrealengine.com/t/problem-with-character-rotation-snapping-back-to-0-0-0/487162)

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**Author:** [@T0mpkinz](https://forums.unrealengine.com/u/T0mpkinz)\
**Replies:** 2\
**Last updated:** [June 1, 2025, 1:24am UTC](https://forums.unrealengine.com/t/problem-with-character-rotation-snapping-back-to-0-0-0/487162 "2025-06-01T01:24:57Z")

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Hello everyone, I’m new to Unreal and after some digging can’t find any examples of my issue online. Some backing information, I’m attempting to make a fps point and click character. (I’m not sure if I am using the righ…

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## [Static meshes keep snapping on the grid where I don't want it to go](https://forums.unrealengine.com/t/static-meshes-keep-snapping-on-the-grid-where-i-dont-want-it-to-go/482725)

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**Author:** [@krishy34](https://forums.unrealengine.com/u/krishy34)\
**Replies:** 9\
**Last updated:** [May 9, 2025, 7:22pm UTC](https://forums.unrealengine.com/t/static-meshes-keep-snapping-on-the-grid-where-i-dont-want-it-to-go/482725 "2025-05-09T19:22:44Z")

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Hi, so I’ve been currently adding in my static meshes in the Level Editor. The BSP I’ve had no problems with, but every time I move the static mesh with the gizmo or in the viewports with the arrow keys, it either snaps …

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## [Actor snapping greyed out](https://forums.unrealengine.com/t/actor-snapping-greyed-out/364347)

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**Author:** [@anonymous\_user\_8d460e63](https://forums.unrealengine.com/u/anonymous_user_8d460e63)\
**Replies:** 2\
**Last updated:** [November 1, 2024, 6:52pm UTC](https://forums.unrealengine.com/t/actor-snapping-greyed-out/364347 "2024-11-01T18:52:36Z")

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Hey I’m using the mod tools for Squad. I’m trying to snap one object to another. I searched everywhere and all I have found is actor snapping, but this is greyed out in my options menu and I cant turn it on. Is there a w…

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## [Strange snapping problem](https://forums.unrealengine.com/t/strange-snapping-problem/291152)

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**Author:** [@Necner](https://forums.unrealengine.com/u/Necner)\
**Replies:** 3\
**Last updated:** [September 23, 2024, 4:07am UTC](https://forums.unrealengine.com/t/strange-snapping-problem/291152 "2024-09-23T04:07:09Z")

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is it a bug? I don’t know what it is but I can’t this turn off…

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## [Unreal Engine snapping compounding rounding error for rotation and location values](https://forums.unrealengine.com/t/unreal-engine-snapping-compounding-rounding-error-for-rotation-and-location-values/2008847)

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**Author:** [@Milo5h](https://forums.unrealengine.com/u/Milo5h)\
**Replies:** 3\
**Last updated:** [September 7, 2024, 12:21am UTC](https://forums.unrealengine.com/t/unreal-engine-snapping-compounding-rounding-error-for-rotation-and-location-values/2008847 "2024-09-07T00:21:56Z")

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Hey I’ve encoutnered a strange issue with snapping in unreal 5.2.1, where objects that are snapping on a grind eventually wander off to 0.001 differences causing tiny seams between modular pieces and breaking our light b…

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## [Prevent Capsule To Snap To Ground When Walking?](https://forums.unrealengine.com/t/prevent-capsule-to-snap-to-ground-when-walking/383729)

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**Author:** [@Xanadron](https://forums.unrealengine.com/u/Xanadron)\
**Replies:** 10\
**Last updated:** [August 18, 2024, 1:32pm UTC](https://forums.unrealengine.com/t/prevent-capsule-to-snap-to-ground-when-walking/383729 "2024-08-18T13:32:52Z")

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Hi, i haven’t seen a proper answer to this and i don’t know if this is implemented yet but i’ve came across an annoying thing regarding the capsule component. When walking/stepping over surfaces greater than 0 degrees sn…

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## [Snapping object to position on any surface under mouse in editor](https://forums.unrealengine.com/t/snapping-object-to-position-on-any-surface-under-mouse-in-editor/366283)

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**Author:** [@piotrekb89](https://forums.unrealengine.com/u/piotrekb89)\
**Replies:** 7\
**Last updated:** [May 10, 2024, 2:15am UTC](https://forums.unrealengine.com/t/snapping-object-to-position-on-any-surface-under-mouse-in-editor/366283 "2024-05-10T02:15:16Z")

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Hi, Is there any way to snap object to any surface (terrain, other object) which is under mouse in editor? I’m looking to same functionality the CryEngine have, look for example here http://worldofleveldesign.com/categ…

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## [Issues with actor snapping](https://forums.unrealengine.com/t/issues-with-actor-snapping/1775705)

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**Author:** [@JasonDiesALot](https://forums.unrealengine.com/u/JasonDiesALot)\
**Replies:** 4\
**Last updated:** [March 30, 2024, 9:16pm UTC](https://forums.unrealengine.com/t/issues-with-actor-snapping/1775705 "2024-03-30T21:16:42Z")

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Hi folks, I’m having some issues in UE 5.2 with placing actors in the editor, as of the last few days. When I try to place actors, they snap to the centre of another object, or somewhere in the ground. I’ve got all snap…

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## [Unexplained gap between 2D sprites](https://forums.unrealengine.com/t/unexplained-gap-between-2d-sprites/344149)

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**Author:** [@KhenaB](https://forums.unrealengine.com/u/KhenaB)\
**Replies:** 29\
**Last updated:** [December 14, 2023, 4:47am UTC](https://forums.unrealengine.com/t/unexplained-gap-between-2d-sprites/344149 "2023-12-14T04:47:59Z")

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Hey, I made a bunch of sprites then placed them in the world, they are all sitting at 0 on Y, and placed perfectly next to each other snapped to the grid, yet in perspective mode whenever i move i get some flickering wh…

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## [Surface snapping for blueprints](https://forums.unrealengine.com/t/surface-snapping-for-blueprints/376476)

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**Author:** [@anonymous\_user\_b99db473](https://forums.unrealengine.com/u/anonymous_user_b99db473)\
**Replies:** 3\
**Last updated:** [December 8, 2023, 2:50pm UTC](https://forums.unrealengine.com/t/surface-snapping-for-blueprints/376476 "2023-12-08T14:50:50Z")

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So I have a Blueprint of a Static mesh with some code behind. The issue I face is that when placing this actor in the level editor, surface snapping won’t work on it. I have tried many things but nothing I do makes surf…

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## [Camera Spectating causes jittering](https://forums.unrealengine.com/t/camera-spectating-causes-jittering/1424433)

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**Author:** [@Barbo6.9](https://forums.unrealengine.com/u/Barbo6.9)\
**Replies:** 1\
**Last updated:** [November 30, 2023, 12:33pm UTC](https://forums.unrealengine.com/t/camera-spectating-causes-jittering/1424433 "2023-11-30T12:33:34Z")

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Hi, I am using “Set View Target with Blend” in the PC when a player dies to spectate the other players, through an additional child actor component which matches the default First Person Camera. Everything works fine whe…

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## [Snapping in Blueprint Editor](https://forums.unrealengine.com/t/snapping-in-blueprint-editor/1369389)

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**Author:** [@GloriaCook](https://forums.unrealengine.com/u/GloriaCook)\
**Replies:** 1\
**Last updated:** [November 7, 2023, 4:55am UTC](https://forums.unrealengine.com/t/snapping-in-blueprint-editor/1369389 "2023-11-07T04:55:22Z")

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Snapping objects together in the level viewport works great, but I’m having difficulty accomplishing the same thing when assembling objects inside of a blueprint. I need to create prefab “rooms” in blueprints for my game…

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## [Drag from Content Browser with auto origin-snap?](https://forums.unrealengine.com/t/drag-from-content-browser-with-auto-origin-snap/386259)

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**Author:** [@EverforgeStudio](https://forums.unrealengine.com/u/EverforgeStudio)\
**Replies:** 3\
**Last updated:** [August 23, 2023, 3:07pm UTC](https://forums.unrealengine.com/t/drag-from-content-browser-with-auto-origin-snap/386259 "2023-08-23T15:07:51Z")

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I couldn’t find any reference to this, but I want to drag some meshes from the Content Browser to the viewport, and have them automatically appear at the origin. Right now they are placed wherever and I need to alter the…

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## [Snap actors to another actor using BP](https://forums.unrealengine.com/t/snap-actors-to-another-actor-using-bp/748596)

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**Author:** [@Mikeymore](https://forums.unrealengine.com/u/Mikeymore)\
**Replies:** 17\
**Last updated:** [February 25, 2023, 11:09am UTC](https://forums.unrealengine.com/t/snap-actors-to-another-actor-using-bp/748596 "2023-02-25T11:09:18Z")

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Hi to all, I am working on a project where I want to snap actors at a certain location of another static actor. The first actor has to be placed on the static actor. When the actor is placed, you can place another actor …

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## [How to snap objects together like a puzzle in 3D space?](https://forums.unrealengine.com/t/how-to-snap-objects-together-like-a-puzzle-in-3d-space/471540)

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**Author:** [@anonymous\_user\_8fa049d0](https://forums.unrealengine.com/u/anonymous_user_8fa049d0)\
**Replies:** 1\
**Last updated:** [November 3, 2022, 10:05am UTC](https://forums.unrealengine.com/t/how-to-snap-objects-together-like-a-puzzle-in-3d-space/471540 "2022-11-03T10:05:44Z")

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Hi all, I have some OBJ files in my world. Obeying the physics law and movable without any issues. I am trying to make/create logical puzzle game with them so that they can snap together. Any ideas/hints about that pl…

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## [How to magnetize the player to a narrow platform?](https://forums.unrealengine.com/t/how-to-magnetize-the-player-to-a-narrow-platform/491232)

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**Author:** [@Blatingbat](https://forums.unrealengine.com/u/Blatingbat)\
**Replies:** 0\
**Last updated:** [November 24, 2021, 10:54pm UTC](https://forums.unrealengine.com/t/how-to-magnetize-the-player-to-a-narrow-platform/491232 "2021-11-24T22:54:41Z")

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Hello, I’m looking for a few weeks for a way to “snap” a character when walking on a narrow platform. The 3rd person character arrives on a narrow platform and has to step on it, but depending on where the camera is and…

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## [How to snap modular pieces in UE4?](https://forums.unrealengine.com/t/how-to-snap-modular-pieces-in-ue4/490863)

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**Author:** [@sgv3dmax](https://forums.unrealengine.com/u/sgv3dmax)\
**Replies:** 1\
**Last updated:** [November 12, 2021, 3:42pm UTC](https://forums.unrealengine.com/t/how-to-snap-modular-pieces-in-ue4/490863 "2021-11-12T15:42:28Z")

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Here is my question. How do you snap modular pieces created in 3d studio max in UE4? I used meters as units in max and snapped the end vertices of modular pieces to the grid. Now, when I try to use snap grid inside UE4 (…

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## [Vertex snapping static meshes to one another](https://forums.unrealengine.com/t/vertex-snapping-static-meshes-to-one-another/393064)

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**Author:** [@anonymous\_user\_8b77cbb9](https://forums.unrealengine.com/u/anonymous_user_8b77cbb9)\
**Replies:** 4\
**Last updated:** [October 3, 2021, 5:31pm UTC](https://forums.unrealengine.com/t/vertex-snapping-static-meshes-to-one-another/393064 "2021-10-03T17:31:15Z")

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I’ve been trying for at least half an hour to accomplish this ridiculously simple task. What am I doing wrong? I can’t do either of the two steps needed for this to work: Changing the pivot I’ve read that you can chang…

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## [Items not snapping in level design to other surfaces](https://forums.unrealengine.com/t/items-not-snapping-in-level-design-to-other-surfaces/487674)

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**Author:** [@Crazyjokrjay](https://forums.unrealengine.com/u/Crazyjokrjay)\
**Replies:** 3\
**Last updated:** [August 19, 2021, 4:01pm UTC](https://forums.unrealengine.com/t/items-not-snapping-in-level-design-to-other-surfaces/487674 "2021-08-19T16:01:11Z")

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Yesterday I could drag an item from my content browser and the item would snap to wall of the house I am working on and then could just rotate to make it right. Today when I try to place an Item it will go through the sa…

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## [Actors snap to surfaces even though 'Surface Snapping' is disabled.](https://forums.unrealengine.com/t/actors-snap-to-surfaces-even-though-surface-snapping-is-disabled/467465)

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**Author:** [@KeyC0de](https://forums.unrealengine.com/u/KeyC0de)\
**Replies:** 5\
**Last updated:** [July 30, 2021, 8:45pm UTC](https://forums.unrealengine.com/t/actors-snap-to-surfaces-even-though-surface-snapping-is-disabled/467465 "2021-07-30T20:45:06Z")

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That is exactly what I said; I turned it off there…

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## [Question about pivot snapping](https://forums.unrealengine.com/t/question-about-pivot-snapping/485460)

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**Author:** [@allen0386](https://forums.unrealengine.com/u/allen0386)\
**Replies:** 1\
**Last updated:** [June 28, 2021, 6:47am UTC](https://forums.unrealengine.com/t/question-about-pivot-snapping/485460 "2021-06-28T06:47:09Z")

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Is there any easy way to just snap the pivot in place to a point instead of right clicking and doing all that work? I feel like I am spending a lot more time in 4.26 having to do these extra steps.

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## [Snapping not working at all](https://forums.unrealengine.com/t/snapping-not-working-at-all/484693)

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**Author:** [@anonymous\_user\_050222471](https://forums.unrealengine.com/u/anonymous_user_050222471)\
**Replies:** 1\
**Last updated:** [June 12, 2021, 10:39pm UTC](https://forums.unrealengine.com/t/snapping-not-working-at-all/484693 "2021-06-12T22:39:04Z")

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I am going through the “Your First Hour in Unreal Engine 4” tutorial and I am on “Building your First Level”. In there, they have me changing the snap to 100 before duplicating the floor. It then says move four to have …

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## [Blueprint Actor snaps to default position when translated](https://forums.unrealengine.com/t/blueprint-actor-snaps-to-default-position-when-translated/484129)

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**Author:** [@g0ll4m](https://forums.unrealengine.com/u/g0ll4m)\
**Replies:** 1\
**Last updated:** [May 30, 2021, 2:49pm UTC](https://forums.unrealengine.com/t/blueprint-actor-snaps-to-default-position-when-translated/484129 "2021-05-30T14:49:08Z")

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as you can see in the video, I made a Blueprint Actor with a skeletal mesh inherited, and when I translate or rotate the character he snaps back in default position. https://vimeo.com/556735346

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## [Vertex Snapping inside the Blueprint Viewport](https://forums.unrealengine.com/t/vertex-snapping-inside-the-blueprint-viewport/481703)

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**Author:** [@Mokiki](https://forums.unrealengine.com/u/Mokiki)\
**Replies:** 0\
**Last updated:** [April 10, 2021, 1:30pm UTC](https://forums.unrealengine.com/t/vertex-snapping-inside-the-blueprint-viewport/481703 "2021-04-10T13:30:31Z")

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I have a bunch of modular meshes that I’d like to assemble inside a Blueprint to place in my level. I noticed I can snap to vertices inside the regular viewport when just dropping in my meshes there but inside the 3d blu…

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## [Snapping meshes to vertices](https://forums.unrealengine.com/t/snapping-meshes-to-vertices/478916)

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**Author:** [@RobinsonUK](https://forums.unrealengine.com/u/RobinsonUK)\
**Replies:** 2\
**Last updated:** [February 22, 2021, 12:58pm UTC](https://forums.unrealengine.com/t/snapping-meshes-to-vertices/478916 "2021-02-22T12:58:30Z")

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I read that you can snap meshes to vertices, or at least the pivot point, by pressing V and using MMB. So in order to snap two vertices, you have to move the pivot to the vertex first. Problem is the pivot doesn’t snap…

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