# \#Sky

**URL:** https://forums.unrealengine.com/tag/sky/1199.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

---

## [Unreal SunSky BP flickers due to math error](https://forums.unrealengine.com/t/unreal-sunsky-bp-flickers-due-to-math-error/468849)

<div class="topic-metadata">

**Author:** [@RonanMahonArt](https://forums.unrealengine.com/u/RonanMahonArt)\
**Replies:** 4\
**Last updated:** [September 12, 2026, 2:58pm UTC](https://forums.unrealengine.com/t/unreal-sunsky-bp-flickers-due-to-math-error/468849 "2026-09-12T14:58:59Z")

</div>

I was seeing pops/flickers when using the SunSky BP and driving the Solar Time through keyframes in Sequencer. I noticed there seemed to be some math error which affected the rotation of the directional light when the fl…

---

## [SkyScape – Ultra-realistic Weather & Dynamic Sky for UE5 \[Docs + AI Assistant + Fab\]](https://forums.unrealengine.com/t/skyscape-ultra-realistic-weather-dynamic-sky-for-ue5-docs-ai-assistant-fab/2662279)

<div class="topic-metadata">

**Author:** [@alejocapo04](https://forums.unrealengine.com/u/alejocapo04)\
**Replies:** 11\
**Last updated:** [September 5, 2026, 6:22pm UTC](https://forums.unrealengine.com/t/skyscape-ultra-realistic-weather-dynamic-sky-for-ue5-docs-ai-assistant-fab/2662279 "2026-09-05T18:22:42Z")

</div>

SkyScape – Ultra-realistic Weather & Dynamic Sky for UE5 Buy on Fab: SkyScape – Ultra Realistic Weather & Dynamic Sky | Fab Docs: SkyScape Documentation AI Assistant (Q&A): ChatGPT - SkyScape Helper Showcase build: v1…

---

## [Clouds turn Black and Atmosphere doesn't change when Sun Height Moves](https://forums.unrealengine.com/t/clouds-turn-black-and-atmosphere-doesnt-change-when-sun-height-moves/2471518)

<div class="topic-metadata">

**Author:** [@Maximum.Dino](https://forums.unrealengine.com/u/Maximum.Dino)\
**Replies:** 1\
**Last updated:** [April 24, 2025, 11:36am UTC](https://forums.unrealengine.com/t/clouds-turn-black-and-atmosphere-doesnt-change-when-sun-height-moves/2471518 "2025-04-24T11:36:44Z")

</div>

I’m trying to follow Matt Aspland’s first part of the day/night cycle tutorials, but I’m running into a problem. New projects are now generating with the SM Sky Sphere, however for the tutorial, I need the “Update Sun Di…

---

## [How to change SkyAtmosphere color below horizon](https://forums.unrealengine.com/t/how-to-change-skyatmosphere-color-below-horizon/535628)

<div class="topic-metadata">

**Author:** [@laggyluk](https://forums.unrealengine.com/u/laggyluk)\
**Replies:** 4\
**Last updated:** [March 25, 2025, 12:48am UTC](https://forums.unrealengine.com/t/how-to-change-skyatmosphere-color-below-horizon/535628 "2025-03-25T00:48:57Z")

</div>

I’m using WaterBodyOcean with distant water mesh set which works fine from sea level but when looking at horizon from some height there’s distinct, dark line ‘below the horizon’. Anybody knows how to fix that?

---

## [How to exclude something from receiving a specific shadows ?](https://forums.unrealengine.com/t/how-to-exclude-something-from-receiving-a-specific-shadows/2034129)

<div class="topic-metadata">

**Author:** [@Elites94](https://forums.unrealengine.com/u/Elites94)\
**Replies:** 0\
**Last updated:** [September 23, 2024, 1:54pm UTC](https://forums.unrealengine.com/t/how-to-exclude-something-from-receiving-a-specific-shadows/2034129 "2024-09-23T13:54:33Z")

</div>

Hello, Is there any way to prevent my hair skeletal mesh to receive the shadow from the sky light ? (But receive the one from the sun) reason is that the sky light is causing weird noise on my hair. I tried a lot of th…

---

## [Adding Texture to a Directional Light?](https://forums.unrealengine.com/t/adding-texture-to-a-directional-light/490844)

<div class="topic-metadata">

**Author:** [@NoDrone](https://forums.unrealengine.com/u/NoDrone)\
**Replies:** 11\
**Last updated:** [September 22, 2024, 2:33am UTC](https://forums.unrealengine.com/t/adding-texture-to-a-directional-light/490844 "2024-09-22T02:33:13Z")

</div>

Hello I have a question pertaining to the SkyAtmosphere actor / component in Unreal. As you can see. I have a blank scene with a SkyAtmosphere and a directional light (since it is required for use with SkyAtmosphere) …

---

## [The Real Time Capture option on the Sky Light causes significant stuttering.](https://forums.unrealengine.com/t/the-real-time-capture-option-on-the-sky-light-causes-significant-stuttering/1857737)

<div class="topic-metadata">

**Author:** [@bartex\_music](https://forums.unrealengine.com/u/bartex_music)\
**Replies:** 4\
**Last updated:** [June 9, 2024, 10:59am UTC](https://forums.unrealengine.com/t/the-real-time-capture-option-on-the-sky-light-causes-significant-stuttering/1857737 "2024-06-09T10:59:45Z")

</div>

Hello there, I have a small issue but one that might be hard to fix. The Sky Light’s Real Time Capture option is causing some significant lag on my engine. I don’t really know how all this 99%/1% FPS business works yet…

---

## [Weird sky rendering](https://forums.unrealengine.com/t/weird-sky-rendering/1777057)

<div class="topic-metadata">

**Author:** [@SuperStew1234](https://forums.unrealengine.com/u/SuperStew1234)\
**Replies:** 2\
**Last updated:** [March 29, 2024, 10:54pm UTC](https://forums.unrealengine.com/t/weird-sky-rendering/1777057 "2024-03-29T22:54:24Z")

</div>

I’m new to UE5 and trying to make an outdoor night-time level, however, my clouds keep having these weird jagged edges on the sides. I’ve tried disabling the visibility of different sky components, I’ve had no luck. A…

---

## [Exponential Height Fog and the Day Sequence devices effect disappear](https://forums.unrealengine.com/t/exponential-height-fog-and-the-day-sequence-devices-effect-disappear/1734255)

<div class="topic-metadata">

**Author:** [@OutCrashStudios](https://forums.unrealengine.com/u/OutCrashStudios)\
**Replies:** 0\
**Last updated:** [March 6, 2024, 5:32pm UTC](https://forums.unrealengine.com/t/exponential-height-fog-and-the-day-sequence-devices-effect-disappear/1734255 "2024-03-06T17:32:24Z")

</div>

Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? Other Summary Both the Exponential Height Fog and the Day Sequence device’s effects disappear after you end the…

---

## [\[RELEASED\] Dark Skies Atmosphere - A Blueprint system for creating fantasy and SciFi skies with multiple Heavenly Bodies](https://forums.unrealengine.com/t/released-dark-skies-atmosphere-a-blueprint-system-for-creating-fantasy-and-scifi-skies-with-multiple-heavenly-bodies/1699774)

<div class="topic-metadata">

**Author:** [@jawadato](https://forums.unrealengine.com/u/jawadato)\
**Replies:** 0\
**Last updated:** [February 19, 2024, 3:30pm UTC](https://forums.unrealengine.com/t/released-dark-skies-atmosphere-a-blueprint-system-for-creating-fantasy-and-scifi-skies-with-multiple-heavenly-bodies/1699774 "2024-02-19T15:30:36Z")

</div>

Links: Marketplace Playable Demo Documentation Recently released a new Blueprint system on the UE Marketplace. It can be used to create different types of Fantasy and SciFi skies with the power of multi…

---

## [SKy Atmosphere not appearing in Orthographic Camera](https://forums.unrealengine.com/t/sky-atmosphere-not-appearing-in-orthographic-camera/1433940)

<div class="topic-metadata">

**Author:** [@sweeetjd](https://forums.unrealengine.com/u/sweeetjd)\
**Replies:** 3\
**Last updated:** [November 30, 2023, 11:05pm UTC](https://forums.unrealengine.com/t/sky-atmosphere-not-appearing-in-orthographic-camera/1433940 "2023-11-30T23:05:02Z")

</div>

I’m working with an orthographic camera in my project, and for whatever reason the sky atmosphere does not appear when the camera is set to orthographic. I’ve read on posts for previous versions of Unreal that there is a…

---

## [Level background](https://forums.unrealengine.com/t/level-background/1361495)

<div class="topic-metadata">

**Author:** [@drewjohnson71](https://forums.unrealengine.com/u/drewjohnson71)\
**Replies:** 5\
**Last updated:** [November 4, 2023, 8:51pm UTC](https://forums.unrealengine.com/t/level-background/1361495 "2023-11-04T20:51:59Z")

</div>

What’s the best way to make a background that fills in the blank black space with a city? Not actually models, just an image? I’ve seen videos of using a sphere image to create the background, but the issue is then I ca…

---

## [Objects are seen even if there are no lights on the map](https://forums.unrealengine.com/t/objects-are-seen-even-if-there-are-no-lights-on-the-map/1318734)

<div class="topic-metadata">

**Author:** [@Evil\_Ghoul\_11](https://forums.unrealengine.com/u/Evil_Ghoul_11)\
**Replies:** 0\
**Last updated:** [October 1, 2023, 1:05pm UTC](https://forums.unrealengine.com/t/objects-are-seen-even-if-there-are-no-lights-on-the-map/1318734 "2023-10-01T13:05:00Z")

</div>

Hello, I have a problem with the lights, I got a project from ue4, I open it in ue5, but I want to leave it in the dark, the problem is that when I delete everything, and add a cube, it looks perfectly, which I don’t wan…

---

## [How do i get this Galaxy Sky ?](https://forums.unrealengine.com/t/how-do-i-get-this-galaxy-sky/1300260)

<div class="topic-metadata">

**Author:** [@NoxyLuca](https://forums.unrealengine.com/u/NoxyLuca)\
**Replies:** 4\
**Last updated:** [September 18, 2023, 1:06pm UTC](https://forums.unrealengine.com/t/how-do-i-get-this-galaxy-sky/1300260 "2023-09-18T13:06:09Z")

</div>

I have been trying to figure out on how is this done but i cant seem to know how to do it :confused: please help

---

## [Upside Down Sky inspired by Stranger Things](https://forums.unrealengine.com/t/upside-down-sky-inspired-by-stranger-things/1225563)

<div class="topic-metadata">

**Author:** [@NativeRock](https://forums.unrealengine.com/u/NativeRock)\
**Replies:** 1\
**Last updated:** [July 11, 2023, 10:35pm UTC](https://forums.unrealengine.com/t/upside-down-sky-inspired-by-stranger-things/1225563 "2023-07-11T22:35:14Z")

</div>

I made it inspired by Stranger Things. I tried to emulate the Upside Down. could i do it? Waiting for your ideas.

---

## [Light intensity slowly increasing when first playing the scene](https://forums.unrealengine.com/t/light-intensity-slowly-increasing-when-first-playing-the-scene/662665)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_c5e4e3fa](https://forums.unrealengine.com/u/anonymous_user_c5e4e3fa)\
**Replies:** 4\
**Last updated:** [June 29, 2023, 3:10pm UTC](https://forums.unrealengine.com/t/light-intensity-slowly-increasing-when-first-playing-the-scene/662665 "2023-06-29T15:10:38Z")

</div>

Hi everyone, when I play my scene the light is very dark and I can’t even see anything, but it slowly increases during the first several seconds until it reaches the desired intensity and stays there, how do I make it th…

---

## [How do you disable the effects of lighting on the skysphere?](https://forums.unrealengine.com/t/how-do-you-disable-the-effects-of-lighting-on-the-skysphere/813956)

<div class="topic-metadata">

**Author:** [@ZerbuTabek](https://forums.unrealengine.com/u/ZerbuTabek)\
**Replies:** 2\
**Last updated:** [March 24, 2023, 2:29pm UTC](https://forums.unrealengine.com/t/how-do-you-disable-the-effects-of-lighting-on-the-skysphere/813956 "2023-03-24T14:29:48Z")

</div>

This is what my skybox currently looks like (post processing disabled): And this is what it looks like when “View Mode” is set to “Unlit”, which is what it’s supposed to look like normally: The “Shading Mode” on th…

---

## [How do I create a custom sun disk for my skydome or integrate the atmospheric fog sun disk with my skydome?](https://forums.unrealengine.com/t/how-do-i-create-a-custom-sun-disk-for-my-skydome-or-integrate-the-atmospheric-fog-sun-disk-with-my-skydome/287843)

<div class="topic-metadata">

**Author:** [@dgonik\_1](https://forums.unrealengine.com/u/dgonik_1)\
**Replies:** 4\
**Last updated:** [February 14, 2023, 4:44am UTC](https://forums.unrealengine.com/t/how-do-i-create-a-custom-sun-disk-for-my-skydome-or-integrate-the-atmospheric-fog-sun-disk-with-my-skydome/287843 "2023-02-14T04:44:15Z")

</div>

Hey there, Branch: Binary Build Version: 4.2.1-2101290 Repro Steps: I’ve created a skydome in 3ds max and imported it as an fbx. I’ve also created a few textures with masks in photoshop (one texture with three cloud m…

---

## [Rotating a cubemap](https://forums.unrealengine.com/t/rotating-a-cubemap/385072)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_16db5cc7](https://forums.unrealengine.com/u/anonymous_user_16db5cc7)\
**Replies:** 6\
**Last updated:** [February 3, 2023, 8:17am UTC](https://forums.unrealengine.com/t/rotating-a-cubemap/385072 "2023-02-03T08:17:56Z")

</div>

Hi! I’m trying to rotate a spheremap using RotateAboutAxis but all it does is spiraling the sky rather than rotating it. It basically pins pixels around rotation axis. I know it would be much easier to use world positio…

---

## [The best sky file to use on Unreal](https://forums.unrealengine.com/t/the-best-sky-file-to-use-on-unreal/741337)

<div class="topic-metadata">

**Author:** [@FalseO3O](https://forums.unrealengine.com/u/FalseO3O)\
**Replies:** 2\
**Last updated:** [January 13, 2023, 1:35pm UTC](https://forums.unrealengine.com/t/the-best-sky-file-to-use-on-unreal/741337 "2023-01-13T13:35:19Z")

</div>

Hello I’m working on a project of the sky and have a few questions. I have high-resolution sky photos (around 10000x5000px) that are always 360 degrees. I have several options for projecting them and can choose the form…

---

## [How to have a sun that rotates around the world horizontally without ever setting?](https://forums.unrealengine.com/t/how-to-have-a-sun-that-rotates-around-the-world-horizontally-without-ever-setting/665553)

<div class="topic-metadata">

**Author:** [@PanoramicPorpoise](https://forums.unrealengine.com/u/PanoramicPorpoise)\
**Replies:** 2\
**Last updated:** [October 10, 2022, 2:39am UTC](https://forums.unrealengine.com/t/how-to-have-a-sun-that-rotates-around-the-world-horizontally-without-ever-setting/665553 "2022-10-10T02:39:05Z")

</div>

Trying to setup a world where the sun rotates around the world without ever setting. When I add the rotator to the directional light though I can’t get it to rotate on a horizontal plane, it always dips below the horizon…

---

## [Is there any actor that can render volumetric emissive shaders for aurora borealis?](https://forums.unrealengine.com/t/is-there-any-actor-that-can-render-volumetric-emissive-shaders-for-aurora-borealis/647160)

<div class="topic-metadata">

**Author:** [@Dalhalla](https://forums.unrealengine.com/u/Dalhalla)\
**Replies:** 2\
**Last updated:** [September 13, 2022, 12:51am UTC](https://forums.unrealengine.com/t/is-there-any-actor-that-can-render-volumetric-emissive-shaders-for-aurora-borealis/647160 "2022-09-13T00:51:00Z")

</div>

I’ve been working on a volumetric aurora borealis, made only with math functions. So far, the only way to do this I’ve found is inserting it into the Volumetric Clouds actor, as is the only one that I know of that can re…

---

## [How are we supposed to make a night sky in UE5?](https://forums.unrealengine.com/t/how-are-we-supposed-to-make-a-night-sky-in-ue5/645946)

<div class="topic-metadata">

**Author:** [@Estrange](https://forums.unrealengine.com/u/Estrange)\
**Replies:** 3\
**Last updated:** [September 13, 2022, 12:47am UTC](https://forums.unrealengine.com/t/how-are-we-supposed-to-make-a-night-sky-in-ue5/645946 "2022-09-13T00:47:03Z")

</div>

With the new sky system no longer using a sky sphere how are we supposed to get stars in our scenes? (Yes, I could still add one and blend it in and out, but that feels like a step back.). Does epic plan to add a star o…

---

## [Keep specific entity always loaded with UE5 Streaming](https://forums.unrealengine.com/t/keep-specific-entity-always-loaded-with-ue5-streaming/631215)

<div class="topic-metadata">

**Author:** [@Scarlet012](https://forums.unrealengine.com/u/Scarlet012)\
**Replies:** 1\
**Last updated:** [August 19, 2022, 9:43am UTC](https://forums.unrealengine.com/t/keep-specific-entity-always-loaded-with-ue5-streaming/631215 "2022-08-19T09:43:17Z")

</div>

Hey, Had a question regarding world partition and streaming in regards to a skybox. I watched a video on building a skybox by putting the texture on a sphere and expanding its scale. With enable streaming, though, this…

---

## [Flickering Clouds in UE 5](https://forums.unrealengine.com/t/flickering-clouds-in-ue-5/631284)

<div class="topic-metadata">

**Author:** [@Castobg](https://forums.unrealengine.com/u/Castobg)\
**Replies:** 0\
**Last updated:** [August 18, 2022, 6:58pm UTC](https://forums.unrealengine.com/t/flickering-clouds-in-ue-5/631284 "2022-08-18T18:58:58Z")

</div>

Hello, everyone :slight\_smile: I need help with a problem I’m having when using EmberGen (www.jangafx.com) (Unreal Engine 5 Volumetric Clouds Demo Project (download available) - YouTube) to generate clouds at the level …

---

## [How to use SkyAtmosphere nodes to visualize the Atmosphere?](https://forums.unrealengine.com/t/how-to-use-skyatmosphere-nodes-to-visualize-the-atmosphere/623682)

<div class="topic-metadata">

**Author:** [@D\_Artagnan69](https://forums.unrealengine.com/u/D_Artagnan69)\
**Replies:** 0\
**Last updated:** [August 8, 2022, 6:43am UTC](https://forums.unrealengine.com/t/how-to-use-skyatmosphere-nodes-to-visualize-the-atmosphere/623682 "2022-08-08T06:43:42Z")

</div>

Short Version: Please tell me how to setup the sky atmosphere for mobile, I’m a beginner and completely stuck due to this IsSky/Skydome thing. Please HELP!! Long Version: Hey guys, I’m a beginner and working on a mobile…

---

## [No Sun in VR using the VRTemplateMap \[UE5.0.2 \] ](https://forums.unrealengine.com/t/no-sun-in-vr-using-the-vrtemplatemap-ue5-0-2/588660)

<div class="topic-metadata">

**Author:** [@NateAins](https://forums.unrealengine.com/u/NateAins)\
**Replies:** 1\
**Last updated:** [June 30, 2022, 4:40pm UTC](https://forums.unrealengine.com/t/no-sun-in-vr-using-the-vrtemplatemap-ue5-0-2/588660 "2022-06-30T16:40:53Z")

</div>

I’m currently experiencing issues with the sky sphere within UE5 once I build the project out to an Oculus Quest 2. I’ve used multiple approaches to get a sky system that would work on VR. Each time I come to build them …

---

## [Lighting problems: hard shadows or no complete darkness](https://forums.unrealengine.com/t/lighting-problems-hard-shadows-or-no-complete-darkness/588252)

<div class="topic-metadata">

**Author:** [@Jamestown02](https://forums.unrealengine.com/u/Jamestown02)\
**Replies:** 2\
**Last updated:** [June 23, 2022, 4:03pm UTC](https://forums.unrealengine.com/t/lighting-problems-hard-shadows-or-no-complete-darkness/588252 "2022-06-23T16:03:51Z")

</div>

How do I get complete darkness in some areas, and much softer shadows in others? In my 3D world, I can’t get complete darkness unless I turn off “Affects World”. When I do turn it off, there’s hard shadows that are comp…

---

## [UE5 SkyLight Attenuation](https://forums.unrealengine.com/t/ue5-skylight-attenuation/585601)

<div class="topic-metadata">

**Author:** [@Knuthnads](https://forums.unrealengine.com/u/Knuthnads)\
**Replies:** 0\
**Last updated:** [June 20, 2022, 2:46am UTC](https://forums.unrealengine.com/t/ue5-skylight-attenuation/585601 "2022-06-20T02:46:26Z")

</div>

SkyLight appears to be attenuated by distance from the camera. Is there any way to increase that distance so SkyLight affects really distant terrain as well? Note: Increasing Sky Distance Threshold does not affect the a…

---

## [Can't build lighting](https://forums.unrealengine.com/t/cant-build-lighting/572698)

<div class="topic-metadata">

**Author:** [@shotty46290](https://forums.unrealengine.com/u/shotty46290)\
**Replies:** 1\
**Last updated:** [June 2, 2022, 7:56pm UTC](https://forums.unrealengine.com/t/cant-build-lighting/572698 "2022-06-02T19:56:17Z")

</div>

I am trying to build the lighting but unreal won’t do it, because force no precomputed lighting is true and I can’t disable. I am assuming because there is no light maps, but I read that unreal auto generates the light m…

[Next page](https://forums.unrealengine.com/tag/sky/1199.md?match_all_tags=true&page=1&tags%5B%5D=Sky)
