Change Skeleton Asset of Animation BP

anonymous_user_33e74471
Thu, 23 Jun 2016 15:49:45 +0000
Character & Animation

Hiya,
Is there any way to change the skeleton associated with an animation blueprint? It feels like there should be a way, but I can’t seem to find it.

I’m trying to switch one of our assets to use a different skeleton and it seems like it would be easier to change the skeleton and fix errors in the BP than create a new BP with the new skeleton and copy everything over.

Just curious if this functionality exists.

21 posts - 15 participants