The file rigged in Blender is the joint is twisted in UE. (Auto-Rig Pro)

NOMEN_1
Wed, 22 Jun 2022 01:53:15 +0000
Character & Animation

Hello.
I’m working on making a character from a blender, rigging it using Auto-Rig Pro, and then importing it into UE5

I chose an option for UE5 in Auto-Rig Pro.
It seems to work on the blender without any problems.
However, if you import it from Unreal and apply it to BP_ThirdPersonCharacter, the joints will be distorted and ugly.

I took a video of this process and uploaded it on YouTube.
problem

I tried many things to solve it, but I didn’t succeed in the end and I was very sad. :(((
Can you advise me which part I should check?

4 posts - 3 participants